Player Matchup

Ganesha
Ganesha
Cherry
Ganesha
Level 20
God Stats
3W - 7L
1,582 SR
Queue Stats
32W - 34L
1,490 Elo+
Solo
Nemesis
Nemesis
JMaxvec
Nemesis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 225L
1,603 Elo+
Solo
Chernobog
Chernobog
Sharkbait919
Chernobog
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
206W - 177L
1,625 Elo+
Solo
Erlang Shen
Erlang Shen
monsterboy00
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,518 Elo+
Solo
Nox
Nox
tevoshu
Nox
Level 26
God Stats
4W - 6L
1,701 SR
Queue Stats
104W - 92L
1,606 Elo+
Solo
Team Averages
Level 23
1,557 SR
1,569 Elo+

VS

Team Averages
Level 20
1,602 SR
1,606 Elo+
Apollo
Apollo
InfamousZu
Apollo
Level 29
God Stats
15W - 18L
1,476 SR
Queue Stats
257W - 297L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
JackIII
Cu Chulainn
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,695 Elo+
Solo
He Bo
He Bo
Lockharted
He Bo
Level 21
God Stats
7W - 5L
1,750 SR
Queue Stats
71W - 63L
1,605 Elo+
Solo
Arachne
Arachne
Slayoxis
Arachne
Level 28
God Stats
5W - 3L
1,784 SR
Queue Stats
70W - 56L
1,635 Elo+
Solo
Ymir
Ymir
itssuhpremesmufs
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cherry
Ganesha
12
0 / 2 / 4
7,502
469
5,040
8,482
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
JMaxvec
Nemesis
11
2 / 5 / 3
7,461
466
6,517
13,462
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Sharkbait919
Chernobog
13
2 / 5 / 3
7,816
489
8,969
10,086
3,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
monsterboy00
Erlang Shen
9
0 / 4 / 2
6,309
394
1,870
7,960
3,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
16
10 / 2 / 1
9,605
600
12,160
10,140
6,735
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
InfamousZu
Apollo
13
6 / 3 / 3
8,831
552
7,215
12,137
4,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
JackIII
Cu Chulainn
18
6 / 1 / 1
11,242
703
10,702
9,294
6,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
14
2 / 6 / 2
8,843
553
5,516
10,911
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Slayoxis
Arachne
14
3 / 1 / 3
8,537
534
6,435
12,256
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 3 / 7
8,045
503
7,709
11,925
7,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
14
Kills
18
18
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cherry
Ganesha
0
2
4
1
W
Apollo
InfamousZu
Apollo
6
3
3
2.5
L
Nemesis
JMaxvec
Nemesis
2
5
3
0.7
W
Cu Chulainn
JackIII
Cu Chulainn
6
1
1
6.5
W
He Bo
2
6
2
0.5
L
Chernobog
Sharkbait919
Chernobog
2
5
3
0.7
W
Arachne
Slayoxis
Arachne
3
1
3
4.5
W
1
3
7
1.5
L
Erlang Shen
monsterboy00
Erlang Shen
0
4
2
0.25
L
Nox
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,556
Damage
37,577
50,130
Taken
56,523
25,238
Mitigated
27,725
9,426
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cherry
Ganesha
5,040
502
0
1,216
8,482
7,376
317
2,848
5,634
19,681
0
W
Apollo
InfamousZu
Apollo
7,215
4,582
0
2,914
12,137
4,119
0
3,687
8,370
0
49,744
L
Nemesis
JMaxvec
Nemesis
6,517
2,628
0
3,296
13,462
4,852
0
1,982
11,399
0
39,658
W
Cu Chulainn
JackIII
Cu Chulainn
10,702
1,945
0
2,516
9,294
6,735
784
1,633
7,114
13,570
62,780
W
He Bo
5,516
309
0
1,995
10,911
3,354
366
4,385
6,526
51,941
0
L
Chernobog
Sharkbait919
Chernobog
8,969
5,730
0
2,156
10,086
3,177
229
4,051
5,970
0
56,656
W
Arachne
Slayoxis
Arachne
6,435
3,547
0
4,880
12,256
5,834
813
2,771
9,485
0
60,272
W
7,709
2,322
75
1,255
11,925
7,683
182
3,851
7,828
35,864
0
L
Erlang Shen
monsterboy00
Erlang Shen
1,870
844
0
520
7,960
3,098
0
1,207
6,753
0
17,895
L
Nox
12,160
1,572
137
2,101
10,140
6,735
360
4,738
5,402
49,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
45,498
363
Minions Killed
469
0
Camps Cleared
0
1,444,217
Distance Traveled
1,614,222
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,502
469
16
1
0
285,851
5
W
Apollo
8,831
552
79
5
0
298,232
5
L
Nemesis
7,461
466
84
5
0
356,145
4
W
Cu Chulainn
11,242
703
156
10
0
328,704
7
W
He Bo
8,843
553
93
6
0
294,861
0
L
Chernobog
7,816
489
117
7
0
263,727
4
W
Arachne
8,537
534
91
6
0
385,539
2
W
Ymir
8,045
503
50
3
0
306,886
5
L
Erlang Shen
6,309
394
45
3
0
226,073
1
L
Nox
9,605
600
101
6
0
312,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role