Player Matchup

Zeus
Zeus
G6Hunter123
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 183L
1,266 Elo+
Party 1
Amaterasu
Amaterasu
Ginopat
Amaterasu
Level 16
God Stats
5W - 8L
1,332 SR
Queue Stats
26W - 34L
1,362 Elo+
Solo
Ares
Ares
LaughingMutatia
Ares
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 64L
1,255 Elo+
Party 1
Gilgamesh
Gilgamesh
LoneBerZerker
Gilgamesh
Level 21
God Stats
4W - 3L
1,690 SR
Queue Stats
188W - 236L
1,256 Elo+
Party 1
Rama
Rama
jjcrazyman
Rama
Level 28
God Stats
9W - 7L
1,706 SR
Queue Stats
77W - 84L
1,443 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,316 Elo+

VS

Team Averages
Level 28
1,440 SR
1,499 Elo+
Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arius2123
Scylla
Level 5
God Stats
1W - 0L
1,319 SR
Queue Stats
2W - 1L
1,658 Elo+
Party 3
Hachiman
Hachiman
Farfignugin
Hachiman
Level 8
God Stats
10W - 15L
1,390 SR
Queue Stats
17W - 28L
1,316 Elo+
Party 2
Bakasura
Bakasura
Korriz
Bakasura
Level 82
God Stats
1W - 0L
1,491 SR
Queue Stats
58W - 74L
1,363 Elo+
Party 2
Ymir
Ymir
danijelsito
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,945
540
2,069
4,434
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ginopat
Amaterasu
10
1 / 2 / 1
6,083
553
4,602
7,019
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
3 / 3 / 1
6,073
552
4,533
8,446
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
LoneBerZerker
Gilgamesh
8
2 / 2 / 0
5,421
493
1,825
5,822
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 3
5,270
479
3,744
4,133
938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 1
5,403
491
2,340
5,252
4,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Arius2123
Scylla
12
5 / 0 / 0
7,222
657
4,317
3,322
986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Farfignugin
Hachiman
10
3 / 2 / 0
5,923
538
4,056
4,837
1,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Korriz
Bakasura
12
3 / 0 / 4
6,993
636
6,698
8,649
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 3 / 2
5,163
469
1,010
6,334
4,903
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
12
12
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
1
0.5
W
Scylla
Arius2123
Scylla
5
0
0
5
W
Hachiman
Farfignugin
Hachiman
3
2
0
1.5
L
0
3
0
0
L
Amaterasu
Ginopat
Amaterasu
1
2
1
0.75
W
Bakasura
Korriz
Bakasura
3
0
4
5
L
3
3
1
1.17
L
Gilgamesh
LoneBerZerker
Gilgamesh
2
2
0
1
W
1
3
2
0.67
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
18,421
29,854
Taken
28,394
13,874
Mitigated
14,394
8,447
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,340
756
0
750
5,252
4,273
0
0
5,252
12,430
0
W
Scylla
Arius2123
Scylla
4,317
433
0
599
3,322
986
196
1,571
1,561
31,197
0
W
Hachiman
Farfignugin
Hachiman
4,056
1,832
0
1,705
4,837
1,149
3,080
1,029
3,702
0
31,271
L
2,069
229
0
510
4,434
1,322
0
2,901
1,533
26,713
0
L
Amaterasu
Ginopat
Amaterasu
4,602
3,014
0
3,555
7,019
3,473
948
2,129
4,443
0
26,670
W
Bakasura
Korriz
Bakasura
6,698
4,306
0
4,967
8,649
3,083
6
1,735
6,733
0
37,316
L
4,533
237
0
2,006
8,446
5,922
0
1,215
6,615
16,409
0
L
Gilgamesh
LoneBerZerker
Gilgamesh
1,825
493
0
873
5,822
2,219
0
1,391
4,311
0
23,927
W
1,010
419
0
250
6,334
4,903
260
1,783
4,544
6,934
0
L
3,744
2,641
0
1,503
4,133
938
92
31
4,047
0
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
30,704
239
Minions Killed
244
0
Camps Cleared
0
932,108
Distance Traveled
988,204
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,403
491
22
2
0
200,295
0
W
Scylla
7,222
657
76
7
0
197,921
1
W
Hachiman
5,923
538
41
4
0
174,544
0
L
Zeus
5,945
540
70
6
0
184,145
2
L
Amaterasu
6,083
553
60
5
0
198,650
0
W
Bakasura
6,993
636
84
8
0
225,803
1
L
Ares
6,073
552
18
2
0
209,412
2
L
Gilgamesh
5,421
493
46
4
0
205,829
0
W
Ymir
5,163
469
21
2
0
189,641
1
L
Rama
5,270
479
45
4
0
134,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role