Player Matchup

Danzaburou
Danzaburou
Isguerra
Danzaburou
Level 105
God Stats
2W - 2L
1,835 SR
Queue Stats
101W - 113L
1,290 Elo+
Solo
Cu Chulainn
Cu Chulainn
MX Codex17
Cu Chulainn
Level 81
God Stats
0W - 1L
1,412 SR
Queue Stats
45W - 39L
1,497 Elo+
Solo
Tiamat
Tiamat
betlhunter
Tiamat
Level 103
God Stats
0W - 1L
1,676 SR
Queue Stats
37W - 41L
1,337 Elo+
Solo
Fenrir
Fenrir
maximillan420
Fenrir
Level 68
God Stats
1W - 1L
1,722 SR
Queue Stats
8W - 15L
1,262 Elo+
Solo
Janus
Janus
sept111966
Janus
Level 89
God Stats
0W - 4L
1,370 SR
Queue Stats
114W - 117L
1,397 Elo+
Solo
Team Averages
Level 89
1,603 SR
1,357 Elo+

VS

Team Averages
Level 88
1,471 SR
1,537 Elo+
Ares
Ares
Jumppelle
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Mira6425
Anhur
Level 109
God Stats
7W - 9L
1,353 SR
Queue Stats
697W - 751L
1,351 Elo+
Solo
Cerberus
Cerberus
SHevich
Cerberus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cnijok
Ah Muzen Cab
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
207W - 192L
1,557 Elo+
Party 1
Agni
Agni
da_real_slick86
Agni
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Isguerra
Danzaburou
20
4 / 6 / 8
11,715
689
12,859
16,537
6,705
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
MX Codex17
Cu Chulainn
8
0 / 2 / 4
8,029
472
1,505
4,678
2,964
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
betlhunter
Tiamat
20
2 / 4 / 14
11,016
648
12,851
27,465
14,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 7 / 5
10,084
593
5,729
12,859
11,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
20
13 / 6 / 5
14,152
832
25,682
19,213
7,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
2 / 4 / 15
11,718
689
10,621
24,677
40,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Mira6425
Anhur
15
5 / 10 / 5
11,163
657
13,215
16,604
7,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
SHevich
Cerberus
20
3 / 3 / 16
12,606
742
8,557
17,655
20,836
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
cnijok
Ah Muzen Cab
20
3 / 1 / 12
11,649
685
12,980
10,990
6,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 5 / 12
14,850
874
28,840
14,890
8,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
85
22
Kills
25
25
Deaths
23
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Isguerra
Danzaburou
4
6
8
1.33
W
Ares
2
4
15
2.38
L
Cu Chulainn
MX Codex17
Cu Chulainn
0
2
4
1
W
Anhur
Mira6425
Anhur
5
10
5
0.75
W
Cerberus
SHevich
Cerberus
3
3
16
3.67
L
Tiamat
betlhunter
Tiamat
2
4
14
2.25
W
Ah Muzen Cab
cnijok
Ah Muzen Cab
3
1
12
9
W
12
5
12
3.6
L
3
7
5
0.79
L
Janus
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,626
Damage
74,213
80,752
Taken
84,816
44,122
Mitigated
84,228
30,149
Healing
24,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Isguerra
Danzaburou
12,859
3,594
1,352
4,236
16,537
6,705
1,029
11,241
5,296
0
34,943
W
Ares
10,621
414
550
1,117
24,677
40,635
711
7,234
17,123
19,703
0
L
Cu Chulainn
MX Codex17
Cu Chulainn
1,505
171
862
948
4,678
2,964
88
1,525
3,153
0
3,143
W
Anhur
Mira6425
Anhur
13,215
5,635
506
2,045
16,604
7,978
401
7,521
8,755
0
18,760
W
Cerberus
SHevich
Cerberus
8,557
323
2,807
5,292
17,655
20,836
416
9,361
7,906
23,423
0
L
Tiamat
betlhunter
Tiamat
12,851
1,968
761
13,222
27,465
14,969
237
15,688
11,777
21,568
0
W
Ah Muzen Cab
cnijok
Ah Muzen Cab
12,980
4,448
1,809
4,399
10,990
6,688
1,417
5,650
5,078
0
44,646
W
28,840
1,744
1,992
3,881
14,890
8,091
1,416
7,251
7,421
53,752
0
L
5,729
910
82
934
12,859
11,859
0
6,467
6,392
0
8,535
L
Janus
25,682
2,757
1,446
6,306
19,213
7,625
1,215
13,097
6,116
58,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,996
Gold Earned
61,986
180
Minions Killed
204
0
Camps Cleared
0
1,128,143
Distance Traveled
1,431,614
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,715
689
44
3
0
242,810
1
W
Ares
11,718
689
19
1
0
323,043
0
L
Cu Chulainn
8,029
472
2
0
0
86,537
0
W
Anhur
11,163
657
9
1
0
203,083
0
W
Cerberus
12,606
742
35
2
0
329,830
1
L
Tiamat
11,016
648
34
2
0
279,142
0
W
Ah Muzen Cab
11,649
685
84
5
0
277,253
0
W
Agni
14,850
874
57
3
0
298,405
1
L
Fenrir
10,084
593
6
0
0
250,098
1
L
Janus
14,152
832
94
6
0
269,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role