Player Matchup

Eset
Eset
Black_Cat_1946
Eset
Level 129
God Stats
13W - 3L
1,628 SR
Queue Stats
409W - 429L
1,398 Elo+
Solo
Bastet
Bastet
sevendemon
Bastet
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 163L
1,448 Elo+
Solo
Hou Yi
Hou Yi
warface1435
Hou Yi
Level 12
God Stats
2W - 5L
1,613 SR
Queue Stats
4W - 5L
1,514 Elo+
Solo
Team Averages
Level 87
1,580 SR
1,453 Elo+

VS

Team Averages
Level 75
1,493 SR
1,433 Elo+
Hel
Hel
Kevin-Lucie
Hel
Level 101
God Stats
3W - 6L
1,443 SR
Queue Stats
329W - 410L
1,410 Elo+
Party 1
Achilles
Achilles
now_then_bro
Achilles
Level 107
God Stats
6W - 7L
1,567 SR
Queue Stats
525W - 582L
1,435 Elo+
Party 1
Neith
Neith
now_then_pal
Neith
Level 18
God Stats
96W - 112L
1,469 SR
Queue Stats
135W - 167L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
13,366
608
18,547
11,563
4,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
sevendemon
Bastet
18
2 / 4 / 10
14,001
636
20,352
21,973
9,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hou Yi
17
6 / 11 / 3
13,665
621
17,382
23,708
9,159
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
12,853
584
10,205
24,052
17,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
now_then_bro
Achilles
20
12 / 5 / 5
15,682
713
24,072
30,462
36,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 4 / 9
13,859
630
13,282
18,013
7,186
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
17
18
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
1
4
13
1.88
W
Achilles
now_then_bro
Achilles
12
5
5
2.9
W
4
4
9
2.13
L
Bastet
sevendemon
Bastet
2
4
10
1.75
L
Hou Yi
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,281
Damage
47,559
57,244
Taken
72,527
23,000
Mitigated
61,018
4,145
Healing
32,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,547
894
1,006
1,622
11,563
4,570
689
1,498
10,065
52,632
0
W
10,205
79
13,058
10,482
24,052
17,604
106
8,893
15,159
33,848
0
W
Achilles
now_then_bro
Achilles
24,072
5,610
0
6,643
30,462
36,228
330
6,950
23,512
298
81,574
W
13,282
5,805
476
1,506
18,013
7,186
2,161
2,704
15,309
0
58,683
L
Bastet
sevendemon
Bastet
20,352
7,583
0
236
21,973
9,271
785
3,327
18,646
0
60,809
L
Hou Yi
17,382
9,827
537
744
23,708
9,159
1,158
5,654
18,054
0
57,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,032
Gold Earned
42,394
200
Minions Killed
251
0
Camps Cleared
0
1,045,444
Distance Traveled
1,156,449
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,366
608
59
3
0
323,364
6
W
Hel
12,853
584
41
2
0
403,487
0
W
Achilles
15,682
713
104
5
0
399,104
2
W
Neith
13,859
630
106
5
0
353,858
1
L
Bastet
14,001
636
74
3
0
417,545
5
L
Hou Yi
13,665
621
67
3
0
304,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role