Player Matchup

Loki
Loki
PigOutTheBlanket
Loki
Level 16
God Stats
0W - 1L
1,274 SR
Queue Stats
39W - 46L
1,562 Elo+
Solo
Apollo
Apollo
Tactical_Bronze
Apollo
Level 26
God Stats
4W - 3L
1,597 SR
Queue Stats
8W - 13L
1,508 Elo+
Solo
Janus
Janus
W Cursive
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,537 Elo+
Solo
Ares
Ares
Zornado
Ares
Level 14
God Stats
7W - 13L
1,568 SR
Queue Stats
65W - 93L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
rubyjr
Danzaburou
Level 17
God Stats
1W - 4L
1,282 SR
Queue Stats
130W - 148L
1,383 Elo+
Party 1
Team Averages
Level 15
1,444 SR
1,481 Elo+

VS

Team Averages
Level 21
1,504 SR
1,538 Elo+
Kukulkan
Kukulkan
Asmodeus_God2210
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Baderrrrr
Ymir
Level 22
God Stats
2W - 0L
1,386 SR
Queue Stats
55W - 47L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
CanceIIed
Gilgamesh
Level 14
God Stats
8W - 7L
1,877 SR
Queue Stats
53W - 30L
1,746 Elo+
Party 2
Tiamat
Tiamat
LusciousLegsLa
Tiamat
Level 26
God Stats
13W - 6L
1,469 SR
Queue Stats
68W - 64L
1,371 Elo+
Solo
Medusa
Medusa
OniTheImmortal
Medusa
Level 26
God Stats
2W - 2L
1,289 SR
Queue Stats
42W - 31L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
9,274
464
8,108
16,000
8,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
11 / 6 / 2
9,989
499
11,602
15,010
6,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
W Cursive
Janus
16
5 / 7 / 5
10,486
524
13,344
15,480
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Zornado
Ares
12
0 / 8 / 1
7,837
392
2,463
17,435
11,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
rubyjr
Danzaburou
13
0 / 5 / 2
8,094
405
6,309
10,283
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
8,568
428
2,857
10,747
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
16
4 / 7 / 9
10,209
510
9,977
17,541
12,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
CanceIIed
Gilgamesh
17
11 / 1 / 15
12,039
602
20,237
14,908
14,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 3 / 11
11,110
556
5,861
11,663
4,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
16 / 1 / 7
12,080
604
19,627
10,563
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
19
Kills
34
34
Deaths
19
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
7
6
0.43
W
Ymir
4
7
9
1.21
W
Gilgamesh
CanceIIed
Gilgamesh
11
1
15
18.5
W
3
3
11
2.83
W
16
1
7
19.5
L
3
8
7
0.81
L
11
6
2
2
L
Janus
W Cursive
Janus
5
7
5
1.07
L
Ares
Zornado
Ares
0
8
1
0.06
L
Danzaburou
rubyjr
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,826
Damage
58,559
74,208
Taken
65,422
36,404
Mitigated
40,731
10,486
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,857
985
0
542
10,747
5,099
444
1,324
9,423
17,939
0
W
Ymir
9,977
671
0
882
17,541
12,226
661
5,994
11,547
64,293
0
W
Gilgamesh
CanceIIed
Gilgamesh
20,237
6,038
0
1,406
14,908
14,491
937
4,821
10,087
0
40,312
W
5,861
870
0
5,590
11,663
4,689
1,650
1,086
10,577
56,685
0
W
19,627
10,629
0
3,139
10,563
4,226
6,350
2,743
7,820
0
82,774
L
8,108
2,199
0
4,250
16,000
8,654
0
3,762
12,238
0
49,384
L
11,602
7,656
0
2,900
15,010
6,820
1,190
5,367
9,643
0
50,800
L
Janus
W Cursive
Janus
13,344
1,448
120
1,224
15,480
5,853
0
4,524
10,956
63,678
0
L
Ares
Zornado
Ares
2,463
201
0
0
17,435
11,316
420
2,411
15,024
17,426
0
L
Danzaburou
rubyjr
Danzaburou
6,309
2,695
0
1,992
10,283
3,761
850
2,631
7,652
0
36,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
54,006
392
Minions Killed
414
0
Camps Cleared
0
1,695,083
Distance Traveled
1,830,769
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,568
428
35
2
0
295,025
2
W
Ymir
10,209
510
99
5
0
313,937
0
W
Gilgamesh
12,039
602
34
2
0
453,342
4
W
Tiamat
11,110
556
122
6
0
366,111
0
W
Medusa
12,080
604
124
6
0
402,354
0
L
Loki
9,274
464
90
5
0
316,950
1
L
Apollo
9,989
499
93
5
0
338,024
2
L
Janus
10,486
524
114
6
0
336,279
1
L
Ares
7,837
392
25
1
0
358,819
4
L
Danzaburou
8,094
405
70
4
0
345,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role