Player Matchup

Danzaburou
Danzaburou
Colonel Jika
Danzaburou
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 60L
1,420 Elo+
Solo
Hou Yi
Hou Yi
LoinKing67
Hou Yi
Level 29
God Stats
2W - 2L
1,814 SR
Queue Stats
11W - 13L
1,551 Elo+
Party 2
Ymir
Ymir
MAXOUBICHOU
Ymir
Level 28
God Stats
8W - 7L
1,618 SR
Queue Stats
9W - 9L
1,692 Elo+
Party 2
Bastet
Bastet
markus1234m
Bastet
Level 27
God Stats
5W - 6L
1,399 SR
Queue Stats
214W - 223L
1,432 Elo+
Solo
Hercules
Hercules
nebdo-louis-67
Hercules
Level 23
God Stats
5W - 5L
1,810 SR
Queue Stats
9W - 10L
1,616 Elo+
Party 2
Team Averages
Level 25
1,628 SR
1,542 Elo+

VS

Team Averages
Level 14
1,552 SR
1,445 Elo+
Anubis
Anubis
AN7H0N9-R0M3O-
Anubis
Level 16
God Stats
0W - 2L
1,319 SR
Queue Stats
8W - 12L
1,432 Elo+
Party 3
Yemoja
Yemoja
Krzyziiu
Yemoja
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 48L
1,509 Elo+
Party 1
Loki
Loki
Orman1107
Loki
Level 3
God Stats
1W - 2L
1,511 SR
Queue Stats
1W - 4L
1,420 Elo+
Solo
Skadi
Skadi
PND_barteQ
Skadi
Level 16
God Stats
26W - 21L
1,776 SR
Queue Stats
33W - 32L
1,460 Elo+
Party 1
Awilix
Awilix
XxRAMMSxX
Awilix
Level 29
God Stats
7W - 4L
1,651 SR
Queue Stats
27W - 38L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Colonel Jika
Danzaburou
11
1 / 3 / 3
6,086
553
1,818
4,967
1,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
LoinKing67
Hou Yi
11
5 / 0 / 5
6,906
628
4,649
5,397
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 1 / 5
6,862
624
2,729
4,435
2,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
11
4 / 1 / 1
6,709
610
3,790
7,330
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
11
1 / 0 / 4
5,872
534
3,196
5,591
1,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,475
498
4,059
4,905
2,727
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Krzyziiu
Yemoja
7
0 / 1 / 2
4,770
434
896
2,716
1,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Loki
10
1 / 2 / 2
5,649
514
3,352
6,206
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
7
2 / 7 / 0
5,196
472
4,353
7,655
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
XxRAMMSxX
Awilix
9
2 / 3 / 2
5,555
505
2,276
7,491
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
5
5
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Danzaburou
Colonel Jika
Danzaburou
1
3
3
0.83
L
Yemoja
Krzyziiu
Yemoja
0
1
2
1
W
Hou Yi
LoinKing67
Hou Yi
5
0
5
7.5
W
4
1
5
6.5
L
Loki
1
2
2
1
L
Skadi
2
7
0
0.29
L
Awilix
XxRAMMSxX
Awilix
2
3
2
1
W
Bastet
4
1
1
4.5
W
Hercules
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,182
Damage
14,936
27,720
Taken
28,973
9,012
Mitigated
9,129
2,966
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,059
265
0
527
4,905
2,727
549
0
4,905
22,737
0
W
Danzaburou
Colonel Jika
Danzaburou
1,818
600
133
619
4,967
1,500
1,648
698
4,269
0
26,408
L
Yemoja
Krzyziiu
Yemoja
896
132
348
0
2,716
1,286
0
1,068
1,648
3,697
0
W
Hou Yi
LoinKing67
Hou Yi
4,649
2,176
0
740
5,397
1,517
2,330
539
4,858
0
32,069
W
2,729
401
0
0
4,435
2,528
678
466
3,969
19,040
0
L
Loki
3,352
432
0
963
6,206
1,528
80
403
5,803
0
26,032
L
Skadi
4,353
2,306
0
466
7,655
1,537
28
979
6,676
0
16,928
L
Awilix
XxRAMMSxX
Awilix
2,276
649
17
948
7,491
2,051
0
279
7,212
0
25,094
W
Bastet
3,790
1,044
0
380
7,330
1,892
0
749
6,581
0
38,676
W
Hercules
3,196
595
0
1,094
5,591
1,575
448
2,612
2,979
0
16,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
26,645
263
Minions Killed
168
0
Camps Cleared
0
998,273
Distance Traveled
983,893
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,475
498
40
4
0
174,472
3
W
Danzaburou
6,086
553
57
5
0
178,289
2
L
Yemoja
4,770
434
9
1
0
150,175
0
W
Hou Yi
6,906
628
55
5
0
187,732
0
W
Ymir
6,862
624
44
4
0
199,403
0
L
Loki
5,649
514
55
5
0
227,747
1
L
Skadi
5,196
472
20
2
0
184,923
0
L
Awilix
5,555
505
44
4
0
246,576
2
W
Bastet
6,709
610
73
7
0
215,862
2
W
Hercules
5,872
534
34
3
0
216,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role