Player Matchup

Bacchus
Bacchus
HolyBibleIsLife
Bacchus
Level 128
God Stats
1W - 0L
1,516 SR
Queue Stats
161W - 152L
1,615 Elo+
Party 1
Chiron
Chiron
Johula13
Chiron
Level 116
God Stats
15W - 10L
1,664 SR
Queue Stats
166W - 148L
1,576 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WaREaGlE 5sP
Morgan Le Fay
Level 143
God Stats
8W - 4L
1,745 SR
Queue Stats
280W - 293L
1,584 Elo+
Solo
Hercules
Hercules
howeinator
Hercules
Level 156
God Stats
4W - 1L
1,850 SR
Queue Stats
138W - 121L
1,619 Elo+
Party 2
Loki
Loki
owltrades
Loki
Level 147
God Stats
56W - 41L
1,730 SR
Queue Stats
213W - 194L
1,626 Elo+
Party 2
Team Averages
Level 138
1,701 SR
1,604 Elo+

VS

Team Averages
Level 117
1,551 SR
1,614 Elo+
Odin
Odin
AdrianWks
Odin
Level 135
God Stats
7W - 7L
1,502 SR
Queue Stats
256W - 233L
1,694 Elo+
Solo
Heimdallr
Heimdallr
EleventhFlyer35
Heimdallr
Level 108
God Stats
187W - 134L
1,687 SR
Queue Stats
484W - 420L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
FLopezM826
Gilgamesh
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 262L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LaughinSniper
Morgan Le Fay
Level 142
God Stats
1W - 3L
1,520 SR
Queue Stats
291W - 284L
1,588 Elo+
Solo
Kumbhakarna
Kumbhakarna
MxOiE
Kumbhakarna
Level 149
God Stats
0W - 1L
1,548 SR
Queue Stats
239W - 187L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,270
486
9,105
13,902
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Johula13
Chiron
17
6 / 1 / 2
10,458
615
7,377
9,863
3,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
WaREaGlE 5sP
Morgan Le Fay
15
1 / 2 / 5
8,938
526
8,460
8,174
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
howeinator
Hercules
16
3 / 2 / 4
9,601
565
6,787
10,102
8,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
16
3 / 1 / 8
9,354
550
10,375
13,123
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 3 / 1
9,344
550
7,931
12,246
8,404
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
EleventhFlyer35
Heimdallr
15
2 / 3 / 1
9,086
534
7,119
9,526
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
FLopezM826
Gilgamesh
12
1 / 5 / 1
7,574
446
4,104
13,648
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morgan Le Fay
LaughinSniper
Morgan Le Fay
15
3 / 5 / 1
8,970
528
6,059
9,952
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
MxOiE
Kumbhakarna
13
1 / 0 / 4
7,819
460
3,430
12,056
8,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
9
9
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
2
3
1
0.83
L
Heimdallr
EleventhFlyer35
Heimdallr
2
3
1
0.83
L
Gilgamesh
FLopezM826
Gilgamesh
1
5
1
0.3
W
3
3
5
1.83
W
Chiron
Johula13
Chiron
6
1
2
7
L
Morgan Le Fay
LaughinSniper
Morgan Le Fay
3
5
1
0.7
L
Kumbhakarna
MxOiE
Kumbhakarna
1
0
4
3
W
Morgan Le Fay
WaREaGlE 5sP
Morgan Le Fay
1
2
5
1.75
W
Hercules
howeinator
Hercules
3
2
4
2.5
W
Loki
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,104
Damage
28,643
55,164
Taken
57,428
34,900
Mitigated
31,195
18,277
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,931
1,896
0
2,381
12,246
8,404
0
1,469
10,524
9,133
47,958
L
Heimdallr
EleventhFlyer35
Heimdallr
7,119
3,570
0
1,138
9,526
3,701
1,166
4,490
4,842
0
65,415
L
Gilgamesh
FLopezM826
Gilgamesh
4,104
898
0
3,099
13,648
7,026
0
1,610
11,833
0
46,091
W
9,105
854
0
1,859
13,902
14,379
0
2,703
11,199
24,570
0
W
Chiron
Johula13
Chiron
7,377
4,159
903
4,564
9,863
3,692
0
1,772
8,091
0
74,175
L
Morgan Le Fay
LaughinSniper
Morgan Le Fay
6,059
870
0
1,169
9,952
3,670
0
4,644
4,997
52,890
0
L
Kumbhakarna
MxOiE
Kumbhakarna
3,430
252
0
889
12,056
8,394
0
4,119
7,588
21,149
0
W
Morgan Le Fay
WaREaGlE 5sP
Morgan Le Fay
8,460
60
111
2,968
8,174
3,335
0
2,856
5,318
65,816
0
W
Hercules
howeinator
Hercules
6,787
1,726
0
2,000
10,102
8,880
0
1,557
8,545
0
54,529
W
Loki
10,375
3,935
0
5,872
13,123
4,614
0
2,788
10,331
0
72,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
42,793
558
Minions Killed
452
0
Camps Cleared
0
1,673,318
Distance Traveled
1,621,327
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,344
550
123
7
0
329,016
4
L
Heimdallr
9,086
534
122
7
0
302,187
2
L
Gilgamesh
7,574
446
84
5
0
319,474
9
W
Bacchus
8,270
486
34
2
0
333,339
2
W
Chiron
10,458
615
153
9
0
303,973
3
L
Morgan Le Fay
8,970
528
109
6
0
305,480
8
L
Kumbhakarna
7,819
460
14
1
0
365,170
5
W
Morgan Le Fay
8,938
526
127
7
0
297,510
7
W
Hercules
9,601
565
127
7
0
356,077
3
W
Loki
9,354
550
117
7
0
382,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role