Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alvaro_ssj99
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Cerberus
Cerberus
Delan99
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fenixirows
Thanatos
Level 109
God Stats
0W - 1L
1,356 SR
Queue Stats
32W - 18L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
Me_AzhUsTeh_69
Gilgamesh
Level 97
God Stats
0W - 2L
1,816 SR
Queue Stats
12W - 21L
1,232 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,420 Elo+

VS

Team Averages
Level 119
1,524 SR
1,505 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigBritishBollox
Ymir
Level 151
God Stats
4W - 3L
1,340 SR
Queue Stats
190W - 172L
1,507 Elo+
Solo
Skadi
Skadi
RaGeDeX
Skadi
Level 93
God Stats
13W - 7L
1,802 SR
Queue Stats
248W - 228L
1,505 Elo+
Party 2
Ra
Ra
UnderGhost_
Ra
Level 96
God Stats
33W - 28L
1,536 SR
Queue Stats
180W - 165L
1,505 Elo+
Party 2
Odin
Odin
Zetgamer
Odin
Level 108
God Stats
3W - 3L
1,440 SR
Queue Stats
182W - 178L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 3 / 2
6,279
449
6,521
9,818
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Alvaro_ssj99
Morgan Le Fay
12
1 / 5 / 2
7,254
518
6,867
9,102
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Delan99
Cerberus
9
1 / 4 / 1
6,176
441
5,719
9,727
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Fenixirows
Thanatos
12
3 / 4 / 1
7,198
514
5,674
11,221
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Me_AzhUsTeh_69
Gilgamesh
12
1 / 3 / 1
6,976
498
7,839
11,263
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 3 / 4
7,075
505
7,656
9,263
3,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 7
8,221
587
6,295
12,893
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
RaGeDeX
Skadi
15
8 / 2 / 6
9,317
666
9,399
8,592
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 0 / 8
8,737
624
6,896
6,916
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
14
1 / 2 / 5
7,884
563
6,758
11,772
10,774
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
19
19
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
2
0.67
W
Medusa
 
Medusa
2
3
4
1.33
L
Morgan Le Fay
Alvaro_ssj99
Morgan Le Fay
1
5
2
0.4
W
4
0
7
7.5
L
Cerberus
Delan99
Cerberus
1
4
1
0.38
L
Thanatos
Fenixirows
Thanatos
3
4
1
0.88
L
Gilgamesh
Me_AzhUsTeh_69
Gilgamesh
1
3
1
0.5
W
Skadi
RaGeDeX
Skadi
8
2
6
5.5
W
4
0
8
8
W
Odin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,620
Damage
37,004
51,131
Taken
49,436
28,046
Mitigated
31,063
14,939
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,521
2,408
0
375
9,818
2,895
0
3,535
6,283
0
32,845
W
Medusa
 
Medusa
7,656
2,970
0
1,662
9,263
3,077
643
2,744
6,434
0
40,132
L
Morgan Le Fay
Alvaro_ssj99
Morgan Le Fay
6,867
504
0
886
9,102
3,115
330
1,986
7,116
41,992
0
W
6,295
1,022
26
3,661
12,893
11,127
27
4,559
8,056
27,442
0
L
Cerberus
Delan99
Cerberus
5,719
491
0
2,707
9,727
6,847
0
4,179
5,548
22,661
0
L
Thanatos
Fenixirows
Thanatos
5,674
1,798
0
8,917
11,221
3,441
0
1,764
9,457
0
37,551
L
Gilgamesh
Me_AzhUsTeh_69
Gilgamesh
7,839
1,479
0
2,054
11,263
11,748
180
1,727
9,536
0
32,198
W
Skadi
RaGeDeX
Skadi
9,399
4,834
0
2,922
8,592
3,007
2,367
2,539
5,842
0
57,870
W
6,896
387
1,652
3,098
6,916
3,078
480
1,976
4,780
57,182
0
W
Odin
6,758
1,106
0
3,447
11,772
10,774
861
328
10,465
0
36,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
41,234
328
Minions Killed
400
0
Camps Cleared
0
1,333,047
Distance Traveled
1,499,679
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,279
449
55
4
0
268,847
2
W
Medusa
7,075
505
73
5
0
299,095
1
L
Morgan Le Fay
7,254
518
87
6
0
252,425
3
W
Ymir
8,221
587
47
3
0
300,528
3
L
Cerberus
6,176
441
43
3
0
269,847
2
L
Thanatos
7,198
514
73
5
0
276,233
2
L
Gilgamesh
6,976
498
70
5
0
265,695
0
W
Skadi
9,317
666
102
7
0
295,689
0
W
Ra
8,737
624
102
7
0
326,268
6
W
Odin
7,884
563
76
5
0
278,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role