Player Matchup

Medusa
Medusa
FugalTomb5148
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Cernunnos
Cernunnos
Iroha2441
Cernunnos
Level 21
God Stats
2W - 1L
1,803 SR
Queue Stats
36W - 42L
1,436 Elo+
Solo
Apollo
Apollo
Lama6767
Apollo
Level 13
God Stats
6W - 9L
1,727 SR
Queue Stats
20W - 24L
1,371 Elo+
Solo
Rama
Rama
Moist Gator
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,561 Elo+
Solo
The Morrigan
The Morrigan
W Cursive
The Morrigan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,744 Elo+
Solo
Team Averages
Level 11
1,606 SR
1,454 Elo+

VS

Team Averages
Level 20
1,484 SR
1,496 Elo+
Ymir
Ymir
Baderrrrr
Ymir
Level 22
God Stats
2W - 0L
1,253 SR
Queue Stats
55W - 47L
1,350 Elo+
Solo
Zhong Kui
Zhong Kui
EmPeezy
Zhong Kui
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
218W - 157L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
Herr Kann 16
Tsukuyomi
Level 9
God Stats
2W - 2L
1,731 SR
Queue Stats
201W - 206L
1,486 Elo+
Solo
King Arthur
King Arthur
InfamousPred701
King Arthur
Level 24
God Stats
2W - 3L
1,607 SR
Queue Stats
64W - 56L
1,704 Elo+
Solo
Bacchus
Bacchus
SushixTrash4182
Bacchus
Level 25
God Stats
5W - 5L
1,330 SR
Queue Stats
40W - 58L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 16 / 1
6,951
290
1,616
15,713
5,031
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Iroha2441
Cernunnos
15
0 / 3 / 4
9,415
392
8,588
12,419
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Lama6767
Apollo
16
1 / 8 / 1
9,859
411
5,910
20,023
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 3
8,784
366
5,624
12,886
4,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
W Cursive
The Morrigan
15
8 / 10 / 1
10,879
453
13,328
13,345
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 6 / 11
12,292
512
6,894
19,015
15,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
EmPeezy
Zhong Kui
20
11 / 1 / 7
13,940
581
19,610
17,512
15,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Herr Kann 16
Tsukuyomi
20
14 / 1 / 3
14,060
586
10,329
13,278
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
InfamousPred701
King Arthur
19
6 / 1 / 7
12,997
542
10,703
15,086
19,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 12
11,314
471
2,475
9,305
10,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
9
Kills
38
41
Deaths
9
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
6
11
1.58
W
Zhong Kui
EmPeezy
Zhong Kui
11
1
7
14.5
L
0
16
1
0.03
W
Tsukuyomi
Herr Kann 16
Tsukuyomi
14
1
3
15.5
W
King Arthur
InfamousPred701
King Arthur
6
1
7
9.5
L
Cernunnos
Iroha2441
Cernunnos
0
3
4
0.67
L
Apollo
Lama6767
Apollo
1
8
1
0.19
L
0
4
3
0.38
W
3
0
12
9
L
The Morrigan
W Cursive
The Morrigan
8
10
1
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,066
Damage
50,011
74,386
Taken
74,196
27,467
Mitigated
66,615
16,455
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,894
1,091
0
440
19,015
15,112
3,486
5,277
13,738
70,296
0
W
Zhong Kui
EmPeezy
Zhong Kui
19,610
2,498
0
10,951
17,512
15,671
5,213
2,805
14,707
104,150
0
L
1,616
1,096
0
255
15,713
5,031
641
5,241
10,419
0
9,194
W
Tsukuyomi
Herr Kann 16
Tsukuyomi
10,329
2,994
0
5,756
13,278
6,055
2,292
2,927
10,351
0
99,677
W
King Arthur
InfamousPred701
King Arthur
10,703
886
0
2,345
15,086
19,687
1,621
1,090
13,996
0
72,535
L
Cernunnos
Iroha2441
Cernunnos
8,588
3,608
0
3,781
12,419
4,722
474
4,939
7,306
0
62,031
L
Apollo
Lama6767
Apollo
5,910
4,180
0
4,915
20,023
7,596
189
6,679
12,572
0
53,668
L
5,624
4,554
0
5,680
12,886
4,229
0
6,655
6,217
0
51,748
W
2,475
85
0
709
9,305
10,090
1,329
857
8,448
23,621
0
L
The Morrigan
W Cursive
The Morrigan
13,328
2,777
72
1,752
13,345
5,889
0
5,265
7,647
44,806
5,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
64,603
400
Minions Killed
612
0
Camps Cleared
0
1,630,730
Distance Traveled
2,099,238
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,292
512
131
5
0
394,800
0
W
Zhong Kui
13,940
581
161
7
0
422,859
1
L
Medusa
6,951
290
12
1
0
323,382
0
W
Tsukuyomi
14,060
586
163
7
0
465,397
0
W
King Arthur
12,997
542
121
5
0
415,806
3
L
Cernunnos
9,415
392
100
4
0
389,863
3
L
Apollo
9,859
411
98
4
0
382,839
0
L
Rama
8,784
366
102
4
0
250,139
2
W
Bacchus
11,314
471
36
2
0
400,376
0
L
The Morrigan
10,879
453
88
4
0
284,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role