Player Matchup

Arachne
Arachne
EnzoRangell
Arachne
Level 67
God Stats
25W - 15L
1,566 SR
Queue Stats
178W - 189L
1,483 Elo+
Solo
Hachiman
Hachiman
ItxBuck
Hachiman
Level 44
God Stats
8W - 11L
1,315 SR
Queue Stats
233W - 256L
1,404 Elo+
Solo
Mulan
Mulan
aj_wjsn14
Mulan
Level 61
God Stats
31W - 45L
1,432 SR
Queue Stats
260W - 278L
1,480 Elo+
Solo
Tiamat
Tiamat
cabeçudovermelho
Tiamat
Level 37
God Stats
6W - 11L
1,269 SR
Queue Stats
50W - 65L
1,390 Elo+
Solo
Olorun
Olorun
tenis_forjado
Olorun
Level 66
God Stats
5W - 0L
1,840 SR
Queue Stats
186W - 220L
1,438 Elo+
Solo
Team Averages
Level 55
1,485 SR
1,439 Elo+

VS

Team Averages
Level 87
1,553 SR
1,445 Elo+
Ao Kuang
Ao Kuang
AgusGiu277
Ao Kuang
Level 98
God Stats
20W - 26L
1,473 SR
Queue Stats
517W - 498L
1,470 Elo+
Solo
Neith
Neith
Praguinox
Neith
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,422 Elo+
Solo
Danzaburou
Danzaburou
VULCAO83
Danzaburou
Level 45
God Stats
3W - 10L
1,440 SR
Queue Stats
433W - 501L
1,438 Elo+
Solo
Ra
Ra
andoreloco_
Ra
Level 101
God Stats
6W - 9L
1,462 SR
Queue Stats
84W - 89L
1,476 Elo+
Solo
Bacchus
Bacchus
darquiii
Bacchus
Level 118
God Stats
14W - 7L
1,888 SR
Queue Stats
908W - 921L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EnzoRangell
Arachne
5
1 / 0 / 1
3,482
696
577
1,739
536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
ItxBuck
Hachiman
6
3 / 0 / 0
3,740
748
2,097
1,425
272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
aj_wjsn14
Mulan
7
2 / 1 / 0
4,047
809
1,208
1,974
897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
1 / 0 / 1
3,771
754
1,264
444
162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 3
3,157
631
1,137
2,484
733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AgusGiu277
Ao Kuang
6
1 / 0 / 1
3,550
710
810
2,414
569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Praguinox
Neith
4
0 / 1 / 2
3,015
603
1,315
2,153
397
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
VULCAO83
Danzaburou
3
0 / 3 / 0
2,665
533
47
2,084
444
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

2
0 / 1 / 0
2,535
507
82
700
137
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
darquiii
Bacchus
4
2 / 2 / 0
3,236
647
815
3,525
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AgusGiu277
Ao Kuang
1
0
1
1.5
W
Arachne
EnzoRangell
Arachne
1
0
1
1.5
W
Hachiman
ItxBuck
Hachiman
3
0
0
3
L
Neith
Praguinox
Neith
0
1
2
1
L
Danzaburou
VULCAO83
Danzaburou
0
3
0
0
W
Mulan
aj_wjsn14
Mulan
2
1
0
2
L
0
1
0
0
W
1
0
1
1.5
L
Bacchus
darquiii
Bacchus
2
2
0
1
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,283
Damage
3,069
8,066
Taken
10,876
2,600
Mitigated
3,433
2,841
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AgusGiu277
Ao Kuang
810
315
0
608
2,414
569
0
387
1,955
11,413
0
W
Arachne
EnzoRangell
Arachne
577
398
0
618
1,739
536
0
87
1,652
0
13,245
W
Hachiman
ItxBuck
Hachiman
2,097
1,329
0
890
1,425
272
0
113
1,312
0
9,476
L
Neith
Praguinox
Neith
1,315
484
0
1,015
2,153
397
0
701
1,434
0
10,380
L
Danzaburou
VULCAO83
Danzaburou
47
47
0
30
2,084
444
0
203
1,845
0
3,808
W
Mulan
aj_wjsn14
Mulan
1,208
317
0
586
1,974
897
516
472
1,502
0
15,326
L
82
82
0
200
700
137
0
324
310
1,307
0
W
1,264
79
0
288
444
162
0
167
277
9,736
0
L
Bacchus
darquiii
Bacchus
815
191
0
718
3,525
1,886
0
460
3,065
4,146
0
W
1,137
438
0
459
2,484
733
0
868
1,616
6,066
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,197
Gold Earned
15,001
121
Minions Killed
71
0
Camps Cleared
0
435,950
Distance Traveled
357,690
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,550
710
31
6
0
93,739
0
W
Arachne
3,482
696
29
6
0
101,312
2
W
Hachiman
3,740
748
27
5
0
89,300
1
L
Neith
3,015
603
19
4
0
85,125
1
L
Danzaburou
2,665
533
10
2
0
54,570
0
W
Mulan
4,047
809
38
8
0
78,046
0
L
Ra
2,535
507
2
0
0
27,610
0
W
Tiamat
3,771
754
21
4
0
89,294
1
L
Bacchus
3,236
647
9
2
0
96,646
0
W
Olorun
3,157
631
6
1
0
77,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role