Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Frarian
Jormungandr
Level 105
God Stats
6W - 2L
1,554 SR
Queue Stats
246W - 254L
1,499 Elo+
Solo
Aphrodite
Aphrodite
andymax403
Aphrodite
Level 64
God Stats
11W - 26L
1,303 SR
Queue Stats
22W - 44L
1,324 Elo+
Solo
Team Averages
Level 87
1,452 SR
1,441 Elo+

VS

Team Averages
Level 93
1,536 SR
1,418 Elo+
Hercules
Hercules
Onimis
Hercules
Level 117
God Stats
9W - 7L
1,671 SR
Queue Stats
209W - 257L
1,506 Elo+
Solo
Apollo
Apollo
Onurb52
Apollo
Level 147
God Stats
1W - 1L
1,436 SR
Queue Stats
8W - 8L
1,586 Elo+
Solo
Merlin
Merlin
xcuell1798
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 3
8,353
759
8,270
10,000
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Frarian
Jormungandr
13
4 / 2 / 4
8,648
786
12,858
14,395
10,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
andymax403
Aphrodite
12
1 / 1 / 5
8,377
762
5,497
7,374
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Onimis
Hercules
10
0 / 3 / 4
7,488
681
7,491
17,709
15,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Onurb52
Apollo
11
3 / 3 / 1
7,320
665
7,249
9,310
3,267
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
xcuell1798
Merlin
9
1 / 3 / 2
7,251
659
2,756
6,222
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
W
Jormungandr
Frarian
Jormungandr
4
2
4
3
L
Hercules
Onimis
Hercules
0
3
4
0.67
L
Apollo
Onurb52
Apollo
3
3
1
1.17
W
Aphrodite
andymax403
Aphrodite
1
1
5
3.5
L
Merlin
xcuell1798
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
17,496
31,769
Taken
33,241
20,671
Mitigated
22,616
15,388
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,270
2,300
0
1,906
10,000
6,388
1,363
803
9,197
0
22,991
W
Jormungandr
Frarian
Jormungandr
12,858
3,328
0
0
14,395
10,279
597
1,164
13,231
46,430
0
L
Hercules
Onimis
Hercules
7,491
2,296
0
5,752
17,709
15,713
0
8,434
9,275
0
22,307
L
Apollo
Onurb52
Apollo
7,249
4,048
0
2,145
9,310
3,267
0
5,285
4,025
0
25,268
W
Aphrodite
andymax403
Aphrodite
5,497
669
7,809
5,673
7,374
4,004
280
789
6,585
21,339
0
L
Merlin
xcuell1798
Merlin
2,756
178
448
674
6,222
3,636
0
4,636
1,586
13,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
22,059
133
Minions Killed
93
0
Camps Cleared
0
721,110
Distance Traveled
590,301
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,353
759
28
3
0
251,900
4
W
Jormungandr
8,648
786
75
7
0
230,331
11
L
Hercules
7,488
681
31
3
0
217,256
1
L
Apollo
7,320
665
40
4
0
210,737
1
W
Aphrodite
8,377
762
30
3
0
238,879
1
L
Merlin
7,251
659
22
2
0
162,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role