Player Matchup

Merlin
Merlin
Daredevil18f
Merlin
Level 35
God Stats
10W - 10L
1,478 SR
Queue Stats
32W - 35L
1,529 Elo+
Solo
Loki
Loki
MindZero
Loki
Level 88
God Stats
1W - 0L
1,844 SR
Queue Stats
43W - 39L
1,465 Elo+
Solo
Hou Yi
Hou Yi
tumuerte07
Hou Yi
Level 147
God Stats
5W - 6L
1,870 SR
Queue Stats
164W - 163L
1,451 Elo+
Solo
Team Averages
Level 90
1,731 SR
1,482 Elo+

VS

Team Averages
Level 71
1,483 SR
1,366 Elo+
Sol
Sol
Edersokirchhof
Sol
Level 101
God Stats
0W - 1L
1,723 SR
Queue Stats
97W - 204L
1,297 Elo+
Party 1
Zeus
Zeus
Gleefelipe
Zeus
Level 109
God Stats
1W - 1L
1,225 SR
Queue Stats
56W - 106L
1,302 Elo+
Party 1
Olorun
Olorun
kuramauchimaki
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 0 / 9
9,214
768
7,693
6,509
2,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
13
8 / 3 / 5
9,913
826
6,601
6,017
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
tumuerte07
Hou Yi
14
7 / 3 / 10
9,477
790
8,965
10,762
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
8,076
673
6,663
10,271
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 2
8,594
716
8,598
5,558
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 13 / 3
6,648
554
2,360
11,568
2,449
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
6
6
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
9
9.5
L
3
6
2
0.67
L
3
1
2
4
W
Loki
8
3
5
3.5
L
0
13
3
0.12
W
Hou Yi
tumuerte07
Hou Yi
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
17,621
23,288
Taken
27,397
8,662
Mitigated
6,014
2,626
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,693
744
0
747
6,509
2,389
361
4,482
1,810
38,571
0
L
6,663
1,291
0
2,382
10,271
2,265
223
2,966
7,305
24,461
0
L
8,598
199
0
878
5,558
1,300
150
603
4,955
28,095
0
W
Loki
6,601
1,346
0
424
6,017
2,348
406
3,433
2,286
0
29,515
L
2,360
930
66
630
11,568
2,449
50
4,124
7,444
5,926
0
W
Hou Yi
tumuerte07
Hou Yi
8,965
2,635
0
1,455
10,762
3,925
1,640
8,409
1,571
0
29,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
23,318
151
Minions Killed
114
0
Camps Cleared
0
650,514
Distance Traveled
536,759
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,214
768
69
6
0
222,894
0
L
Sol
8,076
673
50
4
0
187,042
4
L
Zeus
8,594
716
61
5
0
215,270
4
W
Loki
9,913
826
37
3
0
217,310
3
L
Olorun
6,648
554
3
0
0
134,447
2
W
Hou Yi
9,477
790
45
4
0
210,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role