Player Matchup

Ares
Ares
 
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ChapaBan
Yemoja
Level 11
God Stats
11W - 14L
1,505 SR
Queue Stats
51W - 51L
1,439 Elo+
Party 1
Chronos
Chronos
ManonLaBeauté
Chronos
Level 25
God Stats
2W - 4L
1,363 SR
Queue Stats
18W - 18L
1,566 Elo+
Party 1
Erlang Shen
Erlang Shen
Wactumban
Erlang Shen
Level 43
God Stats
4W - 3L
1,527 SR
Queue Stats
102W - 89L
1,596 Elo+
Party 1
Team Averages
Level 25
1,479 SR
1,520 Elo+

VS

Team Averages
Level 6
1,503 SR
1,553 Elo+
Heimdallr
Heimdallr
Jake1x
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Nilom
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ares
Ares
Schneegeist99
Ares
Level 6
God Stats
1W - 1L
1,219 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Nemesis
Nemesis
ltty
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
The Morrigan
The Morrigan
zxc5450
The Morrigan
Level 17
God Stats
1W - 2L
1,798 SR
Queue Stats
64W - 47L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
4 / 1 / 4
6,350
529
5,599
9,774
6,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
 
Hades
10
2 / 4 / 1
6,074
506
4,341
9,934
4,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
ChapaBan
Yemoja
12
0 / 1 / 6
6,971
581
4,214
6,760
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 2 / 3
6,693
558
4,386
7,596
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Wactumban
Erlang Shen
14
11 / 0 / 2
8,689
724
8,842
9,157
6,294
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jake1x
Heimdallr
8
0 / 6 / 0
5,318
443
2,648
6,232
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Nilom
Artemis
9
0 / 5 / 1
5,144
429
2,205
6,730
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 2
5,379
448
4,275
8,041
4,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
ltty
Nemesis
7
1 / 4 / 0
5,057
421
1,314
7,498
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
zxc5450
The Morrigan
15
5 / 3 / 1
8,279
690
11,602
7,592
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
7
8
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
4
6
W
Hades
 
Hades
2
4
1
0.63
W
Yemoja
ChapaBan
Yemoja
0
1
6
3
L
Heimdallr
Jake1x
Heimdallr
0
6
0
0
W
3
2
3
2.25
L
Artemis
Nilom
Artemis
0
5
1
0.1
L
1
2
2
1
W
Erlang Shen
Wactumban
Erlang Shen
11
0
2
12
L
Nemesis
ltty
Nemesis
1
4
0
0.25
L
The Morrigan
zxc5450
The Morrigan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,382
Damage
22,044
43,221
Taken
36,093
22,984
Mitigated
16,008
9,981
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,599
603
0
949
9,774
6,490
150
2,360
7,414
16,867
0
W
Hades
 
Hades
4,341
380
360
3,793
9,934
4,850
480
3,920
6,014
30,876
0
W
Yemoja
ChapaBan
Yemoja
4,214
1,801
510
891
6,760
2,836
160
2,293
4,467
41,781
0
L
Heimdallr
Jake1x
Heimdallr
2,648
1,943
0
0
6,232
3,486
700
739
5,493
0
15,418
W
4,386
1,405
0
1,298
7,596
2,514
569
4,203
3,393
44,668
0
L
Artemis
Nilom
Artemis
2,205
1,373
0
726
6,730
2,107
0
5,325
1,405
0
16,866
L
4,275
294
0
900
8,041
4,978
0
5,058
2,983
9,650
0
W
Erlang Shen
Wactumban
Erlang Shen
8,842
5,333
0
2,180
9,157
6,294
29
705
8,452
0
50,439
L
Nemesis
ltty
Nemesis
1,314
671
0
1,658
7,498
2,431
0
2,172
5,326
0
14,653
L
The Morrigan
zxc5450
The Morrigan
11,602
4,467
0
1,798
7,592
3,006
0
5,211
2,346
56,400
9,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
29,177
340
Minions Killed
232
0
Camps Cleared
0
1,182,215
Distance Traveled
1,083,005
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,350
529
20
2
0
249,804
4
W
Hades
6,074
506
58
5
0
227,799
1
W
Yemoja
6,971
581
74
6
0
200,669
0
L
Heimdallr
5,318
443
27
2
0
197,999
0
W
Chronos
6,693
558
87
7
0
234,597
3
L
Artemis
5,144
429
40
3
0
192,089
0
L
Ares
5,379
448
10
1
0
233,046
1
W
Erlang Shen
8,689
724
101
8
0
269,346
1
L
Nemesis
5,057
421
32
3
0
229,617
1
L
The Morrigan
8,279
690
123
10
0
230,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role