Player Matchup

Morgan Le Fay
Morgan Le Fay
Schmelli
Morgan Le Fay
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ilishkakalini217
Hun Batz
Level 29
God Stats
4W - 6L
1,428 SR
Queue Stats
89W - 126L
1,365 Elo+
Party 2
Nemesis
Nemesis
rng_dubz1
Nemesis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,267 Elo+
Solo
Yemoja
Yemoja
z_o_ggggg
Yemoja
Level 6
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
zaichik_margo
Skadi
Level 27
God Stats
6W - 6L
1,492 SR
Queue Stats
66W - 84L
1,342 Elo+
Party 2
Team Averages
Level 14
1,446 SR
1,395 Elo+

VS

Team Averages
Level 24
1,493 SR
1,349 Elo+
Cupid
Cupid
BoB MarleY8525
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 119L
1,305 Elo+
Solo
Set
Set
D0gS0LdIeR666
Set
Level 26
God Stats
9W - 11L
1,293 SR
Queue Stats
282W - 239L
1,330 Elo+
Party 1
Olorun
Olorun
MrMike4388
Olorun
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
152W - 174L
1,390 Elo+
Solo
Khepri
Khepri
MrRainbows
Khepri
Level 28
God Stats
19W - 7L
1,673 SR
Queue Stats
99W - 109L
1,469 Elo+
Solo
Chaac
Chaac
kingbug456
Chaac
Level 24
God Stats
9W - 2L
1,499 SR
Queue Stats
83W - 97L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Schmelli
Morgan Le Fay
14
8 / 5 / 2
8,878
522
11,708
14,182
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 3
8,724
513
4,808
10,127
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
rng_dubz1
Nemesis
6
0 / 4 / 1
5,577
328
1,448
5,443
1,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
z_o_ggggg
Yemoja
10
1 / 5 / 3
6,849
403
1,839
8,975
8,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 7 / 4
7,685
452
10,441
15,717
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 5
9,781
575
13,945
10,692
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 5 / 5
8,829
519
8,986
15,623
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
MrMike4388
Olorun
16
2 / 3 / 2
9,126
537
3,689
8,457
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
MrRainbows
Khepri
13
1 / 1 / 11
8,481
499
5,057
9,116
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
11
3 / 5 / 6
7,541
444
5,298
10,901
5,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
15
Kills
22
22
Deaths
18
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
4
5
3.13
W
6
5
5
1.7
W
Olorun
MrMike4388
Olorun
2
3
2
1
W
Khepri
MrRainbows
Khepri
1
1
11
6.5
L
Morgan Le Fay
Schmelli
Morgan Le Fay
8
5
2
1.8
L
2
1
3
3.5
W
Chaac
3
5
6
1.2
L
Nemesis
rng_dubz1
Nemesis
0
4
1
0.13
L
Yemoja
z_o_ggggg
Yemoja
1
5
3
0.5
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,244
Damage
36,975
54,444
Taken
54,789
25,075
Mitigated
27,792
13,324
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,945
8,255
513
3,517
10,692
3,972
2,028
3,680
7,012
0
44,941
W
8,986
4,644
0
3,783
15,623
6,609
1,246
4,678
10,945
0
48,646
W
Olorun
MrMike4388
Olorun
3,689
1,608
0
3,005
8,457
3,825
2,551
1,780
6,677
50,877
5,593
W
Khepri
MrRainbows
Khepri
5,057
73
0
750
9,116
7,773
358
789
8,327
23,610
0
L
Morgan Le Fay
Schmelli
Morgan Le Fay
11,708
1,382
87
2,893
14,182
5,892
1,022
2,287
11,895
48,370
0
L
4,808
564
0
4,073
10,127
3,732
99
1,125
9,002
0
53,057
W
Chaac
5,298
1,374
0
2,569
10,901
5,613
879
2,679
8,222
0
17,541
L
Nemesis
rng_dubz1
Nemesis
1,448
309
0
264
5,443
1,312
0
516
4,927
0
10,850
L
Yemoja
z_o_ggggg
Yemoja
1,839
1,065
1,612
0
8,975
8,479
0
2,456
6,519
7,622
0
L
10,441
6,689
634
3,761
15,717
5,660
138
2,056
13,661
0
45,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
43,758
281
Minions Killed
339
0
Camps Cleared
0
1,263,976
Distance Traveled
1,485,142
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,781
575
88
5
0
282,345
4
W
Set
8,829
519
78
5
0
323,406
4
W
Olorun
9,126
537
124
7
0
280,890
3
W
Khepri
8,481
499
23
1
0
327,909
7
L
Morgan Le Fay
8,878
522
70
4
0
265,819
0
L
Hun Batz
8,724
513
110
6
0
345,668
5
W
Chaac
7,541
444
26
2
0
270,592
1
L
Nemesis
5,577
328
23
1
0
167,044
0
L
Yemoja
6,849
403
14
1
0
238,256
1
L
Skadi
7,685
452
64
4
0
247,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role