Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Krazio
Camazotz
Level 160
God Stats
1W - 0L
1,248 SR
Queue Stats
61W - 44L
1,661 Elo+
Party 1
Osiris
Osiris
Ronfflex
Osiris
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,660 Elo+
Party 1
Team Averages
Level 133
1,450 SR
1,564 Elo+

VS

Team Averages
Level 81
1,449 SR
1,490 Elo+
Apollo
Apollo
AWUrNan
Apollo
Level 60
God Stats
3W - 7L
1,512 SR
Queue Stats
341W - 338L
1,472 Elo+
Party 2
Sobek
Sobek
ElPabIo
Sobek
Level 20
God Stats
9W - 10L
1,327 SR
Queue Stats
280W - 228L
1,485 Elo+
Party 2
Bakasura
Bakasura
Tantawelle
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 275L
1,492 Elo+
Party 2
Janus
Janus
nediseh
Janus
Level 156
God Stats
73W - 96L
1,479 SR
Queue Stats
193W - 230L
1,464 Elo+
Solo
Awilix
Awilix
yungKoME
Awilix
Level 69
God Stats
12W - 19L
1,426 SR
Queue Stats
475W - 421L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
4 / 0 / 1
5,812
830
2,465
2,537
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
 
Cthulhu
8
2 / 0 / 6
5,108
730
3,753
4,120
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
9
5 / 1 / 2
5,080
726
4,493
2,918
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Krazio
Camazotz
8
4 / 1 / 5
5,274
753
2,802
5,583
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Ronfflex
Osiris
9
1 / 1 / 2
5,041
720
3,148
5,647
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AWUrNan
Apollo
7
1 / 5 / 1
4,252
607
2,522
5,081
1,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ElPabIo
Sobek
5
0 / 3 / 1
3,808
544
1,349
6,180
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Tantawelle
Bakasura
6
0 / 3 / 1
3,907
558
1,569
5,306
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Janus
nediseh
Janus
2
0 / 2 / 0
3,078
440
654
1,415
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
yungKoME
Awilix
8
1 / 3 / 0
4,509
644
4,218
5,002
2,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
2
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
1
4.5
W
Cthulhu
 
Cthulhu
2
0
6
5
W
Medusa
 
Medusa
5
1
2
6
L
Apollo
AWUrNan
Apollo
1
5
1
0.3
L
Sobek
ElPabIo
Sobek
0
3
1
0.17
W
Camazotz
Krazio
Camazotz
4
1
5
6.5
W
Osiris
Ronfflex
Osiris
1
1
2
2
L
Bakasura
Tantawelle
Bakasura
0
3
1
0.17
L
Janus
nediseh
Janus
0
2
0
0
L
Awilix
yungKoME
Awilix
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,661
Damage
10,312
20,805
Taken
22,984
7,886
Mitigated
8,227
10,395
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,465
655
0
784
2,537
692
0
136
2,401
32,060
0
W
Cthulhu
 
Cthulhu
3,753
379
43
1,610
4,120
2,037
0
553
3,540
17,246
0
W
Medusa
 
Medusa
4,493
2,221
0
674
2,918
932
0
604
2,314
0
22,786
L
Apollo
AWUrNan
Apollo
2,522
1,643
0
980
5,081
1,148
0
1,488
3,593
0
18,135
L
Sobek
ElPabIo
Sobek
1,349
220
0
1,643
6,180
2,688
0
1,652
4,528
6,771
0
W
Camazotz
Krazio
Camazotz
2,802
662
0
3,803
5,583
1,364
0
633
4,880
0
16,167
W
Osiris
Ronfflex
Osiris
3,148
1,498
0
3,481
5,647
2,861
0
0
5,647
0
19,272
L
Bakasura
Tantawelle
Bakasura
1,569
1,156
0
871
5,306
1,685
0
1,671
3,635
0
13,875
L
Janus
nediseh
Janus
654
158
0
290
1,415
333
0
793
622
3,211
0
L
Awilix
yungKoME
Awilix
4,218
1,345
0
1,225
5,002
2,373
0
614
4,388
0
19,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
19,554
222
Minions Killed
136
0
Camps Cleared
0
796,403
Distance Traveled
647,401
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,812
830
71
10
0
163,088
2
W
Cthulhu
5,108
730
20
3
0
177,685
1
W
Medusa
5,080
726
49
7
0
137,505
1
L
Apollo
4,252
607
44
6
0
130,589
0
L
Sobek
3,808
544
8
1
0
148,345
4
W
Camazotz
5,274
753
35
5
0
157,260
2
W
Osiris
5,041
720
47
7
0
160,865
1
L
Bakasura
3,907
558
34
5
0
173,161
1
L
Janus
3,078
440
5
1
0
47,053
1
L
Awilix
4,509
644
45
6
0
148,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role