Player Matchup

Sun Wukong
Sun Wukong
FAosDarkness894
Sun Wukong
Level 5
God Stats
8W - 7L
1,422 SR
Queue Stats
10W - 11L
1,275 Elo+
Solo
Thoth
Thoth
Ferret92
Thoth
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 84L
1,420 Elo+
Party 1
Hercules
Hercules
HappyLama8
Hercules
Level 20
God Stats
2W - 6L
1,348 SR
Queue Stats
82W - 93L
1,435 Elo+
Solo
Neith
Neith
K3LL4N_98
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 87L
1,539 Elo+
Party 1
Fenrir
Fenrir
Luiz090805
Fenrir
Level 5
God Stats
3W - 2L
1,679 SR
Queue Stats
7W - 9L
1,298 Elo+
Solo
Team Averages
Level 12
1,490 SR
1,393 Elo+

VS

Team Averages
Level 23
1,512 SR
1,435 Elo+
Morgan Le Fay
Morgan Le Fay
Chiefquinquin
Morgan Le Fay
Level 17
God Stats
6W - 3L
1,550 SR
Queue Stats
50W - 43L
1,576 Elo+
Solo
Ah Puch
Ah Puch
DeathNel
Ah Puch
Level 24
God Stats
4W - 4L
1,409 SR
Queue Stats
72W - 106L
1,258 Elo+
Solo
Da Ji
Da Ji
Kayos1526
Da Ji
Level 16
God Stats
9W - 10L
1,334 SR
Queue Stats
29W - 46L
1,237 Elo+
Solo
Nox
Nox
Lu_NaVz
Nox
Level 28
God Stats
9W - 7L
1,790 SR
Queue Stats
194W - 205L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
ppppooo
Gilgamesh
Level 28
God Stats
35W - 35L
1,478 SR
Queue Stats
398W - 416L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FAosDarkness894
Sun Wukong
14
0 / 0 / 0
6,860
624
0
0
0
Thoth
Ferret92
Thoth
15
1 / 8 / 3
9,873
898
9,354
19,141
5,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
HappyLama8
Hercules
17
1 / 4 / 4
10,501
955
8,943
24,615
25,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
K3LL4N_98
Neith
16
1 / 9 / 4
10,327
939
11,802
17,338
6,580
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Luiz090805
Fenrir
15
3 / 16 / 2
10,154
923
7,546
23,553
7,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chiefquinquin
Morgan Le Fay
20
11 / 0 / 17
13,341
1,213
22,648
8,224
3,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
DeathNel
Ah Puch
18
5 / 2 / 16
11,512
1,047
12,157
8,621
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Kayos1526
Da Ji
17
1 / 1 / 13
9,795
890
2,315
5,912
2,787
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
19
9 / 1 / 20
12,304
1,119
16,319
7,496
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ppppooo
Gilgamesh
18
11 / 2 / 18
12,357
1,123
23,600
12,576
12,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
121
6
Kills
37
37
Deaths
6
13
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chiefquinquin
Morgan Le Fay
11
0
17
19.5
W
Ah Puch
DeathNel
Ah Puch
5
2
16
6.5
L
Sun Wukong
FAosDarkness894
Sun Wukong
0
0
0
0
L
Thoth
Ferret92
Thoth
1
8
3
0.31
L
Hercules
HappyLama8
Hercules
1
4
4
0.75
L
Neith
K3LL4N_98
Neith
1
9
4
0.33
W
Da Ji
Kayos1526
Da Ji
1
1
13
7.5
W
Nox
9
1
20
19
L
Fenrir
Luiz090805
Fenrir
3
16
2
0.25
W
Gilgamesh
ppppooo
Gilgamesh
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,645
Damage
77,039
84,647
Taken
42,829
45,904
Mitigated
25,661
7,969
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chiefquinquin
Morgan Le Fay
22,648
3,231
181
2,562
8,224
3,598
0
1,897
6,327
54,294
0
W
Ah Puch
DeathNel
Ah Puch
12,157
3,305
0
980
8,621
3,276
0
2,160
6,461
32,659
0
L
Sun Wukong
FAosDarkness894
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
Ferret92
Thoth
9,354
1,465
0
839
19,141
5,882
0
10,450
8,691
22,908
0
L
Hercules
HappyLama8
Hercules
8,943
1,877
0
4,587
24,615
25,726
0
16,790
7,825
0
37,079
L
Neith
K3LL4N_98
Neith
11,802
6,492
513
1,630
17,338
6,580
0
8,843
8,495
0
41,310
W
Da Ji
Kayos1526
Da Ji
2,315
777
0
0
5,912
2,787
0
950
4,962
0
9,223
W
Nox
16,319
2,263
0
850
7,496
3,235
0
1,779
5,717
33,622
0
L
Fenrir
Luiz090805
Fenrir
7,546
1,926
0
400
23,553
7,716
0
17,738
5,815
0
11,736
W
Gilgamesh
ppppooo
Gilgamesh
23,600
6,144
0
473
12,576
12,765
0
2,568
10,008
3,803
31,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,715
Gold Earned
59,309
186
Minions Killed
227
3
Camps Cleared
6
715,723
Distance Traveled
932,275
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,341
1,213
76
7
2
215,127
3
W
Ah Puch
11,512
1,047
46
4
0
167,147
0
L
Sun Wukong
6,860
624
0
0
0
0
0
L
Thoth
9,873
898
35
3
0
183,221
0
L
Hercules
10,501
955
62
6
1
212,542
2
L
Neith
10,327
939
80
7
0
153,930
0
W
Da Ji
9,795
890
24
2
0
144,267
0
W
Nox
12,304
1,119
56
5
3
209,093
0
L
Fenrir
10,154
923
9
1
2
166,030
0
W
Gilgamesh
12,357
1,123
25
2
1
196,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role