Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Garo_run43
Horus
Level 18
God Stats
6W - 5L
1,549 SR
Queue Stats
42W - 56L
1,386 Elo+
Party 1
Poseidon
Poseidon
Kionee339
Poseidon
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 48L
1,500 Elo+
Solo
Anubis
Anubis
MeihuaIV
Anubis
Level 16
God Stats
10W - 7L
1,517 SR
Queue Stats
35W - 41L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
soldier_supreme1
Kukulkan
Level 12
God Stats
10W - 12L
1,409 SR
Queue Stats
15W - 21L
1,297 Elo+
Solo
Team Averages
Level 13
1,495 SR
1,418 Elo+

VS

Team Averages
Level 22
1,571 SR
1,427 Elo+
Da Ji
Da Ji
Avamunoz12
Da Ji
Level 14
God Stats
1W - 1L
1,704 SR
Queue Stats
15W - 31L
1,308 Elo+
Solo
Odin
Odin
DigBicken420
Odin
Level 29
God Stats
50W - 35L
1,630 SR
Queue Stats
264W - 306L
1,405 Elo+
Solo
Chronos
Chronos
Dzyodzendzy
Chronos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,278 Elo+
Solo
Anubis
Anubis
Escandon0214
Anubis
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
93W - 94L
1,736 Elo+
Solo
Medusa
Medusa
TenebraLM
Medusa
Level 28
God Stats
15W - 12L
1,520 SR
Queue Stats
136W - 153L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
17 / 4 / 11
15,972
1,141
32,004
14,359
6,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
20
1 / 2 / 24
13,261
947
14,928
21,095
26,947
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Kionee339
Poseidon
20
8 / 3 / 18
15,217
1,087
21,725
9,761
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
MeihuaIV
Anubis
20
5 / 5 / 15
13,470
962
17,913
19,491
10,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 7
12,883
920
9,507
8,027
2,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

136

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
0 / 11 / 6
11,219
801
3,642
21,609
6,575
20
4 / 3 / 10
13,934
995
15,273
20,095
23,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
Dzyodzendzy
Chronos
19
0 / 8 / 6
12,039
860
5,313
14,625
5,343
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
11 / 6 / 3
16,423
1,173
27,222
22,379
9,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
TenebraLM
Medusa
20
1 / 9 / 8
12,633
902
15,800
21,438
7,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
49
37
Kills
16
16
Deaths
37
75
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
17
4
11
5.63
L
Da Ji
0
11
6
0.27
L
4
3
10
3
L
Chronos
Dzyodzendzy
Chronos
0
8
6
0.38
L
Anubis
11
6
3
2.08
W
Horus
1
2
24
6.5
W
Poseidon
Kionee339
Poseidon
8
3
18
5.67
W
Anubis
MeihuaIV
Anubis
5
5
15
2.5
L
Medusa
TenebraLM
Medusa
1
9
8
0.56
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,077
Damage
67,250
72,733
Taken
100,146
50,662
Mitigated
52,723
18,885
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
32,004
9,401
0
1,436
14,359
6,754
0
6,265
8,094
0
54,601
L
Da Ji
3,642
328
0
0
21,609
6,575
0
12,633
8,663
0
7,026
L
15,273
3,555
0
0
20,095
23,158
0
13,139
6,338
0
23,099
L
Chronos
Dzyodzendzy
Chronos
5,313
1,693
0
203
14,625
5,343
0
7,052
7,379
32,376
0
L
Anubis
27,222
663
0
7,954
22,379
9,821
0
8,646
13,340
77,193
0
W
Horus
14,928
3,019
2,110
10,332
21,095
26,947
0
9,915
11,180
11,061
17,033
W
Poseidon
Kionee339
Poseidon
21,725
1,434
0
182
9,761
3,528
0
3,418
6,343
65,887
0
W
Anubis
MeihuaIV
Anubis
17,913
544
0
4,670
19,491
10,722
0
9,454
10,037
30,656
0
L
Medusa
TenebraLM
Medusa
15,800
9,314
152
3,225
21,438
7,826
0
12,161
9,029
0
41,977
W
9,507
925
0
155
8,027
2,711
0
3,483
4,544
26,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,803
Gold Earned
66,248
262
Minions Killed
257
14
Camps Cleared
6
1,325,679
Distance Traveled
1,233,370
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,972
1,141
49
4
8
262,620
4
L
Da Ji
11,219
801
8
1
0
211,522
0
L
Odin
13,934
995
13
1
0
312,165
0
L
Chronos
12,039
860
65
5
1
236,084
0
L
Anubis
16,423
1,173
114
8
4
234,130
2
W
Horus
13,261
947
28
2
1
281,868
0
W
Poseidon
15,217
1,087
101
7
3
271,414
1
W
Anubis
13,470
962
30
2
1
218,344
2
L
Medusa
12,633
902
57
4
1
239,469
2
W
Kukulkan
12,883
920
54
4
1
291,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role