Player Matchup

Achilles
Achilles
Chriis-33000
Achilles
Level 83
God Stats
9W - 8L
1,445 SR
Queue Stats
354W - 366L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
GREGOR_GYSI-51
Kumbhakarna
Level 87
God Stats
6W - 7L
1,605 SR
Queue Stats
228W - 221L
1,486 Elo+
Party 3
Nu Wa
Nu Wa
HollowedRonin
Nu Wa
Level 109
God Stats
21W - 14L
1,728 SR
Queue Stats
135W - 120L
1,458 Elo+
Party 1
Artemis
Artemis
LastNight__
Artemis
Level 89
God Stats
62W - 30L
1,648 SR
Queue Stats
512W - 506L
1,497 Elo+
Party 3
Fenrir
Fenrir
Little Wykes
Fenrir
Level 105
God Stats
7W - 3L
1,415 SR
Queue Stats
57W - 38L
1,462 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,468 Elo+

VS

Team Averages
Level 89
1,558 SR
1,442 Elo+
Chang'e
Chang'e
Egoy_Raul
Chang'e
Level 154
God Stats
17W - 17L
1,512 SR
Queue Stats
787W - 795L
1,487 Elo+
Solo
Ra
Ra
JeNoS_OxyL
Ra
Level 100
God Stats
15W - 15L
1,516 SR
Queue Stats
583W - 658L
1,387 Elo+
Party 2
Apollo
Apollo
Martin_10_04
Apollo
Level 36
God Stats
5W - 20L
1,633 SR
Queue Stats
106W - 162L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
Mister-Clyde17
Cabrakan
Level 87
God Stats
3W - 3L
1,609 SR
Queue Stats
281W - 304L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
zif-demon
Sylvanus
Level 68
God Stats
20W - 21L
1,520 SR
Queue Stats
504W - 514L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chriis-33000
Achilles
19
2 / 6 / 7
11,488
547
8,538
16,209
20,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
GREGOR_GYSI-51
Kumbhakarna
17
0 / 0 / 13
11,027
525
7,170
19,046
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 3 / 8
12,929
616
18,128
8,291
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
LastNight__
Artemis
17
10 / 3 / 1
11,171
532
17,278
11,703
4,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
20
15 / 1 / 8
14,226
677
16,542
18,551
9,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Egoy_Raul
Chang'e
17
5 / 6 / 2
10,929
520
11,321
16,659
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 7 / 2
11,748
559
7,821
16,823
7,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
1 / 9 / 1
8,714
415
8,211
15,266
5,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
16
3 / 7 / 1
10,183
485
5,827
20,006
13,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
zif-demon
Sylvanus
14
2 / 5 / 1
9,371
446
8,669
20,945
23,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
34
Kills
13
13
Deaths
34
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chriis-33000
Achilles
2
6
7
0.92
L
Chang'e
Egoy_Raul
Chang'e
5
6
2
1
W
Kumbhakarna
GREGOR_GYSI-51
Kumbhakarna
0
0
13
6.5
W
7
3
8
3.67
L
2
7
2
0.43
W
Artemis
LastNight__
Artemis
10
3
1
3.5
W
Fenrir
15
1
8
19
L
Apollo
1
9
1
0.17
L
Cabrakan
3
7
1
0.5
L
Sylvanus
zif-demon
Sylvanus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,656
Damage
41,849
73,800
Taken
89,699
47,170
Mitigated
56,613
30,461
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chriis-33000
Achilles
8,538
1,416
0
4,092
16,209
20,018
1,348
10,351
5,858
0
54,207
L
Chang'e
Egoy_Raul
Chang'e
11,321
869
563
6,269
16,659
7,786
0
2,330
13,410
64,372
0
W
Kumbhakarna
GREGOR_GYSI-51
Kumbhakarna
7,170
1,643
163
10,712
19,046
10,668
766
6,370
12,676
34,624
0
W
18,128
5,010
0
1,784
8,291
3,028
2,789
5,870
2,421
80,003
0
L
7,821
1,518
296
5,633
16,823
7,190
18
7,160
9,264
103,301
0
W
Artemis
LastNight__
Artemis
17,278
9,247
0
3,596
11,703
4,101
4,033
3,811
7,892
0
77,650
W
Fenrir
16,542
4,846
0
10,114
18,551
9,355
2,364
7,474
11,077
0
93,663
L
Apollo
8,211
2,568
0
1,473
15,266
5,188
0
4,609
10,556
0
35,003
L
Cabrakan
5,827
1,126
0
2,393
20,006
13,045
0
5,044
14,423
79,112
0
L
Sylvanus
zif-demon
Sylvanus
8,669
2,225
2,014
4,167
20,945
23,404
0
5,597
15,258
44,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,841
Gold Earned
50,945
558
Minions Killed
588
0
Camps Cleared
0
1,923,596
Distance Traveled
1,689,068
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,488
547
85
4
0
382,932
0
L
Chang'e
10,929
520
127
6
0
284,263
1
W
Kumbhakarna
11,027
525
46
2
0
390,859
2
W
Nu Wa
12,929
616
152
7
0
365,240
1
L
Ra
11,748
559
206
10
0
353,934
3
W
Artemis
11,171
532
125
6
0
343,533
7
W
Fenrir
14,226
677
150
7
0
441,032
3
L
Apollo
8,714
415
68
3
0
362,026
0
L
Cabrakan
10,183
485
127
6
0
361,919
1
L
Sylvanus
9,371
446
60
3
0
326,926
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role