Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Bennet2402
Chang'e
Level 29
God Stats
1W - 2L
1,201 SR
Queue Stats
101W - 123L
1,323 Elo+
Solo
Neith
Neith
DedSalo
Neith
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Arachne
Arachne
Khenten
Arachne
Level 29
God Stats
2W - 2L
1,251 SR
Queue Stats
41W - 42L
1,231 Elo+
Party 2
Kukulkan
Kukulkan
NoobExterminator
Kukulkan
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,024 Elo+
Solo
Team Averages
Level 18
1,391 SR
1,315 Elo+

VS

Team Averages
Level 14
1,477 SR
1,364 Elo+
Yemoja
Yemoja
Annli
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Gizliusta
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
RickOldrean
Chernobog
Level 10
God Stats
1W - 2L
1,632 SR
Queue Stats
5W - 16L
1,183 Elo+
Solo
Izanami
Izanami
joshieraaaaaayyz
Izanami
Level 28
God Stats
1W - 6L
1,277 SR
Queue Stats
57W - 78L
1,300 Elo+
Party 1
Raijin
Raijin
xGoochy_ZA
Raijin
Level 28
God Stats
3W - 6L
1,475 SR
Queue Stats
126W - 171L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
6 / 0 / 3
7,843
560
4,459
5,047
2,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Bennet2402
Chang'e
12
2 / 0 / 3
7,614
544
2,816
8,639
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
DedSalo
Neith
12
5 / 2 / 4
7,865
562
10,037
7,591
2,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Khenten
Arachne
16
8 / 0 / 1
9,401
672
5,590
7,525
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 4
7,897
564
7,875
6,883
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Annli
Yemoja
8
1 / 6 / 1
5,816
415
2,276
8,826
5,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Gizliusta
Nemesis
2
1 / 2 / 0
4,639
331
247
1,578
253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
RickOldrean
Chernobog
10
0 / 4 / 1
5,758
411
4,264
8,724
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 8 / 0
6,015
430
4,524
10,138
2,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
xGoochy_ZA
Raijin
10
0 / 5 / 0
6,067
433
4,147
10,791
4,055
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
24
Kills
2
2
Deaths
25
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
0
3
7.5
L
Yemoja
Annli
Yemoja
1
6
1
0.25
W
Chang'e
Bennet2402
Chang'e
2
0
3
3.5
W
Neith
DedSalo
Neith
5
2
4
3.5
L
Nemesis
Gizliusta
Nemesis
1
2
0
0.5
W
Arachne
Khenten
Arachne
8
0
1
8.5
W
3
0
4
5
L
Chernobog
RickOldrean
Chernobog
0
4
1
0.13
L
0
8
0
0
L
Raijin
xGoochy_ZA
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
15,458
35,685
Taken
40,057
13,739
Mitigated
15,721
8,592
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,459
1,672
173
386
5,047
2,771
2,023
420
4,627
0
24,325
L
Yemoja
Annli
Yemoja
2,276
636
196
872
8,826
5,963
0
2,300
6,526
12,541
0
W
Chang'e
Bennet2402
Chang'e
2,816
476
276
2,839
8,639
3,211
1,688
486
8,153
36,083
0
W
Neith
DedSalo
Neith
10,037
4,655
0
1,538
7,591
2,417
1,815
2,089
5,502
0
26,422
L
Nemesis
Gizliusta
Nemesis
247
138
0
146
1,578
253
0
0
1,578
0
1,902
W
Arachne
Khenten
Arachne
5,590
3,516
0
2,030
7,525
2,862
0
360
7,165
0
75,846
W
7,875
1,351
0
1,350
6,883
2,478
636
3,354
3,529
41,238
0
L
Chernobog
RickOldrean
Chernobog
4,264
2,076
0
852
8,724
2,658
66
994
7,730
0
24,139
L
4,524
3,262
0
1,250
10,138
2,792
818
2,704
7,434
0
40,409
L
Raijin
xGoochy_ZA
Raijin
4,147
456
0
1,674
10,791
4,055
193
4,693
6,098
33,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
28,295
353
Minions Killed
204
0
Camps Cleared
0
1,334,029
Distance Traveled
933,266
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,843
560
44
3
0
289,129
4
L
Yemoja
5,816
415
17
1
0
175,646
0
W
Chang'e
7,614
544
70
5
0
248,744
6
W
Neith
7,865
562
34
2
0
244,306
2
L
Nemesis
4,639
331
4
0
0
50,023
0
W
Arachne
9,401
672
125
9
0
285,379
0
W
Kukulkan
7,897
564
80
6
0
266,471
6
L
Chernobog
5,758
411
48
3
0
246,914
0
L
Izanami
6,015
430
79
6
0
217,725
1
L
Raijin
6,067
433
56
4
0
242,958
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role