Player Matchup

Cupid
Cupid
AleC BalDwinDoN
Cupid
Level 28
God Stats
48W - 52L
1,523 SR
Queue Stats
50W - 63L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
Level 25
God Stats
8W - 10L
1,300 SR
Queue Stats
201W - 246L
1,394 Elo+
Solo
Kukulkan
Kukulkan
japones_sagaz
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
nadiemas77
Neith
Level 6
God Stats
1W - 0L
1,837 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
smakdownsmurf
Danzaburou
Level 14
God Stats
67W - 61L
1,351 SR
Queue Stats
73W - 71L
1,311 Elo+
Party 2
Team Averages
Level 15
1,502 SR
1,427 Elo+

VS

Team Averages
Level 9
1,453 SR
1,280 Elo+
Ymir
Ymir
Nesquik_Jr1
Ymir
Level 4
God Stats
0W - 3L
1,109 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
Sirko_r_
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Artemis
Artemis
Wolverine_20005
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,203 Elo+
Solo
Bastet
Bastet
giuliic_
Bastet
Level 27
God Stats
6W - 7L
1,450 SR
Queue Stats
123W - 145L
1,319 Elo+
Solo
Zhong Kui
Zhong Kui
lelliitto
Zhong Kui
Level 7
God Stats
2W - 2L
1,707 SR
Queue Stats
4W - 8L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 2 / 2
5,503
688
3,928
2,651
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
7
2 / 0 / 1
4,834
604
2,154
2,600
751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
japones_sagaz
Kukulkan
6
0 / 5 / 1
3,928
491
445
3,007
795
Neith
9
4 / 0 / 4
5,411
676
3,246
2,632
776
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
smakdownsmurf
Danzaburou
9
3 / 2 / 0
5,279
660
1,640
3,058
951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 2
3,700
463
639
5,416
2,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Sirko_r_
Danzaburou
6
2 / 6 / 0
4,309
539
1,875
7,145
1,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

1
0 / 2 / 0
3,005
376
32
1,089
253
Bastet
giuliic_
Bastet
8
2 / 3 / 0
4,595
574
2,710
4,275
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
lelliitto
Zhong Kui
6
5 / 1 / 0
4,483
560
2,268
3,969
2,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
9
9
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
2
0
1
2.5
L
0
5
2
0.2
L
Danzaburou
Sirko_r_
Danzaburou
2
6
0
0.33
L
0
2
0
0
L
Bastet
giuliic_
Bastet
2
3
0
0.67
W
Kukulkan
japones_sagaz
Kukulkan
0
5
1
0.1
L
Zhong Kui
lelliitto
Zhong Kui
5
1
0
5
W
Neith
4
0
4
6
W
Danzaburou
smakdownsmurf
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,413
Damage
7,524
13,948
Taken
21,894
3,983
Mitigated
7,330
1,612
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,928
2,243
0
0
2,651
710
2,730
667
1,984
0
19,724
W
Morgan Le Fay
JAKGAMING1874
Morgan Le Fay
2,154
705
0
556
2,600
751
778
708
1,892
16,140
0
L
639
292
0
0
5,416
2,021
22
633
4,783
3,860
0
L
Danzaburou
Sirko_r_
Danzaburou
1,875
1,259
0
169
7,145
1,537
320
33
7,112
0
12,556
L
32
32
0
0
1,089
253
49
436
653
0
133
L
Bastet
giuliic_
Bastet
2,710
487
0
874
4,275
1,125
0
0
4,275
0
13,664
W
Kukulkan
japones_sagaz
Kukulkan
445
278
0
0
3,007
795
326
1,126
1,881
3,607
0
L
Zhong Kui
lelliitto
Zhong Kui
2,268
434
0
1,753
3,969
2,394
0
1,497
2,472
12,507
0
W
Neith
3,246
1,041
0
607
2,632
776
908
406
2,226
0
18,324
W
Danzaburou
smakdownsmurf
Danzaburou
1,640
511
0
449
3,058
951
770
0
3,058
0
15,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
20,092
148
Minions Killed
80
0
Camps Cleared
0
662,467
Distance Traveled
576,826
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,503
688
46
6
0
132,720
0
W
Morgan Le Fay
4,834
604
27
3
0
148,306
2
L
Ymir
3,700
463
4
1
0
159,122
0
L
Danzaburou
4,309
539
20
3
0
140,911
0
L
Artemis
3,005
376
0
0
0
34,031
0
L
Bastet
4,595
574
34
4
0
138,029
0
W
Kukulkan
3,928
491
7
1
0
124,058
0
L
Zhong Kui
4,483
560
22
3
0
104,733
0
W
Neith
5,411
676
39
5
0
133,399
3
W
Danzaburou
5,279
660
29
4
0
123,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role