Player Matchup

Cthulhu
Cthulhu
BeckumTheBeast
Cthulhu
Level 4
God Stats
7W - 8L
1,228 SR
Queue Stats
8W - 13L
1,034 Elo+
Solo
Hun Batz
Hun Batz
FungGuy88
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 420L
1,368 Elo+
Solo
Pele
Pele
ShineLikeNov
Pele
Level 8
God Stats
18W - 20L
1,344 SR
Queue Stats
38W - 39L
1,500 Elo+
Solo
Scylla
Scylla
ThreeD243
Scylla
Level 12
God Stats
7W - 11L
1,439 SR
Queue Stats
11W - 13L
1,407 Elo+
Solo
Neith
Neith
sukXMyXTrigger
Neith
Level 26
God Stats
151W - 156L
1,491 SR
Queue Stats
205W - 233L
1,392 Elo+
Solo
Team Averages
Level 15
1,400 SR
1,340 Elo+

VS

Team Averages
Level 17
1,508 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
IGotTheRice
Tsukuyomi
Level 21
God Stats
70W - 49L
1,603 SR
Queue Stats
112W - 87L
1,490 Elo+
Solo
Anhur
Anhur
Imt123
Anhur
Level 16
God Stats
21W - 22L
1,416 SR
Queue Stats
56W - 94L
1,275 Elo+
Solo
Nemesis
Nemesis
Kalnasty
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,670 Elo+
Solo
Sobek
Sobek
RexExtrWwolf
Sobek
Level 29
God Stats
13W - 8L
1,521 SR
Queue Stats
242W - 263L
1,379 Elo+
Solo
Yemoja
Yemoja
jvljvvniev
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
9,888
899
9,204
20,381
27,121
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
FungGuy88
Hun Batz
16
1 / 11 / 8
9,790
890
5,469
18,221
8,989
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 5 / 5
11,778
1,071
16,384
12,224
4,840
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ThreeD243
Scylla
16
3 / 10 / 7
10,376
943
5,669
14,034
5,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 7 / 6
10,266
933
10,317
13,926
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

29

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IGotTheRice
Tsukuyomi
19
15 / 3 / 11
13,570
1,234
21,961
9,679
3,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
Imt123
Anhur
17
1 / 7 / 12
10,043
913
5,980
10,822
3,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Kalnasty
Nemesis
20
23 / 1 / 12
15,390
1,399
34,535
13,434
7,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 3 / 27
11,830
1,075
7,816
16,504
14,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
jvljvvniev
Yemoja
18
1 / 1 / 15
10,002
909
2,615
6,661
2,455

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
118
15
Kills
41
42
Deaths
15
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Hun Batz
FungGuy88
Hun Batz
1
11
8
0.45
W
Tsukuyomi
IGotTheRice
Tsukuyomi
15
3
11
6.83
W
Anhur
Imt123
Anhur
1
7
12
1
W
Nemesis
Kalnasty
Nemesis
23
1
12
29
W
1
3
27
4.83
L
8
5
5
2.1
L
Scylla
ThreeD243
Scylla
3
10
7
0.65
W
Yemoja
jvljvvniev
Yemoja
1
1
15
8.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,043
Damage
72,907
78,786
Taken
57,100
52,428
Mitigated
30,859
3,954
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,204
828
0
0
20,381
27,121
0
2,638
17,743
21,680
0
L
Hun Batz
FungGuy88
Hun Batz
5,469
2,291
0
1,012
18,221
8,989
0
2,436
15,785
0
12,869
W
Tsukuyomi
IGotTheRice
Tsukuyomi
21,961
14,082
0
337
9,679
3,472
0
2,534
7,145
0
38,830
W
Anhur
Imt123
Anhur
5,980
3,133
0
0
10,822
3,736
0
3,107
7,715
0
21,927
W
Nemesis
Kalnasty
Nemesis
34,535
21,968
0
4,592
13,434
7,094
0
2,786
10,281
0
52,825
W
7,816
975
0
3,132
16,504
14,102
0
4,357
12,147
23,203
0
L
16,384
4,013
0
860
12,224
4,840
0
2,065
10,159
0
32,532
L
Scylla
ThreeD243
Scylla
5,669
700
0
0
14,034
5,254
0
1,886
12,148
16,048
0
W
Yemoja
jvljvvniev
Yemoja
2,615
517
1,276
21
6,661
2,455
0
2,089
4,572
12,850
0
L
10,317
4,183
0
2,082
13,926
6,224
0
1,406
12,520
0
32,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,098
Gold Earned
60,835
144
Minions Killed
162
5
Camps Cleared
6
965,346
Distance Traveled
984,715
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,888
899
21
2
0
203,179
2
L
Hun Batz
9,790
890
16
1
1
187,136
0
W
Tsukuyomi
13,570
1,234
32
3
4
216,296
0
W
Anhur
10,043
913
24
2
0
148,051
0
W
Nemesis
15,390
1,399
45
4
1
246,594
0
W
Sobek
11,830
1,075
37
3
1
177,379
5
L
Pele
11,778
1,071
40
4
2
221,974
0
L
Scylla
10,376
943
27
2
1
178,455
0
W
Yemoja
10,002
909
24
2
0
196,395
0
L
Neith
10,266
933
40
4
1
174,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role