Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Daggebert
Cabrakan
Level 68
God Stats
17W - 13L
1,616 SR
Queue Stats
72W - 70L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
HeraBby
Nu Wa
Level 69
God Stats
34W - 29L
1,565 SR
Queue Stats
280W - 286L
1,486 Elo+
Solo
Medusa
Medusa
WilliamGodee
Medusa
Level 104
God Stats
2W - 3L
1,720 SR
Queue Stats
178W - 177L
1,552 Elo+
Party 1
Anhur
Anhur
totochh
Anhur
Level 61
God Stats
4W - 7L
1,300 SR
Queue Stats
100W - 96L
1,461 Elo+
Solo
Team Averages
Level 77
1,540 SR
1,503 Elo+

VS

Team Averages
Level 94
1,490 SR
1,424 Elo+
Kuzenbo
Kuzenbo
DragonLover2450
Kuzenbo
Level 68
God Stats
1W - 1L
1,832 SR
Queue Stats
197W - 197L
1,507 Elo+
Solo
Arachne
Arachne
Fausel
Arachne
Level 107
God Stats
30W - 34L
1,493 SR
Queue Stats
486W - 522L
1,382 Elo+
Solo
Danzaburou
Danzaburou
Hadeyan
Danzaburou
Level 147
God Stats
1W - 0L
1,514 SR
Queue Stats
98W - 106L
1,491 Elo+
Solo
Guan Yu
Guan Yu
delaromer
Guan Yu
Level 58
God Stats
1W - 2L
1,479 SR
Queue Stats
25W - 42L
1,272 Elo+
Solo
Raijin
Raijin
em1491
Raijin
Level 88
God Stats
4W - 14L
1,134 SR
Queue Stats
280W - 291L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 2 / 2
8,733
485
5,323
10,812
8,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Daggebert
Cabrakan
14
4 / 2 / 1
8,446
469
7,267
12,918
13,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
HeraBby
Nu Wa
15
0 / 2 / 4
9,058
503
6,183
7,746
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
2 / 0 / 2
9,712
540
8,126
8,690
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
totochh
Anhur
9
1 / 1 / 0
6,895
383
1,581
4,314
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
7,665
426
6,173
10,757
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Fausel
Arachne
16
3 / 3 / 4
9,679
538
8,258
12,376
4,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Hadeyan
Danzaburou
15
0 / 3 / 0
9,051
503
3,671
11,224
3,613
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
delaromer
Guan Yu
15
2 / 0 / 4
9,120
507
6,538
10,920
12,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
em1491
Raijin
17
2 / 0 / 3
9,849
547
5,191
8,683
3,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
7
7
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
2
0.5
L
Cabrakan
Daggebert
Cabrakan
4
2
1
2.25
W
0
1
4
2
W
Arachne
Fausel
Arachne
3
3
4
1.67
W
Danzaburou
Hadeyan
Danzaburou
0
3
0
0
L
Nu Wa
HeraBby
Nu Wa
0
2
4
1
L
Medusa
2
0
2
3
W
Guan Yu
delaromer
Guan Yu
2
0
4
4
W
Raijin
em1491
Raijin
2
0
3
3.5
L
Anhur
totochh
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,480
Damage
29,831
44,480
Taken
53,960
28,653
Mitigated
35,120
18,016
Healing
24,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,323
663
385
6,994
10,812
8,181
0
390
9,744
60,264
0
L
Cabrakan
Daggebert
Cabrakan
7,267
1,038
0
950
12,918
13,223
0
4,898
7,836
28,891
0
W
6,173
2,969
0
1,550
10,757
11,107
377
4,477
6,148
22,867
0
W
Arachne
Fausel
Arachne
8,258
5,922
170
5,200
12,376
4,489
627
4,474
7,760
0
70,233
W
Danzaburou
Hadeyan
Danzaburou
3,671
1,049
0
5,300
11,224
3,613
312
1,080
10,132
0
73,616
L
Nu Wa
HeraBby
Nu Wa
6,183
1,183
0
1,908
7,746
2,952
140
2,622
5,025
66,790
0
L
Medusa
8,126
3,376
0
4,870
8,690
3,337
0
3,168
5,522
0
75,578
W
Guan Yu
delaromer
Guan Yu
6,538
421
1,502
6,754
10,920
12,215
88
4,949
5,913
0
44,923
W
Raijin
em1491
Raijin
5,191
628
0
3,702
8,683
3,696
0
3,514
5,049
77,511
0
L
Anhur
totochh
Anhur
1,581
771
290
2,619
4,314
960
0
286
3,985
0
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
45,364
497
Minions Killed
539
0
Camps Cleared
0
1,544,111
Distance Traveled
1,749,238
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,733
485
109
6
0
310,632
7
L
Cabrakan
8,446
469
27
2
0
360,570
7
W
Kuzenbo
7,665
426
26
1
0
385,972
13
W
Arachne
9,679
538
135
8
0
374,798
1
W
Danzaburou
9,051
503
134
7
0
298,836
10
L
Nu Wa
9,058
503
153
9
0
360,929
5
L
Medusa
9,712
540
156
9
0
360,063
1
W
Guan Yu
9,120
507
88
5
0
390,761
2
W
Raijin
9,849
547
156
9
0
298,871
3
L
Anhur
6,895
383
52
3
0
151,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role