Player Matchup

Bakasura
Bakasura
CowboyBurbon1
Bakasura
Level 8
God Stats
2W - 2L
1,666 SR
Queue Stats
8W - 4L
1,840 Elo+
Solo
Cabrakan
Cabrakan
Jasonpat
Cabrakan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,504 Elo+
Solo
Bellona
Bellona
ViolettaChan
Bellona
Level 21
God Stats
25W - 15L
1,765 SR
Queue Stats
62W - 51L
1,620 Elo+
Solo
Zeus
Zeus
ZhuC2
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,846 Elo+
Solo
Artemis
Artemis
stonkexchange
Artemis
Level 29
God Stats
12W - 8L
1,754 SR
Queue Stats
184W - 168L
1,590 Elo+
Solo
Team Averages
Level 14
1,637 SR
1,680 Elo+

VS

Team Averages
Level 25
1,565 SR
1,582 Elo+
Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BlastXTP
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,621 Elo+
Solo
Bastet
Bastet
Cetkozzis
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,513 Elo+
Solo
Tiamat
Tiamat
DrWolf007
Tiamat
Level 20
God Stats
1W - 0L
1,827 SR
Queue Stats
2W - 1L
1,685 Elo+
Solo
Hou Yi
Hou Yi
Rookey
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CowboyBurbon1
Bakasura
18
2 / 1 / 5
10,967
609
10,636
14,225
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cabrakan
Jasonpat
Cabrakan
11
0 / 11 / 2
7,004
389
3,093
16,115
16,658
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
ViolettaChan
Bellona
17
9 / 1 / 2
10,924
607
11,100
16,943
10,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
ZhuC2
Zeus
13
3 / 7 / 2
8,701
483
8,922
13,854
4,779
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
6
1 / 1 / 0
6,106
339
2,079
3,253
941
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
8 / 1 / 4
11,246
625
19,886
9,669
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
BlastXTP
Osiris
16
1 / 3 / 1
9,648
536
8,156
15,416
8,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Cetkozzis
Bastet
15
3 / 5 / 2
9,417
523
5,260
15,724
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
DrWolf007
Tiamat
14
2 / 3 / 3
8,596
478
6,140
8,056
5,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
Rookey
Hou Yi
16
7 / 4 / 3
10,195
566
8,735
9,708
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
15
Kills
21
21
Deaths
16
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
4
10
W
Osiris
BlastXTP
Osiris
1
3
1
0.5
W
Bastet
Cetkozzis
Bastet
3
5
2
0.8
L
Bakasura
CowboyBurbon1
Bakasura
2
1
5
4.5
W
Tiamat
DrWolf007
Tiamat
2
3
3
1.17
L
Cabrakan
Jasonpat
Cabrakan
0
11
2
0.09
W
Hou Yi
Rookey
Hou Yi
7
4
3
2.13
L
Bellona
ViolettaChan
Bellona
9
1
2
10
L
Zeus
ZhuC2
Zeus
3
7
2
0.57
L
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,830
Damage
48,177
64,390
Taken
58,573
38,795
Mitigated
27,950
18,035
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,886
5,386
0
496
9,669
4,114
0
2,361
7,308
99,163
0
W
Osiris
BlastXTP
Osiris
8,156
4,159
0
7,598
15,416
8,937
1,010
1,168
13,558
0
70,057
W
Bastet
Cetkozzis
Bastet
5,260
1,639
0
6,676
15,724
5,972
541
2,625
12,639
0
66,622
L
Bakasura
CowboyBurbon1
Bakasura
10,636
7,583
0
9,020
14,225
5,453
366
2,584
11,641
0
62,374
W
Tiamat
DrWolf007
Tiamat
6,140
831
0
1,588
8,056
5,489
1,442
4,215
3,684
39,306
0
L
Cabrakan
Jasonpat
Cabrakan
3,093
516
30
1,110
16,115
16,658
0
6,584
9,531
19,823
0
W
Hou Yi
Rookey
Hou Yi
8,735
5,746
0
219
9,708
3,438
3,793
1,646
8,062
0
60,129
L
Bellona
ViolettaChan
Bellona
11,100
4,607
0
5,186
16,943
10,964
465
4,127
12,816
0
84,703
L
Zeus
ZhuC2
Zeus
8,922
1,508
0
1,598
13,854
4,779
0
10,438
3,416
49,111
0
L
Artemis
2,079
533
0
1,091
3,253
941
0
2,401
852
0
15,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,702
Gold Earned
49,102
457
Minions Killed
641
0
Camps Cleared
0
1,519,939
Distance Traveled
1,737,965
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,246
625
173
10
0
388,477
3
W
Osiris
9,648
536
140
8
0
365,032
1
W
Bastet
9,417
523
118
7
0
330,862
4
L
Bakasura
10,967
609
160
9
0
408,023
4
W
Tiamat
8,596
478
90
5
0
351,939
3
L
Cabrakan
7,004
389
28
2
0
282,114
3
W
Hou Yi
10,195
566
120
7
0
301,655
1
L
Bellona
10,924
607
137
8
0
419,656
5
L
Zeus
8,701
483
99
6
0
293,707
11
L
Artemis
6,106
339
33
2
0
116,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role