Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ziggler_23
Gilgamesh
Level 28
God Stats
2W - 0L
1,781 SR
Queue Stats
74W - 80L
1,494 Elo+
Solo
Team Averages
Level 67
1,594 SR
1,498 Elo+

VS

Team Averages
Level 24
1,699 SR
1,461 Elo+
Mercury
Mercury
Ariesx06
Mercury
Level 28
God Stats
13W - 2L
1,921 SR
Queue Stats
51W - 38L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DARKKILL QC
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,169 Elo+
Solo
Chronos
Chronos
IIIaureliusIII
Chronos
Level 29
God Stats
51W - 28L
1,675 SR
Queue Stats
52W - 32L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
11 / 1 / 10
11,073
852
17,983
13,150
5,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
 
Zeus
15
6 / 3 / 11
10,511
809
12,305
7,614
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
Ziggler_23
Gilgamesh
13
6 / 6 / 7
9,811
755
8,875
10,866
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ariesx06
Mercury
14
5 / 3 / 3
9,868
759
9,210
16,586
7,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
DARKKILL QC
Morgan Le Fay
9
1 / 12 / 1
7,277
560
2,809
12,267
3,004
Magic Focus

Magic Focus

+20
Magical Power

11
3 / 8 / 5
8,744
673
9,111
15,628
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
23
Kills
9
10
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
1
10
16
W
Zeus
 
Zeus
6
3
11
3.83
L
Mercury
Ariesx06
Mercury
5
3
3
2.17
L
Morgan Le Fay
DARKKILL QC
Morgan Le Fay
1
12
1
0.13
L
3
8
5
0.69
W
Gilgamesh
Ziggler_23
Gilgamesh
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,163
Damage
21,130
31,630
Taken
44,481
12,384
Mitigated
14,498
8,706
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,983
11,957
0
7,468
13,150
5,110
1,642
5,174
7,976
0
50,163
W
Zeus
 
Zeus
12,305
2,056
0
744
7,614
2,816
47
2,989
4,625
49,780
0
L
Mercury
Ariesx06
Mercury
9,210
2,898
0
3,473
16,586
7,352
0
5,138
11,448
0
33,296
L
Morgan Le Fay
DARKKILL QC
Morgan Le Fay
2,809
762
0
20
12,267
3,004
0
3,246
9,021
9,034
0
L
9,111
1,862
0
172
15,628
4,142
0
3,921
11,707
24,750
0
W
Gilgamesh
Ziggler_23
Gilgamesh
8,875
2,646
0
494
10,866
4,458
51
3,757
7,109
0
22,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
25,889
174
Minions Killed
97
0
Camps Cleared
0
725,143
Distance Traveled
667,372
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,073
852
68
5
0
235,286
3
W
Zeus
10,511
809
82
6
0
249,216
1
L
Mercury
9,868
759
49
4
0
285,940
3
L
Morgan Le Fay
7,277
560
8
1
0
186,461
0
L
Chronos
8,744
673
40
3
0
194,971
0
W
Gilgamesh
9,811
755
24
2
0
240,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role