Player Matchup

Set
Set
ClamLand
Set
Level 123
God Stats
1W - 0L
1,266 SR
Queue Stats
243W - 232L
1,675 Elo+
Solo
Baron Samedi
Baron Samedi
InYourFacePie
Baron Samedi
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
73W - 53L
1,724 Elo+
Solo
Zhong Kui
Zhong Kui
ShadëtheGraey
Zhong Kui
Level 148
God Stats
13W - 10L
1,678 SR
Queue Stats
312W - 326L
1,576 Elo+
Solo
Chiron
Chiron
Stannis
Chiron
Level 160
God Stats
1W - 1L
1,176 SR
Queue Stats
57W - 34L
1,738 Elo+
Solo
Athena
Athena
Zhiroth
Athena
Level 160
God Stats
22W - 20L
1,706 SR
Queue Stats
77W - 79L
1,566 Elo+
Solo
Team Averages
Level 143
1,422 SR
1,656 Elo+

VS

Team Averages
Level 149
1,616 SR
1,596 Elo+
He Bo
He Bo
Alxz
He Bo
Level 160
God Stats
72W - 74L
1,588 SR
Queue Stats
691W - 700L
1,647 Elo+
Solo
Skadi
Skadi
Ckent
Skadi
Level 149
God Stats
1W - 1L
1,827 SR
Queue Stats
34W - 35L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
HarlockTailwind
Jing Wei
Level 154
God Stats
1W - 5L
1,523 SR
Queue Stats
103W - 100L
1,562 Elo+
Party 1
Nike
Nike
LanaPK
Nike
Level 145
God Stats
8W - 3L
1,319 SR
Queue Stats
76W - 66L
1,536 Elo+
Solo
Chang'e
Chang'e
Whiddac
Chang'e
Level 138
God Stats
0W - 1L
1,820 SR
Queue Stats
283W - 261L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 9
13,311
579
14,465
21,392
14,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
InYourFacePie
Baron Samedi
18
4 / 3 / 12
12,238
532
20,632
18,076
11,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ShadëtheGraey
Zhong Kui
19
7 / 4 / 10
13,413
583
14,993
23,075
23,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Stannis
Chiron
20
11 / 5 / 3
14,562
633
20,851
19,991
9,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Zhiroth
Athena
17
1 / 5 / 17
12,310
535
7,383
25,239
35,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alxz
He Bo
18
7 / 7 / 6
12,190
530
16,292
17,291
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Ckent
Skadi
18
4 / 9 / 8
12,109
526
14,858
18,475
6,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
20
5 / 3 / 6
13,218
575
16,716
24,203
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
LanaPK
Nike
15
3 / 4 / 12
11,236
489
9,541
25,198
28,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Whiddac
Chang'e
16
3 / 9 / 7
10,989
478
8,355
17,970
16,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
61
32
Kills
22
22
Deaths
32
51
Assists
39
Player
Kills
Deaths
Assists
KDA
L
He Bo
Alxz
He Bo
7
7
6
1.43
L
Skadi
Ckent
Skadi
4
9
8
0.89
W
9
5
9
2.7
L
Jing Wei
5
3
6
2.67
W
Baron Samedi
InYourFacePie
Baron Samedi
4
3
12
3.33
L
Nike
LanaPK
Nike
3
4
12
2.25
W
Zhong Kui
ShadëtheGraey
Zhong Kui
7
4
10
3
W
Chiron
Stannis
Chiron
11
5
3
2.5
L
Chang'e
Whiddac
Chang'e
3
9
7
0.72
W
Athena
Zhiroth
Athena
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,324
Damage
65,762
107,773
Taken
103,137
93,680
Mitigated
66,870
39,467
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Alxz
He Bo
16,292
650
0
2,494
17,291
5,716
0
6,712
10,579
81,106
0
L
Skadi
Ckent
Skadi
14,858
4,840
0
684
18,475
6,068
1,882
9,765
8,710
0
88,465
W
14,465
6,089
0
3,918
21,392
14,853
2,629
5,538
15,854
0
83,960
L
Jing Wei
16,716
8,743
0
6,560
24,203
10,240
62
6,753
17,450
0
123,208
W
Baron Samedi
InYourFacePie
Baron Samedi
20,632
1,551
3,651
9,581
18,076
11,199
2,711
5,304
12,772
85,179
0
L
Nike
LanaPK
Nike
9,541
1,136
0
2,525
25,198
28,615
0
11,456
13,742
0
30,454
W
Zhong Kui
ShadëtheGraey
Zhong Kui
14,993
961
292
9,440
23,075
23,250
2,326
6,571
16,504
87,083
0
W
Chiron
Stannis
Chiron
20,851
9,676
1,703
6,689
19,991
9,331
6,924
3,590
16,401
0
115,660
L
Chang'e
Whiddac
Chang'e
8,355
1,201
1,692
4,979
17,970
16,231
698
11,546
6,424
40,161
0
W
Athena
Zhiroth
Athena
7,383
1,745
0
4,193
25,239
35,047
848
7,980
17,259
25,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,834
Gold Earned
59,742
584
Minions Killed
548
0
Camps Cleared
0
2,235,451
Distance Traveled
2,141,638
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,190
530
132
6
0
380,320
5
L
Skadi
12,109
526
131
6
0
402,597
9
W
Set
13,311
579
105
5
0
483,127
6
L
Jing Wei
13,218
575
184
8
0
475,001
4
W
Baron Samedi
12,238
532
112
5
0
410,583
5
L
Nike
11,236
489
30
1
0
480,226
9
W
Zhong Kui
13,413
583
154
7
0
405,593
6
W
Chiron
14,562
633
170
7
0
448,713
2
L
Chang'e
10,989
478
71
3
0
403,494
4
W
Athena
12,310
535
43
2
0
487,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role