Player Matchup

Chaac
Chaac
CrypticWix
Chaac
Level 9
God Stats
3W - 6L
1,506 SR
Queue Stats
21W - 35L
1,494 Elo+
Party 1
Sol
Sol
JDINGERS
Sol
Level 24
God Stats
4W - 2L
1,450 SR
Queue Stats
11W - 11L
1,567 Elo+
Party 1
Yemoja
Yemoja
Nebulaphobia
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,593 Elo+
Solo
Vamana
Vamana
Renstash
Vamana
Level 11
God Stats
2W - 0L
1,730 SR
Queue Stats
21W - 22L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RiotGamesSupport
Ah Muzen Cab
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,535 Elo+
Party 2
Team Averages
Level 33
1,537 SR
1,526 Elo+

VS

Team Averages
Level 18
1,630 SR
1,483 Elo+
Ra
Ra
Jorjsap
Ra
Level 12
God Stats
1W - 1L
1,722 SR
Queue Stats
19W - 29L
1,417 Elo+
Solo
Zeus
Zeus
Niigatron
Zeus
Level 28
God Stats
13W - 7L
1,708 SR
Queue Stats
240W - 248L
1,509 Elo+
Solo
Neith
Neith
Porkyponey
Neith
Level 4
God Stats
4W - 12L
1,713 SR
Queue Stats
7W - 18L
1,400 Elo+
Solo
Achilles
Achilles
Who8TheCake
Achilles
Level 17
God Stats
5W - 8L
1,695 SR
Queue Stats
169W - 135L
1,523 Elo+
Solo
Ravana
Ravana
ratlash
Ravana
Level 28
God Stats
0W - 4L
1,310 SR
Queue Stats
188W - 147L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
8 / 0 / 9
11,350
1,135
12,398
10,399
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 3 / 7
10,218
1,022
17,695
13,822
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
17
3 / 0 / 15
10,485
1,049
8,769
8,365
8,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Renstash
Vamana
18
6 / 1 / 13
11,223
1,122
11,629
12,169
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
RiotGamesSupport
Ah Muzen Cab
17
3 / 2 / 12
10,483
1,048
15,455
10,401
3,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

273

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,778
878
3,478
10,729
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
16
4 / 5 / 2
10,703
1,070
19,588
10,478
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
0 / 1 / 1
8,748
875
6,392
8,635
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Who8TheCake
Achilles
16
1 / 4 / 4
10,434
1,043
8,107
20,024
25,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
ratlash
Ravana
16
1 / 8 / 3
9,390
939
14,203
21,258
8,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
23
Kills
6
6
Deaths
23
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
0
9
12.5
W
3
3
7
2.17
L
0
5
1
0.1
W
Yemoja
3
0
15
10.5
L
Zeus
4
5
2
1
L
Neith
0
1
1
0.5
W
Vamana
Renstash
Vamana
6
1
13
12.5
W
Ah Muzen Cab
RiotGamesSupport
Ah Muzen Cab
3
2
12
4.5
L
Achilles
Who8TheCake
Achilles
1
4
4
0.75
L
Ravana
ratlash
Ravana
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,946
Damage
51,768
55,156
Taken
71,124
35,586
Mitigated
44,189
18,977
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,398
2,749
0
4,322
10,399
9,674
0
3,582
6,496
0
27,801
W
17,695
6,941
0
2,897
13,822
4,098
0
4,744
8,802
32,633
0
L
3,478
387
461
356
10,729
4,049
0
3,458
6,978
24,116
0
W
Yemoja
8,769
1,205
3,531
1,273
8,365
8,839
0
3,886
4,227
16,488
0
L
Zeus
19,588
1,063
0
2,632
10,478
3,915
0
3,171
7,173
37,248
0
L
Neith
6,392
3,127
0
2,638
8,635
2,939
0
2,934
5,246
0
18,609
W
Vamana
Renstash
Vamana
11,629
4,145
0
3,486
12,169
9,573
0
5,247
6,684
0
22,461
W
Ah Muzen Cab
RiotGamesSupport
Ah Muzen Cab
15,455
8,040
0
3,468
10,401
3,402
0
4,602
5,615
0
46,298
L
Achilles
Who8TheCake
Achilles
8,107
1,079
0
1,848
20,024
25,089
0
7,155
11,627
1,201
18,218
L
Ravana
ratlash
Ravana
14,203
5,359
24
5,068
21,258
8,197
0
9,746
10,825
0
26,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,759
Gold Earned
48,053
205
Minions Killed
198
9
Camps Cleared
3
1,055,537
Distance Traveled
914,222
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,350
1,135
46
5
1
211,214
0
W
Sol
10,218
1,022
42
4
4
182,324
2
L
Ra
8,778
878
50
5
0
172,356
0
W
Yemoja
10,485
1,049
10
1
0
207,008
2
L
Zeus
10,703
1,070
71
7
2
201,105
1
L
Neith
8,748
875
35
4
1
135,146
0
W
Vamana
11,223
1,122
38
4
2
262,195
1
W
Ah Muzen Cab
10,483
1,048
69
7
2
192,796
0
L
Achilles
10,434
1,043
23
2
0
222,316
1
L
Ravana
9,390
939
19
2
0
183,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role