Player Matchup

Anubis
Anubis
 
Anubis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Kritterium
Chaac
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
103W - 55L
1,677 Elo+
Party 3
Heimdallr
Heimdallr
TempIars
Heimdallr
Level 28
God Stats
11W - 5L
1,775 SR
Queue Stats
101W - 57L
1,674 Elo+
Party 3
Ymir
Ymir
UrGrans2Dead
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 122L
1,646 Elo+
Solo
Team Averages
Level 27
1,595 SR
1,599 Elo+

VS

Team Averages
Level 23
1,514 SR
1,610 Elo+
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AHQPEN
Kukulkan
Level 26
God Stats
3W - 3L
1,570 SR
Queue Stats
35W - 26L
1,653 Elo+
Solo
Chang'e
Chang'e
Penda1um
Chang'e
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 64L
1,608 Elo+
Party 1
Anubis
Anubis
TERRORBOER
Anubis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,601 Elo+
Party 1
Ra
Ra
Thopeggy3
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 7
7,341
734
4,662
5,263
2,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
11
9 / 0 / 4
7,189
719
3,962
5,237
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
12
3 / 1 / 2
7,129
713
5,808
8,186
5,967
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
TempIars
Heimdallr
10
1 / 0 / 0
5,924
592
936
3,989
1,195
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 5
5,146
515
2,298
6,249
2,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 1
5,055
506
3,626
5,163
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
AHQPEN
Kukulkan
10
0 / 1 / 0
5,281
528
1,668
2,382
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Penda1um
Chang'e
7
0 / 6 / 0
4,638
464
1,030
6,265
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
TERRORBOER
Anubis
8
0 / 5 / 1
4,998
500
1,541
6,509
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 0
5,975
598
4,406
7,010
3,818
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
2
2
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
7
9.5
W
Erlang Shen
 
Erlang Shen
9
0
4
11
L
Apollo
 
Apollo
1
2
1
0.75
L
Kukulkan
AHQPEN
Kukulkan
0
1
0
0
W
Chaac
3
1
2
4
L
Chang'e
Penda1um
Chang'e
0
6
0
0
L
Anubis
TERRORBOER
Anubis
0
5
1
0.1
W
Heimdallr
TempIars
Heimdallr
1
0
0
1
L
1
5
0
0.2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,666
Damage
12,271
28,924
Taken
27,329
15,000
Mitigated
8,626
12,471
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,662
484
0
3,599
5,263
2,707
380
1,854
3,409
39,094
0
W
Erlang Shen
 
Erlang Shen
3,962
1,996
0
2,459
5,237
2,541
318
1,121
4,116
0
38,465
L
Apollo
 
Apollo
3,626
2,610
0
1,923
5,163
1,207
0
1,373
3,790
0
29,051
L
Kukulkan
AHQPEN
Kukulkan
1,668
298
0
0
2,382
663
0
1,650
732
24,491
0
W
Chaac
5,808
1,331
0
4,126
8,186
5,967
0
3,710
4,476
0
42,204
L
Chang'e
Penda1um
Chang'e
1,030
229
140
1,176
6,265
1,140
0
2,044
4,221
17,961
0
L
Anubis
TERRORBOER
Anubis
1,541
146
0
2,013
6,509
1,798
0
1,893
4,616
22,495
0
W
Heimdallr
TempIars
Heimdallr
936
353
0
1,407
3,989
1,195
1,038
500
3,489
0
35,946
L
4,406
1,075
96
1,662
7,010
3,818
329
0
7,010
39,070
0
W
2,298
680
45
835
6,249
2,590
0
1,460
4,789
13,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
25,947
344
Minions Killed
289
0
Camps Cleared
0
1,039,188
Distance Traveled
935,458
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,341
734
90
9
0
202,444
0
W
Erlang Shen
7,189
719
64
6
0
228,011
1
L
Apollo
5,055
506
54
5
0
196,589
2
L
Kukulkan
5,281
528
61
6
0
180,243
3
W
Chaac
7,129
713
103
10
0
217,012
3
L
Chang'e
4,638
464
40
4
0
184,896
1
L
Anubis
4,998
500
49
5
0
177,720
1
W
Heimdallr
5,924
592
67
7
0
190,318
2
L
Ra
5,975
598
85
9
0
196,010
1
W
Ymir
5,146
515
20
2
0
201,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role