Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BrawnySleet586
Tiamat
Level 129
God Stats
1W - 4L
1,384 SR
Queue Stats
106W - 110L
1,590 Elo+
Solo
Chernobog
Chernobog
DJ_Sn3akerH3ad
Chernobog
Level 144
God Stats
4W - 2L
1,694 SR
Queue Stats
375W - 335L
1,633 Elo+
Solo
Team Averages
Level 124
1,526 SR
1,575 Elo+

VS

Team Averages
Level 50
1,524 SR
1,488 Elo+
Tiamat
Tiamat
CLOUT LORD6405
Tiamat
Level 40
God Stats
30W - 27L
1,595 SR
Queue Stats
267W - 206L
1,515 Elo+
Solo
Danzaburou
Danzaburou
MMasterPanda
Danzaburou
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Apollo
Apollo
dirtwarrior1
Apollo
Level 107
God Stats
11W - 20L
1,477 SR
Queue Stats
919W - 999L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 10
6,418
802
2,564
5,673
3,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 0 / 8
7,579
947
4,976
4,406
1,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
DJ_Sn3akerH3ad
Chernobog
11
8 / 0 / 6
7,805
976
6,823
5,210
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,831
729
2,814
4,085
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MMasterPanda
Danzaburou
6
0 / 12 / 1
4,969
621
3,448
10,472
3,113
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
9
0 / 2 / 1
5,454
682
708
4,463
1,491
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
2
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
10
3
W
6
0
8
10
L
2
1
0
2
W
Chernobog
DJ_Sn3akerH3ad
Chernobog
8
0
6
11
L
Danzaburou
MMasterPanda
Danzaburou
0
12
1
0.04
L
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,363
Damage
6,970
15,289
Taken
19,020
7,330
Mitigated
6,499
3,062
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,564
0
330
392
5,673
3,206
183
1,042
4,631
8,942
0
W
4,976
716
0
2,249
4,406
1,889
772
1,155
3,251
25,408
0
L
2,814
398
0
1,222
4,085
1,895
0
1,328
2,757
17,944
0
W
Chernobog
DJ_Sn3akerH3ad
Chernobog
6,823
3,642
0
91
5,210
2,235
1,557
617
4,593
0
22,515
L
Danzaburou
MMasterPanda
Danzaburou
3,448
1,408
0
568
10,472
3,113
0
4,338
6,134
0
6,535
L
Apollo
708
348
12
1,082
4,463
1,491
0
1,874
2,589
0
8,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,802
Gold Earned
16,254
92
Minions Killed
70
0
Camps Cleared
0
480,767
Distance Traveled
377,241
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,418
802
13
2
0
171,480
0
W
Tiamat
7,579
947
45
6
0
142,039
0
L
Tiamat
5,831
729
40
5
0
107,870
1
W
Chernobog
7,805
976
34
4
0
167,248
1
L
Danzaburou
4,969
621
5
1
0
124,658
1
L
Apollo
5,454
682
25
3
0
144,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role