Player Matchup

Da Ji
Da Ji
AlbaRazz51
Da Ji
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 273L
1,413 Elo+
Party 2
Guan Yu
Guan Yu
Mrhacker2013
Guan Yu
Level 27
God Stats
0W - 2L
1,305 SR
Queue Stats
14W - 16L
1,480 Elo+
Solo
Danzaburou
Danzaburou
efeemre2010
Danzaburou
Level 29
God Stats
47W - 39L
1,488 SR
Queue Stats
108W - 111L
1,417 Elo+
Party 2
Ymir
Ymir
iBimsZimtrone
Ymir
Level 16
God Stats
23W - 27L
1,727 SR
Queue Stats
139W - 175L
1,468 Elo+
Party 2
Hera
Hera
xXSquadleader_Xx
Hera
Level 22
God Stats
8W - 9L
1,649 SR
Queue Stats
121W - 153L
1,338 Elo+
Party 2
Team Averages
Level 28
1,534 SR
1,423 Elo+

VS

Team Averages
Level 18
1,588 SR
1,611 Elo+
Osiris
Osiris
 
Osiris
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Charmoh
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
ComoLeVaElPC
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,820 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deadpool100503
Tsukuyomi
Level 24
God Stats
14W - 13L
1,680 SR
Queue Stats
265W - 293L
1,461 Elo+
Solo
Cabrakan
Cabrakan
Eseusaraton
Cabrakan
Level 10
God Stats
3W - 1L
1,758 SR
Queue Stats
23W - 12L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
6
1 / 7 / 1
4,663
466
2,320
7,865
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
Mrhacker2013
Guan Yu
7
0 / 4 / 0
4,490
449
1,466
8,066
2,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
efeemre2010
Danzaburou
7
0 / 6 / 1
4,167
417
1,992
6,309
1,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 7 / 1
4,578
458
1,466
8,896
3,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 0
5,828
583
3,012
4,864
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
10 / 1 / 5
6,631
663
5,185
4,473
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Charmoh
Tiamat
11
2 / 0 / 4
6,302
630
3,157
4,113
1,846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ComoLeVaElPC
Erlang Shen
11
7 / 1 / 6
6,588
659
7,588
5,203
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Deadpool100503
Tsukuyomi
9
6 / 1 / 6
6,482
648
4,330
4,155
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Eseusaraton
Cabrakan
11
2 / 0 / 3
6,506
651
6,346
4,957
3,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
27
27
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
1
5
12.5
L
Da Ji
1
7
1
0.21
W
Tiamat
Charmoh
Tiamat
2
0
4
4
W
Erlang Shen
ComoLeVaElPC
Erlang Shen
7
1
6
10
W
Tsukuyomi
Deadpool100503
Tsukuyomi
6
1
6
9
W
Cabrakan
Eseusaraton
Cabrakan
2
0
3
3.5
L
Guan Yu
Mrhacker2013
Guan Yu
0
4
0
0
L
Danzaburou
efeemre2010
Danzaburou
0
6
1
0.08
L
0
7
1
0.07
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,256
Damage
26,606
36,000
Taken
22,901
10,486
Mitigated
11,709
3,270
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,185
1,782
0
800
4,473
2,730
126
462
4,011
0
24,431
L
Da Ji
2,320
526
0
1,369
7,865
1,988
0
1,576
6,289
0
11,081
W
Tiamat
Charmoh
Tiamat
3,157
404
0
1,961
4,113
1,846
686
2,007
1,966
32,017
0
W
Erlang Shen
ComoLeVaElPC
Erlang Shen
7,588
3,866
0
1,136
5,203
2,505
176
791
4,412
0
31,902
W
Tsukuyomi
Deadpool100503
Tsukuyomi
4,330
1,201
0
1,559
4,155
1,207
0
998
3,077
0
18,443
W
Cabrakan
Eseusaraton
Cabrakan
6,346
1,108
0
1,741
4,957
3,421
0
0
4,957
32,045
0
L
Guan Yu
Mrhacker2013
Guan Yu
1,466
429
0
733
8,066
2,439
0
6,216
1,850
0
12,899
L
Danzaburou
efeemre2010
Danzaburou
1,992
617
0
542
6,309
1,628
144
0
6,309
0
13,501
L
1,466
273
0
0
8,896
3,199
72
0
8,896
15,896
0
L
3,012
1,047
0
626
4,864
1,232
0
1,711
3,153
26,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
32,509
178
Minions Killed
279
0
Camps Cleared
0
829,030
Distance Traveled
955,081
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,631
663
40
4
0
184,479
1
L
Da Ji
4,663
466
32
3
0
170,034
0
W
Tiamat
6,302
630
66
7
0
175,754
0
W
Erlang Shen
6,588
659
63
6
0
203,709
4
W
Tsukuyomi
6,482
648
39
4
0
222,506
0
W
Cabrakan
6,506
651
71
7
0
168,633
2
L
Guan Yu
4,490
449
34
3
0
155,598
2
L
Danzaburou
4,167
417
18
2
0
159,135
0
L
Ymir
4,578
458
38
4
0
159,804
0
L
Hera
5,828
583
56
6
0
184,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role