Player Matchup

Thor
Thor
TheMDragonPL
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
j0tate
Ares
Level 21
God Stats
1W - 3L
1,708 SR
Queue Stats
174W - 199L
1,280 Elo+
Solo
Apollo
Apollo
ltty
Apollo
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,286 Elo+
Solo
Merlin
Merlin
撞翻一天星
Merlin
Level 22
God Stats
7W - 8L
1,436 SR
Queue Stats
55W - 84L
1,249 Elo+
Party 1
Medusa
Medusa
汗撒功名成
Medusa
Level 22
God Stats
3W - 2L
1,717 SR
Queue Stats
65W - 80L
1,282 Elo+
Party 1
Team Averages
Level 14
1,572 SR
1,319 Elo+

VS

Team Averages
Level 25
1,453 SR
1,301 Elo+
Anubis
Anubis
KattiannaPT
Anubis
Level 29
God Stats
3W - 2L
1,337 SR
Queue Stats
3W - 2L
1,162 Elo+
Solo
Ra
Ra
Snyder59
Ra
Level 28
God Stats
8W - 13L
1,390 SR
Queue Stats
40W - 47L
1,355 Elo+
Party 2
Vamana
Vamana
Tora_sama_
Vamana
Level 32
God Stats
4W - 4L
1,591 SR
Queue Stats
45W - 64L
1,341 Elo+
Party 2
Thor
Thor
Zennet132001
Thor
Level 16
God Stats
1W - 0L
1,727 SR
Queue Stats
6W - 9L
1,254 Elo+
Solo
Jing Wei
Jing Wei
清照丶丶
Jing Wei
Level 18
God Stats
1W - 0L
1,218 SR
Queue Stats
8W - 10L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 4
7,348
432
4,712
13,217
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
j0tate
Ares
12
0 / 0 / 4
7,379
434
5,161
9,686
7,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
ltty
Apollo
15
5 / 5 / 1
9,087
535
8,295
15,340
4,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 4 / 5
7,356
433
2,900
6,546
1,820
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 1
8,391
494
7,202
12,343
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 9 / 0
8,711
512
8,582
11,539
4,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 5
9,601
565
8,821
7,669
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
Tora_sama_
Vamana
13
0 / 2 / 3
7,581
446
5,338
10,306
11,407
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 2 / 0
10,456
615
11,828
14,907
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
清照丶丶
Jing Wei
14
0 / 1 / 1
8,709
512
3,391
6,087
1,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
13
Kills
21
21
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
9
0
0.67
W
5
2
5
3.75
L
3
8
4
0.63
W
Vamana
Tora_sama_
Vamana
0
2
3
0.75
W
10
2
0
5
L
Ares
j0tate
Ares
0
0
4
2
L
Apollo
ltty
Apollo
5
5
1
1.1
L
1
4
5
0.88
L
4
4
1
1.13
W
Jing Wei
清照丶丶
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,270
Damage
37,960
57,132
Taken
50,508
22,504
Mitigated
26,386
9,353
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,582
851
305
1,201
11,539
4,587
1,863
1,662
9,877
37,587
0
W
8,821
1,706
1,852
2,832
7,669
3,011
2,716
442
7,227
65,497
0
L
4,712
1,534
0
1,378
13,217
5,446
0
6,773
6,444
0
22,798
W
Vamana
Tora_sama_
Vamana
5,338
1,493
0
1,780
10,306
11,407
1,002
2,775
7,531
0
18,329
W
11,828
3,692
0
5,635
14,907
5,599
21
1,494
13,413
0
80,985
L
Ares
j0tate
Ares
5,161
367
0
1,902
9,686
7,051
40
1,822
7,864
26,602
0
L
Apollo
ltty
Apollo
8,295
4,194
0
3,324
15,340
4,591
1,052
4,357
10,983
0
48,924
L
2,900
309
0
0
6,546
1,820
0
2,990
3,556
24,075
0
L
7,202
4,123
0
2,749
12,343
3,596
452
1,461
10,882
0
46,979
W
Jing Wei
清照丶丶
Jing Wei
3,391
2,887
0
2,512
6,087
1,782
1,758
1,688
4,399
0
36,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
45,058
285
Minions Killed
425
0
Camps Cleared
0
1,277,827
Distance Traveled
1,436,324
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,711
512
62
4
0
218,544
0
W
Ra
9,601
565
131
8
0
295,474
1
L
Thor
7,348
432
41
2
0
261,081
4
W
Vamana
7,581
446
26
2
0
319,235
5
W
Thor
10,456
615
112
7
0
342,055
0
L
Ares
7,379
434
41
2
0
298,405
1
L
Apollo
9,087
535
84
5
0
287,494
0
L
Merlin
7,356
433
43
3
0
165,124
0
L
Medusa
8,391
494
76
4
0
265,723
1
W
Jing Wei
8,709
512
94
6
0
261,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role