Player Matchup

Apollo
Apollo
DavidMoore1
Apollo
Level 80
God Stats
9W - 14L
1,425 SR
Queue Stats
709W - 686L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
LilxGrape9588
Cthulhu
Level 29
God Stats
15W - 16L
1,460 SR
Queue Stats
179W - 179L
1,486 Elo+
Party 2
Bakasura
Bakasura
MrJPxYourMom
Bakasura
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 215L
1,488 Elo+
Party 2
Chaac
Chaac
chrissychris105
Chaac
Level 29
God Stats
12W - 11L
1,568 SR
Queue Stats
154W - 129L
1,384 Elo+
Party 2
Hel
Hel
enilstan
Hel
Level 38
God Stats
0W - 4L
1,196 SR
Queue Stats
4W - 10L
1,238 Elo+
Solo
Team Averages
Level 40
1,430 SR
1,403 Elo+

VS

Team Averages
Level 62
1,490 SR
1,405 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Cordovil_36
Cabrakan
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
403W - 481L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
dariodariodyno78
Nu Wa
Level 35
God Stats
7W - 10L
1,328 SR
Queue Stats
146W - 179L
1,349 Elo+
Party 1
Pele
Pele
finnrd
Pele
Level 64
God Stats
14W - 13L
1,430 SR
Queue Stats
218W - 352L
1,346 Elo+
Party 1
Ymir
Ymir
seksikasmake
Ymir
Level 43
God Stats
5W - 5L
1,694 SR
Queue Stats
158W - 152L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 1 / 0
4,786
479
1,580
4,492
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
2
0 / 1 / 0
3,553
355
533
1,767
374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
MrJPxYourMom
Bakasura
8
1 / 2 / 0
5,018
502
2,013
7,089
1,884
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 1 / 0
5,140
514
3,197
6,548
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,890
489
2,047
4,312
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 1 / 1
5,978
598
3,213
4,583
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Cordovil_36
Cabrakan
8
0 / 1 / 2
4,925
493
2,208
7,356
3,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 1
5,711
571
4,297
3,409
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
finnrd
Pele
9
3 / 1 / 3
5,854
585
2,520
4,830
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 0
6,031
603
4,382
5,116
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
7
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
1
2.5
W
Cabrakan
Cordovil_36
Cabrakan
0
1
2
1
L
Apollo
1
1
0
1
L
Cthulhu
0
1
0
0
L
Bakasura
MrJPxYourMom
Bakasura
1
2
0
0.5
L
0
1
0
0
W
1
0
1
1.5
L
0
2
0
0
W
Pele
finnrd
Pele
3
1
3
4.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,370
Damage
16,620
24,208
Taken
25,294
8,816
Mitigated
11,506
7,715
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,213
1,084
0
2,223
4,583
1,558
1,353
128
4,455
0
29,662
W
Cabrakan
Cordovil_36
Cabrakan
2,208
638
201
1,758
7,356
3,542
230
784
6,482
13,940
0
L
Apollo
1,580
1,144
0
500
4,492
1,164
0
750
3,712
0
16,396
L
Cthulhu
533
137
0
250
1,767
374
0
529
1,208
2,529
0
L
Bakasura
MrJPxYourMom
Bakasura
2,013
1,405
0
1,959
7,089
1,884
0
1,884
5,030
0
23,866
L
3,197
392
0
2,774
6,548
4,446
0
4,007
2,001
0
24,282
W
4,297
1,228
0
1,145
3,409
1,012
890
1,668
1,716
24,107
0
L
2,047
69
252
1,980
4,312
948
584
2,630
1,370
18,991
0
W
Pele
finnrd
Pele
2,520
208
0
2,132
4,830
1,095
160
0
4,830
0
24,011
W
4,382
929
0
1,879
5,116
4,299
378
0
4,340
31,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,387
Gold Earned
28,499
171
Minions Killed
237
0
Camps Cleared
0
814,928
Distance Traveled
928,633
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,978
598
53
5
0
170,910
4
W
Cabrakan
4,925
493
32
3
0
184,033
4
L
Apollo
4,786
479
38
4
0
192,974
1
L
Cthulhu
3,553
355
1
0
0
36,786
1
L
Bakasura
5,018
502
57
6
0
205,451
0
L
Chaac
5,140
514
44
4
0
208,034
0
W
Nu Wa
5,711
571
37
4
0
190,500
0
L
Hel
4,890
489
31
3
0
171,683
0
W
Pele
5,854
585
49
5
0
204,019
2
W
Ymir
6,031
603
66
7
0
179,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role