Player Matchup

Athena
Athena
Iksiasty
Athena
Level 8
God Stats
13W - 10L
1,191 SR
Queue Stats
67W - 63L
1,286 Elo+
Party 1
Cupid
Cupid
Werfilo
Cupid
Level 11
God Stats
12W - 7L
1,448 SR
Queue Stats
52W - 47L
1,288 Elo+
Party 1
Anubis
Anubis
X94Darkside94X
Anubis
Level 27
God Stats
42W - 24L
1,492 SR
Queue Stats
67W - 49L
1,299 Elo+
Solo
Guan Yu
Guan Yu
kerZime
Guan Yu
Level 5
God Stats
1W - 2L
1,257 SR
Queue Stats
5W - 8L
1,241 Elo+
Party 1
Loki
Loki
ЧиСКеЙК
Loki
Level 27
God Stats
8W - 9L
1,323 SR
Queue Stats
19W - 23L
1,263 Elo+
Solo
Team Averages
Level 16
1,342 SR
1,276 Elo+

VS

Team Averages
Level 14
1,377 SR
1,257 Elo+
Cernunnos
Cernunnos
Andron137
Cernunnos
Level 17
God Stats
63W - 53L
1,464 SR
Queue Stats
95W - 86L
1,273 Elo+
Solo
Horus
Horus
Bennet2402
Horus
Level 29
God Stats
3W - 5L
1,395 SR
Queue Stats
101W - 123L
1,333 Elo+
Solo
Vamana
Vamana
NoobExterminator
Vamana
Level 2
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 5L
1,226 Elo+
Solo
Baron Samedi
Baron Samedi
PysTbINya
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,262 Elo+
Solo
Fenrir
Fenrir
Roki145
Fenrir
Level 16
God Stats
0W - 3L
1,262 SR
Queue Stats
36W - 72L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Iksiasty
Athena
14
5 / 1 / 10
9,862
470
7,601
11,552
10,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cupid
Werfilo
Cupid
16
7 / 0 / 6
10,174
484
13,105
9,667
3,906
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

19
16 / 0 / 5
12,623
601
22,963
13,196
7,122
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
kerZime
Guan Yu
15
3 / 1 / 6
9,288
442
6,763
9,548
9,778
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 4
10,117
482
7,934
8,175
2,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andron137
Cernunnos
13
2 / 6 / 0
8,291
395
6,243
11,766
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
12
0 / 6 / 0
8,177
389
5,248
15,849
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 2 / 0
10,343
493
7,591
18,020
15,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
PysTbINya
Baron Samedi
11
0 / 15 / 1
7,694
366
7,987
16,371
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Roki145
Fenrir
10
0 / 8 / 0
7,493
357
1,417
18,173
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
37
Kills
3
3
Deaths
37
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Andron137
Cernunnos
2
6
0
0.33
L
Horus
0
6
0
0
W
Athena
Iksiasty
Athena
5
1
10
10
L
1
2
0
0.5
L
Baron Samedi
PysTbINya
Baron Samedi
0
15
1
0.03
L
Fenrir
Roki145
Fenrir
0
8
0
0
W
Cupid
Werfilo
Cupid
7
0
6
10
W
16
0
5
18.5
W
Guan Yu
kerZime
Guan Yu
3
1
6
6
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,366
Damage
28,486
52,138
Taken
80,179
34,480
Mitigated
41,207
18,777
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Andron137
Cernunnos
6,243
2,792
0
2,172
11,766
3,203
0
5,166
6,600
0
45,570
L
Horus
5,248
1,689
463
2,076
15,849
12,411
0
5,542
9,997
6,195
25,888
W
Athena
Iksiasty
Athena
7,601
1,618
0
982
11,552
10,969
401
1,482
10,070
26,786
0
L
7,591
4,098
0
7,223
18,020
15,359
1,454
8,243
9,213
0
70,353
L
Baron Samedi
PysTbINya
Baron Samedi
7,987
726
0
1,208
16,371
4,578
0
8,852
7,405
30,933
0
L
Fenrir
Roki145
Fenrir
1,417
477
0
5,060
18,173
5,656
0
1,957
15,932
0
35,033
W
Cupid
Werfilo
Cupid
13,105
6,379
186
3,038
9,667
3,906
1,859
977
8,690
0
61,123
W
22,963
1,541
243
11,098
13,196
7,122
1,268
4,529
8,667
90,204
0
W
Guan Yu
kerZime
Guan Yu
6,763
1,237
217
2,153
9,548
9,778
1,064
552
8,996
0
41,253
W
7,934
2,664
0
860
8,175
2,705
0
1,678
6,497
0
56,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,064
Gold Earned
41,998
463
Minions Killed
390
0
Camps Cleared
0
1,931,564
Distance Traveled
1,625,513
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,291
395
80
4
0
342,783
4
L
Horus
8,177
389
47
2
0
331,930
9
W
Athena
9,862
470
47
2
0
402,214
1
L
Vamana
10,343
493
153
7
0
368,858
4
L
Baron Samedi
7,694
366
50
2
0
302,676
0
L
Fenrir
7,493
357
60
3
0
279,266
0
W
Cupid
10,174
484
101
5
0
387,992
0
W
Anubis
12,623
601
149
7
0
395,424
0
W
Guan Yu
9,288
442
64
3
0
354,466
1
W
Loki
10,117
482
102
5
0
391,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role