Player Matchup

Athena
Athena
BennyBoi94
Athena
Level 24
God Stats
38W - 24L
1,552 SR
Queue Stats
74W - 67L
1,362 Elo+
Solo
Danzaburou
Danzaburou
CR2TIERRA
Danzaburou
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,322 Elo+
Solo
Kali
Kali
ELS_Alejito11414
Kali
Level 15
God Stats
0W - 2L
1,318 SR
Queue Stats
3W - 9L
1,166 Elo+
Party 2
Hades
Hades
dame_8
Hades
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
32W - 40L
1,332 Elo+
Solo
Loki
Loki
guacho2689
Loki
Level 15
God Stats
1W - 6L
1,245 SR
Queue Stats
5W - 15L
1,081 Elo+
Party 2
Team Averages
Level 19
1,466 SR
1,253 Elo+

VS

Team Averages
Level 15
1,406 SR
1,310 Elo+
Sun Wukong
Sun Wukong
JerryTiket
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 89L
1,281 Elo+
Party 1
Thor
Thor
Kingkilla666262
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Sol
Sol
Nomak-2207
Sol
Level 16
God Stats
2W - 0L
1,340 SR
Queue Stats
12W - 23L
1,183 Elo+
Solo
Jing Wei
Jing Wei
R1n_Ray
Jing Wei
Level 17
God Stats
25W - 25L
1,402 SR
Queue Stats
29W - 32L
1,264 Elo+
Party 1
Arachne
Arachne
jumbo-avail7
Arachne
Level 14
God Stats
28W - 22L
1,285 SR
Queue Stats
44W - 34L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BennyBoi94
Athena
17
4 / 3 / 6
11,389
475
12,586
31,503
28,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
CR2TIERRA
Danzaburou
15
9 / 8 / 5
11,250
469
15,556
19,383
14,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 11 / 6
10,308
430
9,650
25,477
10,769
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
dame_8
Hades
8
3 / 2 / 3
7,807
325
4,174
5,602
2,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 4
10,047
419
11,450
21,430
7,980
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JerryTiket
Sun Wukong
20
15 / 2 / 4
14,373
599
19,967
18,967
15,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 4 / 7
12,017
501
7,228
13,929
5,688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 11 / 11
11,941
498
24,879
22,739
6,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
R1n_Ray
Jing Wei
17
4 / 3 / 5
11,948
498
17,883
16,897
6,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
jumbo-avail7
Arachne
18
4 / 3 / 6
12,033
501
12,822
23,572
8,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
21
Kills
29
29
Deaths
23
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
BennyBoi94
Athena
4
3
6
2.33
L
Danzaburou
CR2TIERRA
Danzaburou
9
8
5
1.44
L
2
11
6
0.45
W
Sun Wukong
JerryTiket
Sun Wukong
15
2
4
8.5
W
1
4
7
1.13
W
5
11
11
0.95
W
Jing Wei
R1n_Ray
Jing Wei
4
3
5
2.17
L
Hades
dame_8
Hades
3
2
3
2.25
L
3
5
4
1
W
Arachne
jumbo-avail7
Arachne
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,416
Damage
82,779
103,395
Taken
96,104
64,623
Mitigated
43,120
14,918
Healing
34,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BennyBoi94
Athena
12,586
2,408
0
5,115
31,503
28,621
202
6,868
24,635
41,969
0
L
Danzaburou
CR2TIERRA
Danzaburou
15,556
8,979
0
5,308
19,383
14,757
1,372
8,240
11,143
0
58,188
L
9,650
4,913
0
1,804
25,477
10,769
453
3,459
22,018
0
50,442
W
Sun Wukong
JerryTiket
Sun Wukong
19,967
9,546
0
3,865
18,967
15,517
3,097
2,614
16,353
0
83,270
W
7,228
2,270
0
3,678
13,929
5,688
1,640
2,673
11,256
0
63,308
W
24,879
7,948
0
9,109
22,739
6,617
2,333
4,571
18,168
70,167
0
W
Jing Wei
R1n_Ray
Jing Wei
17,883
13,188
0
7,818
16,897
6,367
5,665
1,883
15,014
0
82,337
L
Hades
dame_8
Hades
4,174
987
190
2,501
5,602
2,496
981
1,492
4,110
18,346
0
L
11,450
1,744
0
0
21,430
7,980
404
4,820
16,610
0
40,411
W
Arachne
jumbo-avail7
Arachne
12,822
9,374
0
10,183
23,572
8,931
2,465
5,191
18,381
0
85,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,801
Gold Earned
62,312
344
Minions Killed
579
0
Camps Cleared
0
1,769,772
Distance Traveled
2,046,763
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,389
475
59
2
0
479,376
0
L
Danzaburou
11,250
469
110
5
0
294,355
0
L
Kali
10,308
430
75
3
0
393,924
0
W
Sun Wukong
14,373
599
130
5
0
423,957
1
W
Thor
12,017
501
114
5
0
416,614
2
W
Sol
11,941
498
88
4
0
382,195
0
W
Jing Wei
11,948
498
117
5
0
381,481
0
L
Hades
7,807
325
38
2
0
145,914
0
L
Loki
10,047
419
62
3
0
456,203
3
W
Arachne
12,033
501
130
5
0
442,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role