Player Matchup

Bakasura
Bakasura
Mypowa
Bakasura
Level 31
God Stats
4W - 5L
1,394 SR
Queue Stats
42W - 57L
1,396 Elo+
Party 1
Chiron
Chiron
Sammethius
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,761 Elo+
Party 2
King Arthur
King Arthur
Shadouuw
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,389 Elo+
Party 1
Hera
Hera
horsesoup
Hera
Level 29
God Stats
0W - 1L
1,755 SR
Queue Stats
19W - 26L
1,382 Elo+
Party 2
Baba Yaga
Baba Yaga
zacs7
Baba Yaga
Level 23
God Stats
7W - 11L
1,529 SR
Queue Stats
20W - 24L
1,378 Elo+
Solo
Team Averages
Level 25
1,536 SR
1,461 Elo+

VS

Team Averages
Level 20
1,644 SR
1,413 Elo+
Ymir
Ymir
 
Ymir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
D1NGOne
Sol
Level 29
God Stats
21W - 15L
1,565 SR
Queue Stats
185W - 252L
1,324 Elo+
Solo
Thanatos
Thanatos
So2LiT
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
TartagliaAOP
Gilgamesh
Level 15
God Stats
6W - 3L
1,924 SR
Queue Stats
25W - 18L
1,510 Elo+
Solo
Poseidon
Poseidon
j0tate
Poseidon
Level 21
God Stats
15W - 10L
1,729 SR
Queue Stats
174W - 199L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mypowa
Bakasura
17
6 / 3 / 3
10,864
543
11,616
16,510
8,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
Sammethius
Chiron
14
0 / 3 / 0
8,327
416
3,000
9,522
3,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Shadouuw
King Arthur
15
2 / 8 / 2
9,221
461
6,989
18,227
13,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
15
3 / 7 / 3
9,729
486
9,107
10,202
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
zacs7
Baba Yaga
8
0 / 3 / 0
6,345
317
3,164
4,712
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 1 / 7
10,142
507
5,865
15,054
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
16
4 / 1 / 3
9,804
490
7,686
12,957
3,773
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
So2LiT
Thanatos
16
5 / 5 / 5
10,621
531
7,709
14,731
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TartagliaAOP
Gilgamesh
17
5 / 2 / 5
10,888
544
9,675
13,435
10,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
j0tate
Poseidon
17
6 / 3 / 4
11,059
553
8,930
13,184
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
23
24
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
7
6.5
W
Sol
4
1
3
5.5
L
Bakasura
Mypowa
Bakasura
6
3
3
2.5
L
Chiron
Sammethius
Chiron
0
3
0
0
L
King Arthur
Shadouuw
King Arthur
2
8
2
0.38
W
Thanatos
So2LiT
Thanatos
5
5
5
1.5
W
Gilgamesh
TartagliaAOP
Gilgamesh
5
2
5
3.75
L
Hera
3
7
3
0.64
W
Poseidon
j0tate
Poseidon
6
3
4
2.67
L
Baba Yaga
zacs7
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
39,865
59,173
Taken
69,361
30,485
Mitigated
42,345
14,359
Healing
27,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,865
841
0
1,890
15,054
15,034
0
3,982
10,260
46,769
0
W
Sol
7,686
2,226
0
8,726
12,957
3,773
693
2,852
9,734
74,151
0
L
Bakasura
Mypowa
Bakasura
11,616
7,382
0
6,641
16,510
8,491
0
2,226
14,216
0
71,022
L
Chiron
Sammethius
Chiron
3,000
1,586
452
2,417
9,522
3,482
1,150
5,945
3,513
0
45,665
L
King Arthur
Shadouuw
King Arthur
6,989
1,160
0
2,949
18,227
13,331
0
3,622
14,529
749
34,957
W
Thanatos
So2LiT
Thanatos
7,709
3,069
0
9,423
14,731
8,082
0
2,067
12,255
0
62,589
W
Gilgamesh
TartagliaAOP
Gilgamesh
9,675
3,214
112
1,843
13,435
10,885
1,027
674
11,955
0
51,372
L
Hera
9,107
2,544
0
433
10,202
3,438
0
6,760
3,144
51,245
0
W
Poseidon
j0tate
Poseidon
8,930
1,640
476
5,499
13,184
4,571
636
2,530
10,404
86,965
0
L
Baba Yaga
zacs7
Baba Yaga
3,164
528
0
1,467
4,712
1,743
0
3,576
1,136
12,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
52,514
398
Minions Killed
512
0
Camps Cleared
0
1,658,460
Distance Traveled
1,834,003
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,142
507
62
3
0
317,060
4
W
Sol
9,804
490
117
6
0
358,337
2
L
Bakasura
10,864
543
134
7
0
472,525
8
L
Chiron
8,327
416
83
4
0
309,168
0
L
King Arthur
9,221
461
64
3
0
328,036
0
W
Thanatos
10,621
531
86
4
0
405,616
0
W
Gilgamesh
10,888
544
111
6
0
380,790
2
L
Hera
9,729
486
93
5
0
365,154
7
W
Poseidon
11,059
553
136
7
0
372,200
2
L
Baba Yaga
6,345
317
24
1
0
183,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role