Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Ratbutts
Vamana
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 69L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
SleepyAndFluffs
Gilgamesh
Level 21
God Stats
5W - 6L
1,305 SR
Queue Stats
51W - 40L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
TurtleHam
Danzaburou
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 40L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
ZumzDeer
Kukulkan
Level 22
God Stats
6W - 7L
1,657 SR
Queue Stats
51W - 40L
1,602 Elo+
Party 1
Team Averages
Level 20
1,492 SR
1,562 Elo+

VS

Team Averages
Level 14
1,560 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
CovidIsAHoax
Ah Muzen Cab
Level 18
God Stats
19W - 19L
1,547 SR
Queue Stats
315W - 337L
1,652 Elo+
Solo
Vulcan
Vulcan
EpicG4amer
Vulcan
Level 17
God Stats
1W - 2L
1,695 SR
Queue Stats
11W - 8L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
MalayMagic
Cu Chulainn
Level 25
God Stats
7W - 3L
1,561 SR
Queue Stats
70W - 61L
1,499 Elo+
Solo
Yemoja
Yemoja
NecroGoblin
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,398 Elo+
Solo
Nemesis
Nemesis
kinky69
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 1 / 5
10,808
416
10,812
21,219
19,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Ratbutts
Vamana
16
0 / 6 / 4
10,430
401
9,870
26,668
20,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
SleepyAndFluffs
Gilgamesh
13
1 / 9 / 5
9,256
356
8,890
23,651
10,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TurtleHam
Danzaburou
19
2 / 4 / 2
12,232
470
8,219
14,053
6,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ZumzDeer
Kukulkan
18
3 / 6 / 5
11,863
456
14,151
19,379
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CovidIsAHoax
Ah Muzen Cab
20
7 / 0 / 11
14,056
541
27,676
30,300
14,086
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
EpicG4amer
Vulcan
20
11 / 2 / 5
14,432
555
27,853
13,899
5,244
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
MalayMagic
Cu Chulainn
20
5 / 3 / 10
13,687
526
19,080
26,138
31,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
16
2 / 3 / 8
11,913
458
6,544
10,819
8,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
kinky69
Nemesis
15
1 / 2 / 6
10,793
415
1,780
14,888
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
10
Kills
26
26
Deaths
10
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
1
5
6.5
W
Ah Muzen Cab
CovidIsAHoax
Ah Muzen Cab
7
0
11
12.5
W
Vulcan
EpicG4amer
Vulcan
11
2
5
6.75
W
Cu Chulainn
MalayMagic
Cu Chulainn
5
3
10
3.33
W
Yemoja
2
3
8
2
L
Vamana
Ratbutts
Vamana
0
6
4
0.33
L
Gilgamesh
SleepyAndFluffs
Gilgamesh
1
9
5
0.39
L
Danzaburou
TurtleHam
Danzaburou
2
4
2
0.75
L
Kukulkan
ZumzDeer
Kukulkan
3
6
5
0.92
W
Nemesis
kinky69
Nemesis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,942
Damage
82,933
104,970
Taken
96,044
64,503
Mitigated
65,071
25,916
Healing
42,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,812
543
0
3,382
21,219
19,854
58
6,646
14,440
27,066
0
W
Ah Muzen Cab
CovidIsAHoax
Ah Muzen Cab
27,676
10,800
0
19,580
30,300
14,086
3,302
7,010
23,290
0
144,220
W
Vulcan
EpicG4amer
Vulcan
27,853
6,390
0
3,649
13,899
5,244
790
8,409
5,490
114,756
0
W
Cu Chulainn
MalayMagic
Cu Chulainn
19,080
3,671
0
7,927
26,138
31,808
582
8,662
17,423
21,575
76,457
W
Yemoja
6,544
1,548
2,146
2,690
10,819
8,806
662
5,024
5,795
24,981
0
L
Vamana
Ratbutts
Vamana
9,870
2,645
0
9,059
26,668
20,332
178
7,620
18,983
13,336
57,106
L
Gilgamesh
SleepyAndFluffs
Gilgamesh
8,890
1,673
0
4,888
23,651
10,111
0
8,251
15,309
0
48,703
L
Danzaburou
TurtleHam
Danzaburou
8,219
1,957
0
5,775
14,053
6,187
381
2,735
11,318
0
82,290
L
Kukulkan
ZumzDeer
Kukulkan
14,151
754
0
2,812
19,379
8,019
928
13,977
5,392
79,358
0
W
Nemesis
kinky69
Nemesis
1,780
482
0
6,150
14,888
5,127
1,744
2,457
12,431
0
47,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,589
Gold Earned
64,881
563
Minions Killed
626
0
Camps Cleared
0
2,465,644
Distance Traveled
2,489,172
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,808
416
49
2
0
562,398
9
W
Ah Muzen Cab
14,056
541
190
7
0
453,314
6
W
Vulcan
14,432
555
171
7
0
546,458
10
W
Cu Chulainn
13,687
526
159
6
0
497,984
1
W
Yemoja
11,913
458
41
2
0
488,343
4
L
Vamana
10,430
401
128
5
0
495,662
6
L
Gilgamesh
9,256
356
75
3
0
501,502
0
L
Danzaburou
12,232
470
162
6
0
465,112
1
L
Kukulkan
11,863
456
149
6
0
440,970
5
W
Nemesis
10,793
415
65
3
0
503,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role