Player Matchup

Hercules
Hercules
DanoG04
Hercules
Level 26
God Stats
3W - 4L
1,620 SR
Queue Stats
194W - 199L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dreamurs
Morgan Le Fay
Level 18
God Stats
5W - 0L
1,843 SR
Queue Stats
180W - 102L
1,719 Elo+
Solo
Amaterasu
Amaterasu
FreeMarMar
Amaterasu
Level 15
God Stats
8W - 5L
1,642 SR
Queue Stats
10W - 9L
1,350 Elo+
Solo
Vamana
Vamana
Gwyndamere23
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
MenstrationCycle
Ao Kuang
Level 24
God Stats
5W - 4L
1,445 SR
Queue Stats
171W - 154L
1,400 Elo+
Solo
Team Averages
Level 17
1,610 SR
1,501 Elo+

VS

Team Averages
Level 16
1,553 SR
1,452 Elo+
Ra
Ra
Aug212021
Ra
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
138W - 148L
1,364 Elo+
Solo
Cerberus
Cerberus
ErebusMist
Cerberus
Level 26
God Stats
4W - 7L
1,069 SR
Queue Stats
54W - 56L
1,401 Elo+
Solo
Vulcan
Vulcan
Lockharted
Vulcan
Level 22
God Stats
14W - 17L
1,774 SR
Queue Stats
71W - 63L
1,616 Elo+
Solo
Susano
Susano
iKalashnikov
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,196 Elo+
Solo
Kukulkan
Kukulkan
raggixo
Kukulkan
Level 4
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanoG04
Hercules
14
2 / 4 / 6
8,781
549
5,509
15,530
8,318
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Dreamurs
Morgan Le Fay
17
11 / 2 / 9
10,740
671
13,607
8,118
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
FreeMarMar
Amaterasu
14
4 / 1 / 2
8,876
555
3,828
10,999
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
13
1 / 4 / 9
8,492
531
4,081
10,388
3,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
15 / 3 / 8
10,465
654
18,319
16,553
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,807
425
4,999
12,104
5,635
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ErebusMist
Cerberus
13
2 / 4 / 4
7,637
477
5,977
11,284
10,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Lockharted
Vulcan
15
8 / 7 / 2
10,365
648
13,014
12,194
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
1 / 7 / 1
6,634
415
2,536
9,869
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
raggixo
Kukulkan
8
0 / 11 / 4
6,041
378
3,252
12,123
3,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
33
Kills
13
14
Deaths
33
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Hercules
DanoG04
Hercules
2
4
6
1.25
W
Morgan Le Fay
Dreamurs
Morgan Le Fay
11
2
9
7.75
L
Cerberus
ErebusMist
Cerberus
2
4
4
1
W
Amaterasu
FreeMarMar
Amaterasu
4
1
2
5
W
Vamana
1
4
9
1.38
L
Vulcan
Lockharted
Vulcan
8
7
2
1.29
W
15
3
8
6.33
L
Susano
1
7
1
0.21
L
Kukulkan
raggixo
Kukulkan
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,344
Damage
29,778
61,588
Taken
57,574
25,719
Mitigated
27,145
16,881
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,999
575
452
3,016
12,104
5,635
46
6,674
5,430
24,419
0
W
Hercules
DanoG04
Hercules
5,509
1,114
0
1,690
15,530
8,318
616
5,008
10,451
0
40,821
W
Morgan Le Fay
Dreamurs
Morgan Le Fay
13,607
1,465
0
1,029
8,118
2,577
0
4,622
3,341
69,078
0
L
Cerberus
ErebusMist
Cerberus
5,977
497
0
2,639
11,284
10,468
602
4,586
6,698
33,683
0
W
Amaterasu
FreeMarMar
Amaterasu
3,828
1,388
0
3,705
10,999
5,062
3,650
5,053
5,820
0
43,291
W
Vamana
4,081
1,767
0
1,580
10,388
3,800
695
4,880
5,464
0
25,809
L
Vulcan
Lockharted
Vulcan
13,014
6,696
0
1,432
12,194
4,275
1,220
7,399
4,795
56,272
0
W
18,319
6,215
0
8,877
16,553
5,962
2,199
7,199
9,270
66,071
0
L
Susano
2,536
373
0
1,786
9,869
2,960
0
5,239
4,630
0
22,897
L
Kukulkan
raggixo
Kukulkan
3,252
1,804
0
961
12,123
3,807
0
8,028
4,095
11,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,354
Gold Earned
37,484
421
Minions Killed
275
0
Camps Cleared
0
1,654,218
Distance Traveled
1,353,389
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,807
425
36
2
0
316,643
1
W
Hercules
8,781
549
70
4
0
274,799
3
W
Morgan Le Fay
10,740
671
125
8
0
322,572
0
L
Cerberus
7,637
477
70
4
0
241,556
0
W
Amaterasu
8,876
555
89
6
0
347,902
0
W
Vamana
8,492
531
41
3
0
371,727
0
L
Vulcan
10,365
648
102
6
0
295,629
0
W
Ao Kuang
10,465
654
96
6
0
337,218
1
L
Susano
6,634
415
53
3
0
228,971
0
L
Kukulkan
6,041
378
14
1
0
270,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role