Player Matchup

Chaac
Chaac
TIIBUU
Chaac
Level 15
God Stats
15W - 14L
1,386 SR
Queue Stats
138W - 181L
1,396 Elo+
Party 2
Khepri
Khepri
WhiteDemon55
Khepri
Level 8
God Stats
11W - 8L
1,315 SR
Queue Stats
44W - 58L
1,303 Elo+
Party 2
Medusa
Medusa
kaifrit
Medusa
Level 23
God Stats
8W - 2L
1,625 SR
Queue Stats
19W - 13L
1,583 Elo+
Solo
Sol
Sol
maderjuan
Sol
Level 29
God Stats
10W - 2L
1,927 SR
Queue Stats
61W - 56L
1,586 Elo+
Party 2
Da Ji
Da Ji
xCris8x
Da Ji
Level 17
God Stats
2W - 1L
1,315 SR
Queue Stats
158W - 196L
1,457 Elo+
Party 2
Team Averages
Level 18
1,513 SR
1,465 Elo+

VS

Team Averages
Level 24
1,524 SR
1,481 Elo+
Thor
Thor
 
Thor
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
M3rCyyy
Bellona
Level 28
God Stats
9W - 15L
1,353 SR
Queue Stats
56W - 52L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
Mikeejh
Kuzenbo
Level 36
God Stats
2W - 2L
1,515 SR
Queue Stats
54W - 59L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Neofexx
Danzaburou
Level 21
God Stats
2W - 1L
1,494 SR
Queue Stats
41W - 35L
1,479 Elo+
Party 1
Chronos
Chronos
jibpruegler69
Chronos
Level 23
God Stats
13W - 3L
1,759 SR
Queue Stats
27W - 15L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TIIBUU
Chaac
17
6 / 3 / 11
11,756
534
13,510
17,283
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
15
2 / 3 / 13
10,573
481
3,834
14,629
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
kaifrit
Medusa
19
18 / 6 / 4
13,640
620
26,963
17,325
6,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 10
11,766
535
11,499
13,183
5,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
xCris8x
Da Ji
18
7 / 5 / 4
12,294
559
13,769
15,957
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 4 / 2
9,400
427
3,518
15,938
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
M3rCyyy
Bellona
10
0 / 15 / 2
7,483
340
3,344
21,081
10,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Mikeejh
Kuzenbo
14
1 / 8 / 5
9,681
440
5,093
19,467
13,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Neofexx
Danzaburou
15
2 / 9 / 2
10,014
455
11,365
15,774
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
19
15 / 4 / 2
13,420
610
26,208
20,482
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
39
Kills
19
20
Deaths
40
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
2
0.5
L
Bellona
M3rCyyy
Bellona
0
15
2
0.07
L
Kuzenbo
Mikeejh
Kuzenbo
1
8
5
0.44
L
Danzaburou
Neofexx
Danzaburou
2
9
2
0.33
W
Chaac
TIIBUU
Chaac
6
3
11
3.83
W
Khepri
2
3
13
2.83
L
Chronos
15
4
2
4
W
Medusa
kaifrit
Medusa
18
6
4
3.33
W
6
3
10
3.67
W
Da Ji
xCris8x
Da Ji
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,575
Damage
49,528
78,377
Taken
92,742
49,503
Mitigated
44,653
25,500
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,518
204
0
3,974
15,938
4,862
0
1,748
14,059
0
62,461
L
Bellona
M3rCyyy
Bellona
3,344
1,117
0
2,115
21,081
10,877
733
4,316
16,146
0
20,459
L
Kuzenbo
Mikeejh
Kuzenbo
5,093
1,610
0
2,714
19,467
13,144
80
2,959
16,321
30,581
0
L
Danzaburou
Neofexx
Danzaburou
11,365
5,880
106
3,590
15,774
6,654
1,190
4,252
11,322
0
56,043
W
Chaac
TIIBUU
Chaac
13,510
2,841
0
7,475
17,283
14,914
336
5,820
11,463
0
60,490
W
Khepri
3,834
701
0
1,322
14,629
15,621
0
6,627
8,002
24,251
0
L
Chronos
26,208
11,234
0
7,561
20,482
9,116
1,100
2,058
18,278
94,222
0
W
Medusa
kaifrit
Medusa
26,963
19,004
0
4,086
17,325
6,820
2,436
8,683
8,642
0
99,389
W
11,499
4,951
0
7,113
13,183
5,749
0
3,761
9,422
87,874
0
W
Da Ji
xCris8x
Da Ji
13,769
3,440
0
5,504
15,957
6,399
392
6,479
9,478
0
82,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
49,998
477
Minions Killed
412
0
Camps Cleared
0
1,873,582
Distance Traveled
1,658,793
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,400
427
116
5
0
284,901
5
L
Bellona
7,483
340
32
1
0
314,507
0
L
Kuzenbo
9,681
440
42
2
0
377,378
0
L
Danzaburou
10,014
455
82
4
0
290,325
2
W
Chaac
11,756
534
85
4
0
354,607
1
W
Khepri
10,573
481
26
1
0
343,467
0
L
Chronos
13,420
610
140
6
0
391,682
5
W
Medusa
13,640
620
143
7
0
361,769
2
W
Sol
11,766
535
109
5
0
401,436
5
W
Da Ji
12,294
559
114
5
0
412,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role