Player Matchup

Pele
Pele
 
Pele
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrSmileyFaceFTW
Danzaburou
Level 17
God Stats
20W - 18L
1,490 SR
Queue Stats
53W - 50L
1,584 Elo+
Party 1
Ganesha
Ganesha
ScarletEnvee
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 95L
1,574 Elo+
Party 1
Bellona
Bellona
uLUMENator
Bellona
Level 29
God Stats
4W - 2L
1,752 SR
Queue Stats
60W - 55L
1,557 Elo+
Solo
Ra
Ra
xTheDestroyerCat
Ra
Level 9
God Stats
5W - 1L
1,934 SR
Queue Stats
31W - 21L
1,604 Elo+
Solo
Team Averages
Level 18
1,635 SR
1,564 Elo+

VS

Team Averages
Level 7
1,529 SR
1,646 Elo+
Geb
Geb
 
Geb
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DedSalo
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,775 Elo+
Solo
Sun Wukong
Sun Wukong
KsiądzMarek
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
KsiądzMariusz
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 2
Eset
Eset
VyseniaXX
Eset
Level 11
God Stats
19W - 24L
1,643 SR
Queue Stats
21W - 25L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
6 / 0 / 2
5,607
701
2,898
2,892
724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MrSmileyFaceFTW
Danzaburou
9
9 / 0 / 1
5,937
742
6,393
4,630
1,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ScarletEnvee
Ganesha
8
0 / 0 / 10
4,795
599
2,803
5,175
2,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
uLUMENator
Bellona
9
1 / 1 / 1
5,184
648
2,071
4,172
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 4
5,003
625
554
3,161
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 3 / 0
3,565
446
1,441
5,936
2,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
DedSalo
Da Ji
4
0 / 2 / 0
3,494
437
444
2,958
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
KsiądzMarek
Sun Wukong
7
1 / 1 / 0
4,412
552
1,444
4,404
2,368
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
KsiądzMariusz
Danzaburou
5
0 / 7 / 0
3,471
434
1,572
5,372
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Eset
8
2 / 4 / 0
4,872
609
2,371
4,085
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
3
3
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
2
7
L
Geb
 
Geb
0
3
0
0
L
Da Ji
DedSalo
Da Ji
0
2
0
0
L
Sun Wukong
KsiądzMarek
Sun Wukong
1
1
0
1
L
Danzaburou
KsiądzMariusz
Danzaburou
0
7
0
0
W
Danzaburou
MrSmileyFaceFTW
Danzaburou
9
0
1
9.5
W
Ganesha
ScarletEnvee
Ganesha
0
0
10
5
L
Eset
2
4
0
0.5
W
Bellona
uLUMENator
Bellona
1
1
1
1.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,719
Damage
7,272
20,030
Taken
22,755
7,839
Mitigated
7,374
8,636
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,898
696
0
328
2,892
724
0
544
2,316
0
25,105
L
Geb
 
Geb
1,441
660
0
500
5,936
2,373
0
1,183
4,753
7,790
0
L
Da Ji
DedSalo
Da Ji
444
120
0
1,094
2,958
633
0
0
2,958
0
7,111
L
Sun Wukong
KsiądzMarek
Sun Wukong
1,444
412
0
250
4,404
2,368
149
332
4,072
0
16,918
L
Danzaburou
KsiądzMariusz
Danzaburou
1,572
822
0
46
5,372
1,070
0
1,288
4,084
0
6,483
W
Danzaburou
MrSmileyFaceFTW
Danzaburou
6,393
3,664
0
3,834
4,630
1,386
248
722
3,908
0
37,360
W
Ganesha
ScarletEnvee
Ganesha
2,803
1,035
0
750
5,175
2,688
0
719
4,456
8,112
0
L
Eset
2,371
248
0
408
4,085
930
0
554
3,531
21,759
0
W
Bellona
uLUMENator
Bellona
2,071
515
0
2,542
4,172
2,210
1,635
0
4,172
0
23,004
W
554
38
230
952
3,161
831
0
1,561
1,366
23,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
19,814
249
Minions Killed
130
0
Camps Cleared
0
759,507
Distance Traveled
636,107
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,607
701
48
6
0
176,374
1
L
Geb
3,565
446
10
1
0
130,017
2
L
Da Ji
3,494
437
19
2
0
84,900
0
L
Sun Wukong
4,412
552
37
5
0
149,022
0
L
Danzaburou
3,471
434
12
2
0
128,845
0
W
Danzaburou
5,937
742
88
11
0
140,303
2
W
Ganesha
4,795
599
0
0
0
146,445
0
L
Eset
4,872
609
52
7
0
143,323
1
W
Bellona
5,184
648
65
8
0
137,863
1
W
Ra
5,003
625
48
6
0
158,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role