Player Matchup

King Arthur
King Arthur
MadGhost74
King Arthur
Level 87
God Stats
1W - 1L
1,256 SR
Queue Stats
243W - 265L
1,458 Elo+
Party 1
Kali
Kali
Project_Zing
Kali
Level 101
God Stats
4W - 4L
1,506 SR
Queue Stats
44W - 45L
1,437 Elo+
Solo
Eset
Eset
PunkMcFunk
Eset
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 52L
1,337 Elo+
Solo
Izanami
Izanami
Ragnar_AI86
Izanami
Level 61
God Stats
223W - 198L
1,524 SR
Queue Stats
342W - 364L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
ÕKaugia
Gilgamesh
Level 106
God Stats
13W - 8L
1,597 SR
Queue Stats
264W - 274L
1,459 Elo+
Party 1
Team Averages
Level 80
1,476 SR
1,418 Elo+

VS

Team Averages
Level 107
1,556 SR
1,435 Elo+
Scylla
Scylla
AfternoonKevin
Scylla
Level 109
God Stats
13W - 10L
1,454 SR
Queue Stats
108W - 108L
1,441 Elo+
Solo
Bellona
Bellona
FartFactory4135
Bellona
Level 103
God Stats
61W - 54L
1,488 SR
Queue Stats
629W - 668L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Herbals2277
Jormungandr
Level 130
God Stats
4W - 5L
1,416 SR
Queue Stats
435W - 449L
1,428 Elo+
Solo
Mercury
Mercury
Tax-Season-420
Mercury
Level 103
God Stats
2W - 5L
1,573 SR
Queue Stats
233W - 247L
1,433 Elo+
Solo
Hercules
Hercules
dun_talking33455
Hercules
Level 88
God Stats
3W - 1L
1,850 SR
Queue Stats
625W - 649L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MadGhost74
King Arthur
11
1 / 3 / 1
6,296
450
2,972
11,235
3,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 2 / 1
7,841
560
6,442
11,063
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 1
6,413
458
1,547
4,656
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ragnar_AI86
Izanami
10
0 / 3 / 0
5,981
427
1,329
6,479
1,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ÕKaugia
Gilgamesh
13
3 / 0 / 1
7,843
560
8,696
8,385
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 0
8,186
585
5,508
6,079
2,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 0
7,134
510
9,339
8,577
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Herbals2277
Jormungandr
10
0 / 1 / 2
6,152
439
3,282
8,118
5,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 3
7,021
502
4,741
9,666
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
5,446
389
2,798
5,795
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
9
Kills
11
11
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
1
0
6
L
4
2
0
2
L
Jormungandr
Herbals2277
Jormungandr
0
1
2
1
W
King Arthur
MadGhost74
King Arthur
1
3
1
0.5
W
5
2
1
2.75
W
0
3
1
0.17
W
Izanami
Ragnar_AI86
Izanami
0
3
0
0
L
1
2
3
1.25
L
0
3
0
0
W
Gilgamesh
ÕKaugia
Gilgamesh
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
25,668
41,818
Taken
38,235
15,563
Mitigated
19,864
11,371
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,508
271
0
1,750
6,079
2,509
354
610
5,202
43,911
0
L
9,339
3,428
139
2,664
8,577
7,477
372
133
8,444
0
40,770
L
Jormungandr
Herbals2277
Jormungandr
3,282
852
0
1,520
8,118
5,288
72
423
7,523
24,224
0
W
King Arthur
MadGhost74
King Arthur
2,972
428
32
2,284
11,235
3,482
0
1,979
9,256
0
29,456
W
6,442
2,560
0
4,860
11,063
4,963
0
1,610
9,453
0
40,025
W
1,547
121
243
224
4,656
1,540
0
2,033
2,623
25,131
0
W
Izanami
Ragnar_AI86
Izanami
1,329
1,193
0
1,610
6,479
1,608
0
810
5,669
0
32,370
L
4,741
2,389
0
800
9,666
2,591
0
252
9,181
0
47,950
L
2,798
1,534
0
1,499
5,795
1,999
0
0
4,720
0
13,799
W
Gilgamesh
ÕKaugia
Gilgamesh
8,696
1,829
0
2,118
8,385
3,970
341
2,358
6,027
0
39,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,374
Gold Earned
33,939
317
Minions Killed
302
0
Camps Cleared
0
1,304,569
Distance Traveled
1,226,447
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,186
585
90
6
0
258,365
0
L
Bellona
7,134
510
69
5
0
261,163
0
L
Jormungandr
6,152
439
33
2
0
253,763
8
W
King Arthur
6,296
450
38
3
0
254,558
1
W
Kali
7,841
560
71
5
0
328,143
0
W
Eset
6,413
458
59
4
0
215,370
0
W
Izanami
5,981
427
72
5
0
224,490
3
L
Mercury
7,021
502
82
6
0
290,629
5
L
Hercules
5,446
389
28
2
0
162,527
2
W
Gilgamesh
7,843
560
77
6
0
282,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role