Player Matchup

Pele
Pele
Arkiff
Pele
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Scylla
Scylla
Diego_jonny25
Scylla
Level 72
God Stats
25W - 20L
1,490 SR
Queue Stats
208W - 226L
1,449 Elo+
Solo
Izanami
Izanami
FlaShMaGouinE
Izanami
Level 57
God Stats
0W - 1L
1,907 SR
Queue Stats
16W - 20L
1,329 Elo+
Party 2
Discordia
Discordia
remont66
Discordia
Level 47
God Stats
11W - 7L
1,707 SR
Queue Stats
16W - 20L
1,329 Elo+
Party 2
Yemoja
Yemoja
toumasso
Yemoja
Level 28
God Stats
13W - 12L
1,839 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Team Averages
Level 48
1,689 SR
1,421 Elo+

VS

Team Averages
Level 53
1,556 SR
1,408 Elo+
King Arthur
King Arthur
Dragogamers248
King Arthur
Level 63
God Stats
29W - 28L
1,540 SR
Queue Stats
182W - 197L
1,430 Elo+
Party 1
Ra
Ra
FaZe_gamercall
Ra
Level 19
God Stats
18W - 21L
1,401 SR
Queue Stats
24W - 40L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
Its__Quick
Danzaburou
Level 73
God Stats
8W - 3L
1,570 SR
Queue Stats
428W - 470L
1,423 Elo+
Party 1
Anubis
Anubis
X_x_Dief_x_X
Anubis
Level 89
God Stats
47W - 44L
1,522 SR
Queue Stats
663W - 687L
1,452 Elo+
Party 1
Loki
Loki
fachl_2021
Loki
Level 22
God Stats
8W - 6L
1,745 SR
Queue Stats
42W - 57L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arkiff
Pele
12
3 / 8 / 2
8,335
417
7,785
13,823
3,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 2 / 2
10,983
549
15,520
11,997
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
12
0 / 8 / 5
7,820
391
5,495
13,420
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
remont66
Discordia
14
0 / 3 / 3
8,735
437
10,938
9,280
2,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
toumasso
Yemoja
12
0 / 6 / 4
7,054
353
2,372
11,221
6,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragogamers248
King Arthur
17
3 / 1 / 5
10,168
508
5,366
19,452
12,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 4
8,926
446
3,132
7,524
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Its__Quick
Danzaburou
16
12 / 4 / 9
11,075
554
16,218
13,925
5,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
15
8 / 2 / 11
9,957
498
16,059
11,722
5,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 3 / 7
9,992
500
5,835
15,446
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
14
Kills
26
27
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
Arkiff
Pele
3
8
2
0.5
L
11
2
2
6
W
King Arthur
Dragogamers248
King Arthur
3
1
5
5.5
W
1
4
4
0.75
L
Izanami
0
8
5
0.31
W
Danzaburou
Its__Quick
Danzaburou
12
4
9
4.13
W
Anubis
8
2
11
6.75
W
2
3
7
1.83
L
Discordia
remont66
Discordia
0
3
3
0.5
L
Yemoja
toumasso
Yemoja
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,110
Damage
46,610
59,741
Taken
68,069
20,324
Mitigated
31,977
12,181
Healing
25,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Arkiff
Pele
7,785
904
0
2,896
13,823
3,833
0
3,833
9,950
0
37,252
L
15,520
396
0
2,502
11,997
4,224
514
3,583
8,212
59,102
0
W
King Arthur
Dragogamers248
King Arthur
5,366
957
0
7,162
19,452
12,547
98
7,980
11,420
0
50,781
W
3,132
224
303
2,407
7,524
2,590
294
5,196
1,975
46,690
0
L
Izanami
5,495
2,815
0
2,977
13,420
3,078
0
3,722
9,668
0
54,169
W
Danzaburou
Its__Quick
Danzaburou
16,218
8,414
0
2,842
13,925
5,152
66
5,480
8,383
0
57,258
W
Anubis
16,059
101
89
6,426
11,722
5,614
837
5,788
5,728
47,474
0
W
5,835
739
0
6,713
15,446
6,074
0
3,672
11,678
0
76,606
L
Discordia
remont66
Discordia
10,938
426
0
1,751
9,280
2,936
0
1,824
7,456
54,570
0
L
Yemoja
toumasso
Yemoja
2,372
153
1,638
417
11,221
6,253
0
5,783
5,264
13,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,927
Gold Earned
50,118
375
Minions Killed
508
0
Camps Cleared
0
1,812,530
Distance Traveled
1,864,240
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,335
417
58
3
0
385,916
0
L
Scylla
10,983
549
94
5
0
350,582
4
W
King Arthur
10,168
508
112
6
0
367,006
4
W
Ra
8,926
446
107
5
0
375,826
2
L
Izanami
7,820
391
97
5
0
347,401
4
W
Danzaburou
11,075
554
82
4
0
354,185
0
W
Anubis
9,957
498
75
4
0
353,781
1
W
Loki
9,992
500
132
7
0
413,442
4
L
Discordia
8,735
437
108
5
0
371,408
5
L
Yemoja
7,054
353
18
1
0
357,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role