Player Matchup

Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dethew
Achilles
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 248L
1,434 Elo+
Solo
Ullr
Ullr
Imm Zulu
Ullr
Level 122
God Stats
0W - 2L
1,193 SR
Queue Stats
19W - 23L
1,353 Elo+
Solo
Ganesha
Ganesha
Yamakage
Ganesha
Level 151
God Stats
2W - 1L
1,379 SR
Queue Stats
56W - 49L
1,549 Elo+
Solo
Thoth
Thoth
varane31
Thoth
Level 66
God Stats
2W - 4L
1,317 SR
Queue Stats
354W - 384L
1,378 Elo+
Solo
Team Averages
Level 122
1,378 SR
1,443 Elo+

VS

Team Averages
Level 77
1,394 SR
1,471 Elo+
Discordia
Discordia
Kwichabichen
Discordia
Level 55
God Stats
4W - 2L
1,344 SR
Queue Stats
179W - 183L
1,474 Elo+
Solo
Hera
Hera
OoooEXOoooO
Hera
Level 129
God Stats
9W - 6L
1,443 SR
Queue Stats
2,336W - 2,522L
1,391 Elo+
Solo
Nox
Nox
Poacher12
Nox
Level 122
God Stats
1W - 1L
1,185 SR
Queue Stats
151W - 149L
1,523 Elo+
Solo
Nemesis
Nemesis
Zeusdabeast
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,566 Elo+
Solo
Cernunnos
Cernunnos
itzeltk
Cernunnos
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 81L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
15 / 5 / 3
12,130
758
20,956
16,364
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Dethew
Achilles
15
2 / 10 / 7
9,782
611
6,661
15,294
11,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
17
4 / 6 / 11
10,644
665
10,009
16,345
6,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Yamakage
Ganesha
20
0 / 5 / 21
11,414
713
13,147
21,637
22,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
varane31
Thoth
17
5 / 9 / 8
10,719
670
9,075
14,281
4,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kwichabichen
Discordia
19
9 / 7 / 8
11,988
749
15,469
11,981
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 2 / 14
13,222
826
16,134
10,396
3,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
8 / 5 / 14
12,071
754
16,191
13,472
4,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Zeusdabeast
Nemesis
19
6 / 6 / 16
12,502
781
15,062
17,508
7,451
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
itzeltk
Cernunnos
17
2 / 7 / 14
10,861
679
8,332
13,671
3,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
101
26
Kills
35
35
Deaths
27
50
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
15
5
3
3.3
L
Achilles
Dethew
Achilles
2
10
7
0.55
L
Ullr
4
6
11
1.58
W
Discordia
Kwichabichen
Discordia
9
7
8
1.86
W
10
2
14
8.5
W
8
5
14
3
L
Ganesha
Yamakage
Ganesha
0
5
21
2.1
W
Nemesis
Zeusdabeast
Nemesis
6
6
16
2.33
W
Cernunnos
itzeltk
Cernunnos
2
7
14
1.29
L
Thoth
varane31
Thoth
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,848
Damage
71,188
83,921
Taken
67,028
55,143
Mitigated
21,933
22,860
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
20,956
5,268
2,493
5,213
16,364
9,009
0
8,453
7,525
0
30,096
L
Achilles
Dethew
Achilles
6,661
1,858
959
703
15,294
11,662
0
7,984
7,112
826
18,088
L
Ullr
10,009
4,709
2,847
4,490
16,345
6,784
1,811
11,277
4,751
0
26,157
W
Discordia
Kwichabichen
Discordia
15,469
2,151
217
1,186
11,981
2,599
1,157
4,276
7,482
29,893
0
W
16,134
4,675
1,026
1,841
10,396
3,297
431
2,509
7,732
33,969
0
W
16,191
1,548
1,470
3,281
13,472
4,905
487
4,539
8,740
29,727
0
L
Ganesha
Yamakage
Ganesha
13,147
825
780
4,069
21,637
22,723
32
11,966
9,391
21,756
0
W
Nemesis
Zeusdabeast
Nemesis
15,062
8,227
1,120
6,330
17,508
7,451
1,569
5,045
12,218
0
28,279
W
Cernunnos
itzeltk
Cernunnos
8,332
3,063
1,570
2,288
13,671
3,681
1,039
6,248
7,294
0
20,074
L
Thoth
varane31
Thoth
9,075
848
396
910
14,281
4,965
0
6,623
7,348
23,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,689
Gold Earned
60,644
131
Minions Killed
174
0
Camps Cleared
0
1,248,437
Distance Traveled
1,267,570
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,130
758
28
2
0
304,319
0
L
Achilles
9,782
611
21
1
0
185,521
0
L
Ullr
10,644
665
49
3
0
244,729
2
W
Discordia
11,988
749
32
2
0
250,280
1
W
Hera
13,222
826
35
2
0
245,269
1
W
Nox
12,071
754
35
2
0
282,877
0
L
Ganesha
11,414
713
0
0
0
297,043
0
W
Nemesis
12,502
781
31
2
0
231,093
0
W
Cernunnos
10,861
679
41
3
0
258,051
0
L
Thoth
10,719
670
33
2
0
216,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role