Player Matchup

Chronos
Chronos
FrenzyMeDaddy
Chronos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,756 Elo+
Party 1
Da Ji
Da Ji
SunderMeMommy
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,756 Elo+
Party 1
Janus
Janus
lookavityo
Janus
Level 29
God Stats
6W - 7L
1,538 SR
Queue Stats
355W - 373L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
neosink
Danzaburou
Level 24
God Stats
31W - 26L
1,543 SR
Queue Stats
228W - 250L
1,477 Elo+
Party 2
Ares
Ares
nevermore09211
Ares
Level 22
God Stats
2W - 1L
1,677 SR
Queue Stats
61W - 59L
1,440 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,582 Elo+

VS

Team Averages
Level 20
1,494 SR
1,562 Elo+
Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IsmaelvkSS
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KittyGamerUwU
Ao Kuang
Level 15
God Stats
1W - 1L
1,716 SR
Queue Stats
18W - 5L
1,732 Elo+
Solo
Chang'e
Chang'e
ScarletEnvee
Chang'e
Level 29
God Stats
4W - 7L
1,458 SR
Queue Stats
95W - 95L
1,576 Elo+
Solo
Bacchus
Bacchus
YourLocalWeedMan
Bacchus
Level 25
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
4 / 0 / 1
6,951
695
6,954
5,947
1,969
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 1
6,636
664
5,920
7,845
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
8
1 / 6 / 0
5,079
508
4,994
6,383
1,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
neosink
Danzaburou
9
0 / 4 / 1
5,482
548
3,393
6,482
1,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,329
533
2,132
5,755
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 0 / 0
6,907
691
4,103
3,938
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
IsmaelvkSS
Bellona
9
0 / 2 / 0
5,302
530
548
6,694
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
KittyGamerUwU
Ao Kuang
9
4 / 2 / 2
6,257
626
5,243
9,109
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
ScarletEnvee
Chang'e
10
4 / 4 / 1
6,189
619
5,530
8,359
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 7
5,388
539
3,737
7,668
5,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
10
Kills
16
16
Deaths
10
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
0
0
7
W
Chronos
4
0
1
4.5
L
Bellona
IsmaelvkSS
Bellona
0
2
0
0
L
Ao Kuang
KittyGamerUwU
Ao Kuang
4
2
2
2.5
L
Chang'e
ScarletEnvee
Chang'e
4
4
1
1.13
W
5
3
1
1.83
L
1
2
7
2.25
W
Janus
1
6
0
0.17
W
Danzaburou
neosink
Danzaburou
0
4
1
0.13
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,393
Damage
19,161
32,412
Taken
35,768
10,544
Mitigated
14,933
6,069
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,103
2,652
0
2,597
3,938
1,233
0
1,264
2,674
0
37,943
W
Chronos
6,954
3,502
0
1,483
5,947
1,969
287
2,447
3,500
41,619
0
L
Bellona
IsmaelvkSS
Bellona
548
158
0
2,589
6,694
3,476
778
3,549
3,145
0
22,423
L
Ao Kuang
KittyGamerUwU
Ao Kuang
5,243
1,325
0
3,552
9,109
2,466
0
3,347
5,602
28,817
0
L
Chang'e
ScarletEnvee
Chang'e
5,530
430
250
2,118
8,359
2,346
105
2,619
5,492
29,031
0
W
5,920
1,601
0
1,097
7,845
2,808
0
4,455
3,390
0
31,929
L
3,737
672
0
0
7,668
5,412
0
2,810
4,775
8,045
0
W
Janus
4,994
234
0
566
6,383
1,874
0
4,920
1,463
20,250
0
W
Danzaburou
neosink
Danzaburou
3,393
1,873
0
2,077
6,482
1,560
0
1,658
4,824
0
35,777
W
2,132
53
0
846
5,755
2,333
0
1,030
4,725
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
30,043
280
Minions Killed
259
0
Camps Cleared
0
970,240
Distance Traveled
930,897
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,907
691
86
9
0
172,457
1
W
Chronos
6,951
695
82
8
0
174,699
2
L
Bellona
5,302
530
56
6
0
182,754
0
L
Ao Kuang
6,257
626
51
5
0
165,024
1
L
Chang'e
6,189
619
56
6
0
200,032
1
W
Da Ji
6,636
664
64
6
0
230,333
2
L
Bacchus
5,388
539
10
1
0
210,630
0
W
Janus
5,079
508
39
4
0
199,517
3
W
Danzaburou
5,482
548
67
7
0
182,862
1
W
Ares
5,329
533
28
3
0
182,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role