Player Matchup

Ganesha
Ganesha
Andamaen
Ganesha
Level 148
God Stats
4W - 2L
1,597 SR
Queue Stats
161W - 161L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
Stemyss
Erlang Shen
Level 108
God Stats
2W - 3L
1,563 SR
Queue Stats
92W - 95L
1,537 Elo+
Solo
Hera
Hera
TheSunBro93
Hera
Level 149
God Stats
2W - 2L
1,611 SR
Queue Stats
103W - 107L
1,565 Elo+
Solo
Aphrodite
Aphrodite
Zulu1973
Aphrodite
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
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Gilgamesh
Level 116
God Stats
14W - 5L
1,791 SR
Queue Stats
366W - 398L
1,508 Elo+
Solo
Team Averages
Level 120
1,612 SR
1,529 Elo+

VS

Team Averages
Level 141
1,496 SR
1,521 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EdibleSoftware
Olorun
Level 127
God Stats
15W - 10L
1,570 SR
Queue Stats
776W - 749L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
Mautijal
Danzaburou
Level 153
God Stats
5W - 2L
1,502 SR
Queue Stats
581W - 591L
1,558 Elo+
Party 1
Artio
Artio
Offattack
Artio
Level 127
God Stats
3W - 5L
1,210 SR
Queue Stats
459W - 441L
1,545 Elo+
Solo
Hel
Hel
zpaka
Hel
Level 139
God Stats
4W - 1L
1,696 SR
Queue Stats
264W - 243L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Andamaen
Ganesha
15
0 / 4 / 13
8,619
663
9,665
19,754
24,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Stemyss
Erlang Shen
15
5 / 4 / 7
9,982
768
17,366
22,413
27,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 8
9,779
752
19,800
10,074
4,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Zulu1973
Aphrodite
16
3 / 5 / 10
9,647
742
15,506
17,660
17,814
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
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Gilgamesh
15
3 / 6 / 10
9,354
720
15,849
35,321
23,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 3 / 18
10,388
799
16,219
26,978
39,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 2 / 15
10,894
838
26,410
16,252
10,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Mautijal
Danzaburou
18
7 / 2 / 9
12,093
930
18,534
13,803
6,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
Offattack
Artio
16
2 / 3 / 17
10,206
785
10,283
28,507
26,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
zpaka
Hel
16
5 / 4 / 14
10,332
795
17,622
18,814
11,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
14
Kills
24
24
Deaths
14
48
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
18
4.33
L
Ganesha
Andamaen
Ganesha
0
4
13
1.63
W
6
2
15
6.75
W
Danzaburou
Mautijal
Danzaburou
7
2
9
5.75
W
Artio
Offattack
Artio
2
3
17
3.5
L
Erlang Shen
Stemyss
Erlang Shen
5
4
7
2.13
L
3
5
8
1.4
L
Aphrodite
Zulu1973
Aphrodite
3
5
10
1.6
L
Gilgamesh
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Gilgamesh
3
6
10
1.33
W
Hel
zpaka
Hel
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,186
Damage
89,068
105,222
Taken
104,354
97,352
Mitigated
94,866
43,347
Healing
61,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,219
4,781
1,250
4,680
26,978
39,652
104
9,948
17,030
0
28,686
L
Ganesha
Andamaen
Ganesha
9,665
512
2,183
1,747
19,754
24,014
700
10,302
9,452
16,772
0
W
26,410
13,863
4,898
3,559
16,252
10,022
4,984
7,130
9,122
50,525
0
W
Danzaburou
Mautijal
Danzaburou
18,534
3,644
816
4,231
13,803
6,964
849
5,652
8,151
0
35,955
W
Artio
Offattack
Artio
10,283
376
4,999
7,165
28,507
26,667
0
13,249
15,258
17,160
0
L
Erlang Shen
Stemyss
Erlang Shen
17,366
4,920
2,468
3,939
22,413
27,200
603
10,346
12,067
881
24,871
L
19,800
4,986
2,017
790
10,074
4,801
1,497
5,638
4,436
36,468
0
L
Aphrodite
Zulu1973
Aphrodite
15,506
3,518
10,672
7,701
17,660
17,814
557
10,452
7,208
32,862
0
L
Gilgamesh
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Gilgamesh
15,849
2,637
2,751
9,079
35,321
23,523
483
17,577
17,744
0
25,210
W
Hel
zpaka
Hel
17,622
1,602
21,118
9,037
18,814
11,561
334
9,846
8,968
26,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
53,913
100
Minions Killed
133
0
Camps Cleared
0
1,096,602
Distance Traveled
1,245,854
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,388
799
22
2
0
243,949
0
L
Ganesha
8,619
663
1
0
0
209,950
0
W
Olorun
10,894
838
44
3
0
252,024
2
W
Danzaburou
12,093
930
40
3
0
236,449
4
W
Artio
10,206
785
10
1
0
247,315
0
L
Erlang Shen
9,982
768
12
1
0
245,544
4
L
Hera
9,779
752
30
2
0
208,308
0
L
Aphrodite
9,647
742
44
3
0
188,124
4
L
Gilgamesh
9,354
720
13
1
0
244,676
1
W
Hel
10,332
795
17
1
0
266,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role