Player Matchup

Fenrir
Fenrir
Akvamant
Fenrir
Level 14
God Stats
4W - 3L
1,530 SR
Queue Stats
110W - 76L
1,411 Elo+
Solo
Ullr
Ullr
Boneal
Ullr
Level 25
God Stats
5W - 3L
1,502 SR
Queue Stats
37W - 33L
1,471 Elo+
Solo
Anubis
Anubis
alfodescalzo
Anubis
Level 24
God Stats
18W - 10L
1,483 SR
Queue Stats
38W - 48L
1,357 Elo+
Solo
Amaterasu
Amaterasu
meokaiwo
Amaterasu
Level 20
God Stats
5W - 5L
1,694 SR
Queue Stats
57W - 68L
1,303 Elo+
Solo
Zeus
Zeus
xEXTREMEx1
Zeus
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
30W - 39L
1,311 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,371 Elo+

VS

Team Averages
Level 15
1,560 SR
1,259 Elo+
Danzaburou
Danzaburou
Aezakmista
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,071 Elo+
Party 1
Scylla
Scylla
ComradeNova
Scylla
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,068 Elo+
Party 1
Ao Kuang
Ao Kuang
Naviwonka
Ao Kuang
Level 29
God Stats
6W - 8L
1,546 SR
Queue Stats
172W - 212L
1,411 Elo+
Solo
King Arthur
King Arthur
Tsau
King Arthur
Level 21
God Stats
0W - 2L
1,625 SR
Queue Stats
30W - 37L
1,283 Elo+
Solo
Loki
Loki
darkwarlord7781
Loki
Level 16
God Stats
143W - 120L
1,629 SR
Queue Stats
375W - 373L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akvamant
Fenrir
17
3 / 7 / 10
11,827
514
10,958
20,710
13,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Boneal
Ullr
20
14 / 0 / 8
13,941
606
17,863
11,010
5,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
19
13 / 7 / 6
13,046
567
23,349
23,938
14,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
meokaiwo
Amaterasu
16
2 / 6 / 7
10,844
471
8,403
22,334
17,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 8 / 7
11,224
488
8,227
10,066
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aezakmista
Danzaburou
14
0 / 9 / 3
9,527
414
2,582
15,885
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
1 / 12 / 7
8,891
387
6,003
15,111
2,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
Naviwonka
Ao Kuang
18
16 / 7 / 3
12,804
557
23,087
26,682
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Tsau
King Arthur
14
2 / 4 / 2
9,275
403
7,862
13,834
12,807
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 5 / 7
11,565
503
17,612
19,883
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
37
Kills
27
28
Deaths
37
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aezakmista
Danzaburou
0
9
3
0.17
W
Fenrir
Akvamant
Fenrir
3
7
10
1.14
W
Ullr
Boneal
Ullr
14
0
8
18
L
Scylla
1
12
7
0.38
L
Ao Kuang
Naviwonka
Ao Kuang
16
7
3
2.5
L
King Arthur
Tsau
King Arthur
2
4
2
0.75
W
Anubis
13
7
6
2.29
L
8
5
7
2.3
W
Amaterasu
meokaiwo
Amaterasu
2
6
7
0.92
W
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,800
Damage
57,146
88,058
Taken
91,395
54,280
Mitigated
32,880
33,015
Healing
21,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aezakmista
Danzaburou
2,582
1,018
0
1,786
15,885
3,064
132
2,438
13,349
0
44,567
W
Fenrir
Akvamant
Fenrir
10,958
2,665
0
5,170
20,710
13,570
570
3,578
17,132
0
83,141
W
Ullr
Boneal
Ullr
17,863
7,382
0
5,617
11,010
5,416
3,209
1,835
9,175
0
102,801
L
Scylla
6,003
1,116
0
663
15,111
2,674
216
7,644
7,447
27,847
0
L
Ao Kuang
Naviwonka
Ao Kuang
23,087
5,995
0
12,099
26,682
7,876
0
9,522
16,941
88,923
0
L
King Arthur
Tsau
King Arthur
7,862
757
408
935
13,834
12,807
251
3,862
9,633
0
47,312
W
Anubis
23,349
714
885
11,788
23,938
14,679
1,700
12,969
10,969
91,020
0
L
17,612
6,067
0
5,289
19,883
6,459
298
7,533
12,197
0
60,654
W
Amaterasu
meokaiwo
Amaterasu
8,403
4,916
0
7,286
22,334
17,407
1,447
7,238
15,096
0
48,773
W
8,227
1,116
218
2,051
10,066
3,208
424
3,665
6,401
36,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,882
Gold Earned
52,062
565
Minions Killed
416
0
Camps Cleared
0
1,999,376
Distance Traveled
1,859,453
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,527
414
90
4
0
328,823
1
W
Fenrir
11,827
514
97
4
0
383,875
3
W
Ullr
13,941
606
169
7
0
440,757
2
L
Scylla
8,891
387
56
2
0
321,112
0
L
Ao Kuang
12,804
557
112
5
0
425,488
1
L
King Arthur
9,275
403
61
3
0
344,673
8
W
Anubis
13,046
567
139
6
0
349,279
1
L
Loki
11,565
503
97
4
0
439,357
3
W
Amaterasu
10,844
471
94
4
0
436,996
2
W
Zeus
11,224
488
66
3
0
388,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role