Player Matchup

Persephone
Persephone
 
Persephone
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Mizutsune92
Ao Kuang
Level 125
God Stats
1W - 2L
1,222 SR
Queue Stats
108W - 104L
1,547 Elo+
Party 2
Bellona
Bellona
StandbyMain
Bellona
Level 125
God Stats
12W - 7L
1,493 SR
Queue Stats
566W - 575L
1,507 Elo+
Solo
Athena
Athena
Tsunemorii
Athena
Level 113
God Stats
28W - 23L
1,792 SR
Queue Stats
261W - 252L
1,515 Elo+
Party 2
Medusa
Medusa
ll Brandt ll
Medusa
Level 136
God Stats
7W - 7L
1,544 SR
Queue Stats
118W - 124L
1,483 Elo+
Solo
Team Averages
Level 123
1,510 SR
1,510 Elo+

VS

Team Averages
Level 122
1,465 SR
1,507 Elo+
Freya
Freya
 
Freya
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DK I Kasper
Nu Wa
Level 115
God Stats
0W - 3L
1,103 SR
Queue Stats
7W - 9L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
DK mrANKELT4KER
Sun Wukong
Level 120
God Stats
6W - 12L
1,424 SR
Queue Stats
182W - 146L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
Obtain pain
Sylvanus
Level 148
God Stats
2W - 3L
1,652 SR
Queue Stats
215W - 190L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
TBESam013
Cernunnos
Level 129
God Stats
1W - 5L
1,647 SR
Queue Stats
438W - 430L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 3 / 0
6,305
573
700
6,550
1,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Mizutsune92
Ao Kuang
12
5 / 1 / 1
6,935
630
4,757
9,483
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
StandbyMain
Bellona
13
1 / 0 / 4
7,660
696
4,052
7,810
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
Tsunemorii
Athena
9
0 / 1 / 0
5,674
516
2,169
9,134
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
12
2 / 0 / 1
6,915
629
6,363
5,373
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 3 / 0
5,990
545
2,562
9,823
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 0 / 2
5,362
487
5,935
1,329
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
DK mrANKELT4KER
Sun Wukong
10
0 / 2 / 0
5,537
503
3,772
7,177
2,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Obtain pain
Sylvanus
10
2 / 2 / 1
5,720
520
5,311
5,638
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TBESam013
Cernunnos
8
0 / 2 / 1
5,185
471
2,711
5,219
1,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
4
5
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
3
0
0.33
L
Freya
 
Freya
1
3
0
0.33
L
1
0
2
2
L
Sun Wukong
DK mrANKELT4KER
Sun Wukong
0
2
0
0
W
Ao Kuang
Mizutsune92
Ao Kuang
5
1
1
5.5
L
Sylvanus
Obtain pain
Sylvanus
2
2
1
1.25
W
Bellona
StandbyMain
Bellona
1
0
4
3
L
Cernunnos
TBESam013
Cernunnos
0
2
1
0.25
W
Athena
Tsunemorii
Athena
0
1
0
0
W
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
20,291
38,350
Taken
29,186
20,207
Mitigated
12,349
16,583
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
700
43
0
2,534
6,550
1,658
188
3,713
2,588
43,712
0
L
Freya
 
Freya
2,562
889
0
2,599
9,823
2,956
0
2,736
7,087
35,301
0
L
5,935
2,811
0
604
1,329
367
98
828
501
24,902
0
L
Sun Wukong
DK mrANKELT4KER
Sun Wukong
3,772
417
0
2,722
7,177
2,751
0
2,053
5,124
0
29,480
W
Ao Kuang
Mizutsune92
Ao Kuang
4,757
1,576
0
5,158
9,483
3,757
141
2,148
7,267
33,601
13,688
L
Sylvanus
Obtain pain
Sylvanus
5,311
1,924
286
1,349
5,638
4,962
34
2,216
3,422
23,861
7,727
W
Bellona
StandbyMain
Bellona
4,052
874
0
3,928
7,810
6,566
468
1,195
6,551
7,945
35,765
L
Cernunnos
TBESam013
Cernunnos
2,711
1,188
0
2,387
5,219
1,313
0
457
4,762
0
21,183
W
Athena
Tsunemorii
Athena
2,169
718
0
2,859
9,134
6,364
54
4,054
4,968
18,794
0
W
Medusa
6,363
2,594
0
2,104
5,373
1,862
0
1,570
3,777
0
44,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
27,794
409
Minions Killed
276
0
Camps Cleared
0
1,076,333
Distance Traveled
887,342
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,305
573
87
8
0
198,899
3
L
Freya
5,990
545
76
7
0
185,970
2
L
Nu Wa
5,362
487
40
4
0
185,731
1
L
Sun Wukong
5,537
503
67
6
0
209,904
1
W
Ao Kuang
6,935
630
71
6
0
212,153
1
L
Sylvanus
5,720
520
53
5
0
189,872
3
W
Bellona
7,660
696
121
11
0
228,907
6
L
Cernunnos
5,185
471
40
4
0
115,865
2
W
Athena
5,674
516
42
4
0
230,264
2
W
Medusa
6,915
629
88
8
0
206,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role