Player Matchup

Cernunnos
Cernunnos
Platinum I
 
Cernunnos
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
CC KRYT3RIA
Thoth
Platinum II
Level 119
God Stats
2W - 1L
1,548 SR
Queue Stats
186W - 178L
1,904 MMR
Solo
Sobek
Sobek
Platinum IV
ChampionOfGodz-
Sobek
Platinum IV
Level 158
God Stats
1W - 0L
1,601 SR
Queue Stats
63W - 67L
1,839 MMR
Solo
Odin
Odin
Platinum I
Quit Runniin
Odin
Platinum I
Level 144
God Stats
5W - 4L
1,532 SR
Queue Stats
228W - 211L
1,909 MMR
Solo
Nemesis
Nemesis
Platinum II
Tap17ee
Nemesis
Platinum II
Level 160
God Stats
9W - 3L
1,819 SR
Queue Stats
682W - 681L
1,925 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,600 SR
1,815 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,550 SR
1,905 MMR
Vamana
Vamana
Platinum I
GodTierBussy
Vamana
Platinum I
Level 156
God Stats
0W - 1L
1,559 SR
Queue Stats
251W - 246L
2,053 MMR
Party 1
Ganesha
Ganesha
Diamond V
NockaXX
Ganesha
Diamond V
Level 160
God Stats
1W - 4L
1,652 SR
Queue Stats
415W - 396L
1,769 MMR
Solo
Artemis
Artemis
Platinum IV
SubtleSpark2384
Artemis
Platinum IV
Level 64
God Stats
2W - 3L
1,692 SR
Queue Stats
35W - 28L
1,905 MMR
Party 1
The Morrigan
The Morrigan
Platinum I
The_Shadow__King
The Morrigan
Platinum I
Level 125
God Stats
10W - 11L
1,498 SR
Queue Stats
351W - 337L
1,939 MMR
Solo
Serqet
Serqet
Platinum II
mak1nplayz_-
Serqet
Platinum II
Level 158
God Stats
6W - 13L
1,349 SR
Queue Stats
659W - 659L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
2 / 3 / 4
13,083
545
20,949
22,734
9,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 3 / 3
14,194
591
12,275
14,009
5,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 10
11,341
473
8,442
22,731
30,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
1 / 1 / 11
12,644
527
12,152
19,374
24,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Tap17ee
Nemesis
19
5 / 2 / 8
13,181
549
12,876
20,944
9,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Morgan Le FaySetAthenaTiamatGilgamesh

VS

Bans
OsirisYemojaCu ChulainnScyllaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 3 / 1
13,105
546
16,518
23,796
27,482
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
NockaXX
Ganesha
17
1 / 2 / 10
10,647
444
9,337
22,854
27,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 4 / 4
11,245
469
17,572
20,612
8,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
The_Shadow__King
The Morrigan
16
2 / 7 / 4
10,208
425
13,143
14,166
6,907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
12
2 / 3 / 0
8,754
365
2,674
9,534
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
19
Kills
12
12
Deaths
19
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
3
4
1.33
W
9
3
3
3.5
W
2
3
10
2.33
L
Vamana
4
3
1
1.5
L
Ganesha
NockaXX
Ganesha
1
2
10
3
W
1
1
11
6.5
L
3
4
4
1.25
W
Nemesis
Tap17ee
Nemesis
5
2
8
4.5
L
The Morrigan
The_Shadow__King
The Morrigan
2
7
4
0.57
L
Serqet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,694
Damage
59,244
99,792
Taken
90,962
79,010
Mitigated
73,371
39,125
Healing
25,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
20,949
9,167
0
13,506
22,734
9,148
7,648
3,416
19,042
0
126,478
W
12,275
832
289
5,400
14,009
5,891
999
5,757
8,252
104,927
0
W
8,442
1,037
1,250
5,159
22,731
30,415
516
7,243
15,037
26,139
0
L
Vamana
16,518
6,932
0
9,097
23,796
27,482
0
6,499
17,297
5,089
102,163
L
Ganesha
NockaXX
Ganesha
9,337
677
0
1,400
22,854
27,353
0
7,825
15,029
32,790
0
W
12,152
880
0
5,766
19,374
24,172
284
4,174
15,200
11,901
64,261
L
17,572
8,691
0
8,432
20,612
8,725
0
2,907
17,705
0
96,548
W
Nemesis
Tap17ee
Nemesis
12,876
5,825
0
7,755
20,944
9,384
2,779
3,348
17,596
0
96,046
L
The Morrigan
The_Shadow__King
The Morrigan
13,143
2,851
0
2,757
14,166
6,907
0
5,609
8,323
79,589
3,375
L
Serqet
2,674
519
0
3,653
9,534
2,904
0
1,638
7,896
0
41,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,443
Gold Earned
53,959
646
Minions Killed
612
0
Camps Cleared
0
2,238,386
Distance Traveled
2,051,829
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,083
545
186
8
0
387,689
8
W
Thoth
14,194
591
140
6
0
442,972
11
W
Sobek
11,341
473
32
1
0
421,206
3
L
Vamana
13,105
546
211
9
0
459,207
3
L
Ganesha
10,647
444
20
1
0
468,716
4
W
Odin
12,644
527
150
6
0
475,599
2
L
Artemis
11,245
469
159
7
0
415,532
9
W
Nemesis
13,181
549
138
6
0
510,920
6
L
The Morrigan
10,208
425
133
6
0
390,412
7
L
Serqet
8,754
365
89
4
0
317,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role