Player Matchup

Eset
Eset
Anita_Diccinme
Eset
Level 27
God Stats
1W - 1L
1,258 SR
Queue Stats
69W - 34L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
ChoCorRoll6673
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
1,514 Elo+
Solo
Hercules
Hercules
DracoMundo
Hercules
Level 11
God Stats
0W - 3L
1,126 SR
Queue Stats
13W - 25L
1,391 Elo+
Solo
Arachne
Arachne
JALM0826
Arachne
Level 26
God Stats
1W - 2L
1,533 SR
Queue Stats
50W - 52L
1,483 Elo+
Solo
Hachiman
Hachiman
Tamuru
Hachiman
Level 12
God Stats
4W - 6L
1,265 SR
Queue Stats
19W - 23L
1,269 Elo+
Solo
Team Averages
Level 21
1,336 SR
1,459 Elo+

VS

Team Averages
Level 27
1,608 SR
1,588 Elo+
The Morrigan
The Morrigan
FlaccidGorilla
The Morrigan
Level 29
God Stats
4W - 0L
1,913 SR
Queue Stats
211W - 64L
1,763 Elo+
Solo
Fenrir
Fenrir
MrFuzzball1
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,521 Elo+
Solo
Hel
Hel
Puppyking990
Hel
Level 27
God Stats
30W - 23L
1,705 SR
Queue Stats
94W - 69L
1,711 Elo+
Solo
Cupid
Cupid
Thee-tactician-
Cupid
Level 26
God Stats
1W - 1L
1,697 SR
Queue Stats
12W - 7L
1,565 Elo+
Solo
Guan Yu
Guan Yu
hcegod
Guan Yu
Level 26
God Stats
2W - 5L
1,223 SR
Queue Stats
11W - 10L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 6
12,371
562
8,793
18,489
11,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ChoCorRoll6673
Baron Samedi
19
7 / 5 / 9
12,295
559
15,300
19,596
9,411
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
DracoMundo
Hercules
3
0 / 2 / 0
6,341
288
189
2,554
893
Breastplate

Breastplate

+20
Physical Protection

Arachne
JALM0826
Arachne
20
10 / 3 / 6
12,403
564
10,868
16,006
8,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Tamuru
Hachiman
16
9 / 7 / 4
11,763
535
11,940
19,052
6,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FlaccidGorilla
The Morrigan
20
14 / 2 / 2
16,326
742
23,757
9,789
4,819
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
6 / 8 / 5
12,793
582
14,869
21,312
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 0 / 0
6,511
296
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 8 / 2
10,677
485
7,300
16,949
5,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
hcegod
Guan Yu
16
2 / 10 / 4
10,450
475
6,842
19,195
17,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
28
Kills
23
23
Deaths
28
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Baron Samedi
ChoCorRoll6673
Baron Samedi
7
5
9
2.3
L
Hercules
DracoMundo
Hercules
0
2
0
0
W
The Morrigan
FlaccidGorilla
The Morrigan
14
2
2
7.5
L
Arachne
JALM0826
Arachne
10
3
6
4.33
W
Fenrir
6
8
5
1.06
W
0
0
0
0
L
Hachiman
Tamuru
Hachiman
9
7
4
1.57
W
1
8
2
0.25
W
Guan Yu
hcegod
Guan Yu
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,090
Damage
52,768
75,697
Taken
67,245
36,636
Mitigated
36,132
20,824
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,793
1,393
101
4,154
18,489
11,599
0
4,626
13,863
78,373
0
L
Baron Samedi
ChoCorRoll6673
Baron Samedi
15,300
1,914
844
3,250
19,596
9,411
0
3,842
15,754
86,866
0
L
Hercules
DracoMundo
Hercules
189
189
0
273
2,554
893
0
810
1,744
0
2,722
W
The Morrigan
FlaccidGorilla
The Morrigan
23,757
6,443
0
2,996
9,789
4,819
3,756
4,407
5,171
125,894
20,792
L
Arachne
JALM0826
Arachne
10,868
7,241
0
5,751
16,006
8,697
0
2,360
13,646
0
99,472
W
Fenrir
14,869
3,824
0
4,963
21,312
8,244
491
8,735
12,549
0
73,375
W
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Tamuru
Hachiman
11,940
7,928
0
6,451
19,052
6,036
2,895
3,885
15,167
0
64,932
W
7,300
4,799
680
6,063
16,949
5,372
4,515
6,011
10,938
0
66,470
W
Guan Yu
hcegod
Guan Yu
6,842
983
1,222
3,015
19,195
17,697
494
5,202
13,993
0
29,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,173
Gold Earned
56,757
552
Minions Killed
512
0
Camps Cleared
0
1,540,888
Distance Traveled
1,486,162
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,371
562
146
7
0
375,161
4
L
Baron Samedi
12,295
559
151
7
0
344,276
1
L
Hercules
6,341
288
11
1
0
51,548
0
W
The Morrigan
16,326
742
244
11
0
387,145
1
L
Arachne
12,403
564
139
6
0
462,126
4
W
Fenrir
12,793
582
105
5
0
403,670
0
W
Hel
6,511
296
0
0
0
8,627
0
L
Hachiman
11,763
535
105
5
0
307,777
0
W
Cupid
10,677
485
125
6
0
323,240
4
W
Guan Yu
10,450
475
38
2
0
363,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role