Player Matchup

Athena
Athena
Crona-MEI
Athena
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 93L
1,461 Elo+
Party 2
Pele
Pele
Cupid8fCrime
Pele
Level 14
God Stats
21W - 20L
1,573 SR
Queue Stats
249W - 261L
1,577 Elo+
Party 1
Sol
Sol
JusticeForPugs
Sol
Level 11
God Stats
30W - 24L
1,558 SR
Queue Stats
162W - 182L
1,577 Elo+
Party 1
Tiamat
Tiamat
TheBoosterGold12
Tiamat
Level 7
God Stats
1W - 4L
1,484 SR
Queue Stats
20W - 19L
1,592 Elo+
Party 1
Chernobog
Chernobog
fearlees_ofc19
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
Team Averages
Level 29
1,523 SR
1,567 Elo+

VS

Team Averages
Level 19
1,502 SR
1,576 Elo+
Cernunnos
Cernunnos
R8D-Eyes_80
Cernunnos
Level 29
God Stats
31W - 34L
1,499 SR
Queue Stats
120W - 138L
1,467 Elo+
Solo
The Morrigan
The Morrigan
Sebas_GC19
The Morrigan
Level 8
God Stats
2W - 2L
1,361 SR
Queue Stats
6W - 6L
1,535 Elo+
Solo
Vulcan
Vulcan
UnspheredFlyer4
Vulcan
Level 28
God Stats
2W - 0L
1,651 SR
Queue Stats
131W - 132L
1,499 Elo+
Solo
Loki
Loki
Vagiwal
Loki
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,799 Elo+
Solo
Fenrir
Fenrir
topical_need4
Fenrir
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 161L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crona-MEI
Athena
6
0 / 3 / 0
5,113
365
1,600
4,647
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 2 / 1
5,991
428
887
6,468
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 0
7,066
505
6,078
10,501
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 3 / 1
8,192
585
9,485
10,665
7,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
fearlees_ofc19
Chernobog
3
0 / 2 / 0
4,490
321
556
1,433
188
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
R8D-Eyes_80
Cernunnos
16
5 / 0 / 0
9,266
662
4,022
7,790
2,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Sebas_GC19
The Morrigan
14
3 / 1 / 6
8,494
607
5,905
6,346
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 1
8,073
577
3,861
6,252
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Vagiwal
Loki
13
3 / 1 / 2
8,198
586
3,308
8,979
3,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 2 / 7
8,417
601
5,336
10,631
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
15
15
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Crona-MEI
Athena
0
3
0
0
L
1
2
1
0.75
L
2
5
0
0.4
W
Cernunnos
R8D-Eyes_80
Cernunnos
5
0
0
5
W
The Morrigan
Sebas_GC19
The Morrigan
3
1
6
6
L
4
3
1
1.5
W
1
3
1
0.5
W
Loki
Vagiwal
Loki
3
1
2
4
L
Chernobog
fearlees_ofc19
Chernobog
0
2
0
0
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
22,432
33,714
Taken
39,998
13,704
Mitigated
16,510
10,933
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Crona-MEI
Athena
1,600
563
0
132
4,647
1,746
0
0
4,647
9,852
0
L
887
221
0
2,462
6,468
1,469
0
79
6,389
0
18,834
L
6,078
3,391
0
3,758
10,501
2,895
102
4,702
5,462
41,968
0
W
Cernunnos
R8D-Eyes_80
Cernunnos
4,022
1,697
0
5,018
7,790
2,836
3,369
1,193
6,597
0
64,052
W
The Morrigan
Sebas_GC19
The Morrigan
5,905
1,961
0
1,381
6,346
2,329
1,055
4,737
1,609
46,000
0
L
9,485
535
84
4,497
10,665
7,406
138
4,485
5,892
56,749
0
W
3,861
778
0
2,542
6,252
2,298
1,638
4,357
1,895
46,666
0
W
Loki
Vagiwal
Loki
3,308
1,479
0
742
8,979
3,941
74
3,153
5,826
0
37,834
L
Chernobog
fearlees_ofc19
Chernobog
556
331
0
0
1,433
188
0
0
1,433
0
4,505
W
5,336
1,173
0
4,634
10,631
5,106
0
3,723
6,908
0
39,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,852
Gold Earned
42,448
261
Minions Killed
478
0
Camps Cleared
0
974,272
Distance Traveled
1,300,498
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,113
365
15
1
0
186,930
0
L
Pele
5,991
428
43
3
0
203,785
0
L
Sol
7,066
505
80
6
0
258,871
0
W
Cernunnos
9,266
662
134
10
0
230,292
4
W
The Morrigan
8,494
607
107
8
0
251,832
0
L
Tiamat
8,192
585
114
8
0
256,522
1
W
Vulcan
8,073
577
101
7
0
251,987
3
W
Loki
8,198
586
64
5
0
267,404
0
L
Chernobog
4,490
321
9
1
0
68,164
1
W
Fenrir
8,417
601
72
5
0
298,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role