Player Matchup

Terra
Terra
 
Terra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Arj7795
Cupid
Level 29
God Stats
3W - 6L
1,253 SR
Queue Stats
206W - 256L
1,488 Elo+
Solo
Ymir
Ymir
GamzRaven
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,414 Elo+
Solo
Kali
Kali
MidlifeCactus97
Kali
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 27L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Raph207
Gilgamesh
Level 24
God Stats
6W - 1L
1,681 SR
Queue Stats
80W - 55L
1,586 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,503 Elo+

VS

Team Averages
Level 27
1,509 SR
1,556 Elo+
Danzaburou
Danzaburou
Chef-Quonardee
Danzaburou
Level 25
God Stats
20W - 20L
1,534 SR
Queue Stats
136W - 139L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
GangPlankMain28
Cu Chulainn
Level 29
God Stats
1W - 0L
1,369 SR
Queue Stats
60W - 42L
1,569 Elo+
Solo
Tiamat
Tiamat
Voicesofme
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
XFoodXStampX
Kuzenbo
Level 25
God Stats
46W - 37L
1,557 SR
Queue Stats
127W - 135L
1,480 Elo+
Solo
Mercury
Mercury
kianbcafc
Mercury
Level 27
God Stats
3W - 2L
1,586 SR
Queue Stats
88W - 69L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 3 / 0
5,288
407
1,333
10,551
5,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Arj7795
Cupid
10
1 / 3 / 0
5,899
454
4,902
7,829
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
0 / 1 / 0
5,249
404
179
5,423
3,359
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 2 / 1
6,803
523
4,753
9,051
4,027
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Raph207
Gilgamesh
14
4 / 0 / 0
8,235
633
6,167
8,519
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chef-Quonardee
Danzaburou
10
1 / 1 / 4
6,437
495
6,351
4,590
1,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
GangPlankMain28
Cu Chulainn
11
0 / 4 / 0
6,172
475
4,858
9,056
7,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
Voicesofme
Tiamat
13
2 / 0 / 1
7,038
541
2,591
3,246
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
XFoodXStampX
Kuzenbo
11
3 / 2 / 4
6,769
521
5,042
10,253
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
kianbcafc
Mercury
12
2 / 1 / 3
6,924
533
3,313
6,847
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
8
Kills
8
9
Deaths
8
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
0
0
L
Cupid
Arj7795
Cupid
1
3
0
0.33
W
Danzaburou
Chef-Quonardee
Danzaburou
1
1
4
3
L
Ymir
0
1
0
0
W
Cu Chulainn
GangPlankMain28
Cu Chulainn
0
4
0
0
L
3
2
1
1.75
L
Gilgamesh
Raph207
Gilgamesh
4
0
0
4
W
Tiamat
Voicesofme
Tiamat
2
0
1
2.5
W
Kuzenbo
XFoodXStampX
Kuzenbo
3
2
4
2.5
W
Mercury
kianbcafc
Mercury
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
22,155
41,373
Taken
33,992
20,973
Mitigated
21,027
12,211
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,333
254
156
1,940
10,551
5,667
0
2,627
7,924
12,111
0
L
Cupid
Arj7795
Cupid
4,902
2,258
125
3,165
7,829
2,403
0
2,209
5,620
0
33,636
W
Danzaburou
Chef-Quonardee
Danzaburou
6,351
2,190
0
2,244
4,590
1,541
712
278
4,312
0
39,766
L
Ymir
179
0
0
0
5,423
3,359
0
1,212
4,211
19,621
0
W
Cu Chulainn
GangPlankMain28
Cu Chulainn
4,858
634
0
1,723
9,056
7,671
0
0
9,056
4,082
23,832
L
4,753
1,934
0
2,917
9,051
4,027
0
1,585
7,424
0
39,168
L
Gilgamesh
Raph207
Gilgamesh
6,167
1,748
0
3,908
8,519
5,517
0
679
7,059
0
47,878
W
Tiamat
Voicesofme
Tiamat
2,591
155
0
1,366
3,246
2,083
76
78
3,168
35,012
0
W
Kuzenbo
XFoodXStampX
Kuzenbo
5,042
1,887
0
2,879
10,253
7,766
294
1,017
9,198
14,226
0
W
Mercury
kianbcafc
Mercury
3,313
493
0
500
6,847
1,966
0
101
6,746
0
46,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
33,340
310
Minions Killed
321
0
Camps Cleared
0
1,213,776
Distance Traveled
1,240,208
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,288
407
17
1
0
236,945
3
L
Cupid
5,899
454
77
6
0
198,166
3
W
Danzaburou
6,437
495
65
5
0
210,492
4
L
Ymir
5,249
404
35
3
0
246,558
2
W
Cu Chulainn
6,172
475
68
5
0
229,632
2
L
Kali
6,803
523
71
5
0
279,075
5
L
Gilgamesh
8,235
633
110
8
0
253,032
2
W
Tiamat
7,038
541
81
6
0
259,299
2
W
Kuzenbo
6,769
521
17
1
0
260,202
2
W
Mercury
6,924
533
90
7
0
280,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role