Player Matchup

Anubis
Anubis
Alexbrioche
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,370 Elo+
Party 1
King Arthur
King Arthur
Mintoue
King Arthur
Level 160
God Stats
1W - 0L
1,432 SR
Queue Stats
1W - 8L
1,148 Elo+
Party 1
Anhur
Anhur
MisterleLion
Anhur
Level 98
God Stats
2W - 2L
1,182 SR
Queue Stats
3W - 4L
1,221 Elo+
Party 1
Team Averages
Level 134
1,371 SR
1,246 Elo+

VS

Team Averages
Level 62
1,457 SR
1,464 Elo+
Anhur
Anhur
Bar183
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Leehaam
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,548 Elo+
Solo
Ra
Ra
NeosDx4
Ra
Level 46
God Stats
1W - 6L
1,371 SR
Queue Stats
131W - 215L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 1 / 3
8,729
794
9,170
4,995
2,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mintoue
King Arthur
12
1 / 5 / 8
7,761
706
8,511
13,836
8,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 2 / 4
7,860
715
5,747
6,251
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bar183
Anhur
11
4 / 4 / 4
7,562
687
8,693
10,161
2,824
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Leehaam
Bacchus
9
2 / 2 / 3
7,424
675
7,019
9,962
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 4 / 5
7,437
676
2,994
6,577
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
8
8
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
1
3
7.5
L
Anhur
Bar183
Anhur
4
4
4
1.5
L
Bacchus
Leehaam
Bacchus
2
2
3
1.75
W
King Arthur
Mintoue
King Arthur
1
5
8
1
W
3
2
4
2.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
18,706
25,082
Taken
26,700
12,278
Mitigated
15,211
3,547
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,170
46
0
1,850
4,995
2,134
346
3,529
1,466
23,832
0
L
Anhur
Bar183
Anhur
8,693
6,493
0
2,349
10,161
2,824
226
4,668
5,144
0
25,695
L
Bacchus
Leehaam
Bacchus
7,019
1,142
0
1,394
9,962
10,391
0
2,645
7,001
15,200
0
W
King Arthur
Mintoue
King Arthur
8,511
1,332
305
1,147
13,836
8,380
128
4,034
9,802
0
23,921
W
5,747
3,432
0
245
6,251
1,764
864
2,450
3,801
0
26,038
L
2,994
77
522
788
6,577
1,996
192
1,857
4,634
19,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
22,423
119
Minions Killed
97
0
Camps Cleared
0
601,018
Distance Traveled
559,883
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,729
794
39
4
0
205,438
4
L
Anhur
7,562
687
47
4
0
159,343
0
L
Bacchus
7,424
675
10
1
0
196,599
2
W
King Arthur
7,761
706
35
3
0
202,335
0
W
Anhur
7,860
715
45
4
0
193,245
3
L
Ra
7,437
676
40
4
0
203,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role